The Blender Game Engine is a component of Blender, a free and open-source comprehensive 3D production suite, used for making real-time interactive content. The game engine was written from scratch in C++ as a mostly independent component, and includes support for features such as Python scripting and OpenAL 3D sound.
Now I can set the name of a property I wish to set, and the value as a string, int, or I can create a list of points (for route logic) and then replace...
In the first devlog I want to introduce my game and show what have been done recently.
There are a few tricks to make UPBGE a very powerful game engine.
Have been keeping this game on my website for a while, feels good to release it here aswell. Hope you guys enjoy it! :D
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