The Blender Game Engine is a component of Blender, a free and open-source comprehensive 3D production suite, used for making real-time interactive content. The game engine was written from scratch in C++ as a mostly independent component, and includes support for features such as Python scripting and OpenAL 3D sound.

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About Chasing Unknown - Animated video with 0 comments by DanishG on Aug 30th, 2014

For the last two months I was working on  my first two games (Unknown Strike and Fatal Riders) and after I finished those two games, I decided to try something different. So, I thought about movies so for my first film I wanted to do something small. So decided to make an animated short film but that didn't work out because I had no experience in animation, so I took a few steps backwards and came up with "Chasing Unknown".

(Few in editor screenshots)

Chasing Unknown

Chasing Unknown

Chasing Unknown has a really simple plot, A boy gets a glimpse of an unknown object and start pursuing it throughout his town.

Chasing Unknown

Everything in this  video is done completely by me, from the art to the music. EVERYTHING.
ENJOY!!

WebsiteDanishghaffarstuff.tumblr.com
TwitterTwitter.com

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Post comment Comments  (10 - 20 of 36)
Tason
Tason Jan 3 2012, 1:44pm says:

This may sound stupid, I know, but do games require engines to work????

+3 votes     reply to comment
SolarLune
SolarLune Jan 7 2012, 1:03pm replied:

What do you mean? Game engines usually provide and handle features that you would have to make yourself. For example, the Blender Game Engine handles displaying objects, physics, and scene loading and unloading itself, so you don't have to worry about it.

Games don't require engines to work, though. You could make a game without a pre-made engine (just some frameworks for drawing things and taking input, for example).

So to answer your question, no, games don't require engines to work. However, most games are powered by game engines - you've seen the "Powered by Unreal" screen when you start up some games, right? The Unreal Engine is a game engine - it 'enables' the game. Also, engines don't have to be 3D - Game Maker and StencylWorks can also be considered game engines.

+6 votes     reply to comment
DJDnB
DJDnB May 1 2012, 12:07pm replied:

meh??? engines are not required to make games??? I've always thought engines are what games are made with... If there's no engine, how are the physics, lighting, etc. emulated?? I'm confused =S

+3 votes     reply to comment
SolarLune
SolarLune May 4 2012, 1:25am replied:

What I meant was that you could make a game without a pre-made engine to handle the physics, lighting, drawing, input, and sound. Commercial engines are generally easier to use than writing a game 'from scratch'.

If you were to use a framework, like SDL or OpenGL and Bullet, then you wouldn't have to worry about low-level code (handling audio or manually dealing with 3D or physics). Frameworks don't usually have all of the features of a full game engine, but rather have only some of them, and usually require at least some coding to work with. There are also frameworks that, while requiring coding to work with, have many or even all of the features necessary to make games, like PyGame or FlashPunk, but aren't fully featured game engines like Unity or the BGE.

Engines (other than custom-written ones), on the other hand, are usually pre-made to run out of the box. Examples are UDK, Unity, RPG Maker, Game Maker, and the Blender Game Engine.

+5 votes     reply to comment
DJDnB
DJDnB May 6 2012, 10:42am replied:

aaaahhhhh, I didn't know that when using the word 'engine' it refers to a pre-made kind of software, hmmm... interesting, you seem to know a lot! (and thanks btw)

+2 votes     reply to comment
Urfoex
Urfoex Nov 29 2011, 5:04pm says:

Would be nice to have a BGE group @Desura , just like Unity / UDK / Cry DevGroups.

+3 votes     reply to comment
SolarLune
SolarLune Jan 7 2012, 12:58pm replied:

Agreed. That would be nice to have.

+2 votes     reply to comment
bassetfilms
bassetfilms Mar 14 2011, 2:46pm says:

Hi I'm wondering if you are aloud to sell indie games you make with this
engine. Please respond as soon as you can.

+3 votes     reply to comment
TheDiddyHop
TheDiddyHop Mar 14 2011, 4:45pm replied:

Thats something i want to know too!!! someone answer!!! please

+3 votes     reply to comment
SolarLune
SolarLune Mar 17 2011, 5:33pm replied:

Yes, you certainly can. The only possible problem is that the BlenderPlayer (the executable) is GPL licensed, meaning that if you bind your game in with the player, then your game would also become GPL licensed. You can surpass this by simply keeping your game file external from the executable and loading it at runtime via a simple logic brick, or by using an encrypted alternative, like the BPPlayer.

+4 votes     reply to comment
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Highest Rated (3 agree) 10/10

One Awesome piece of software, I just wish they would have kept the dual licensing for the game engine.

Dec 6 2010, 4:36pm by Førseti

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