The Blender Game Engine is a component of Blender, a free and open-source comprehensive 3D production suite, used for making real-time interactive content. The game engine was written from scratch in C++ as a mostly independent component, and includes support for features such as Python scripting and OpenAL 3D sound.
IM BACK IN BUSINESS! Been a while but finally I started making some changes to the game! This Month I wanna show you guys...
HOW A GUN SHOULD SOUND LIKE! >:)
*FASTER ANIMATIONS (RELOAD, SCOPE, SHOOTINGS)
*BETTER PRESTANDA (More FPS and less LAGG BOII)
*MUTANT HITBODY UPDATED (The hitboxes follow the animation of the Mutants... The head aswell ;) Makes headshots harder!)
*MUTANT HEALTH UPDATE (HEAD HP = 100, BODY HP = 150, BARRET SHOT BODY = -40HP BODY, BARRET SHOT HEAD = -80HP HEAD AND -110HP BODY! Also a shot that hits both head and body will make a FATAL SHOT, it will die instantly... LOL Rekt!)
*WEAPONS (NEW L96A1! BARRET 50 CAL RETEXTURED! GODSWORD RESHADED!)
*NEW MAP SOON ! Will show it in the next update but it's already in progress. :)
*NEW SOUND EFFECTS (Click Click Boom!)
*RUM AND COLA (I just poured some Captain Morgan in my glass, guess thats progress aswell)
HOPE YOU LIKE THIS UPDATE! :) MEANS ALOT!
This game will soon be on Kickstarter!
AND please check Roxanne de Bastion out... Amazing Musician!
Donate/Support me and my games at my website:
Have a awesome day! :)
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Highest Rated (4 agree) 10/10
I have used before many engines, such as Dark Basic, game maker, rpg maker, Blitz3D and Panda3D. The Blender game engine has an excellent workflow(inside the 3d program), has a easy, acceptable fast(not fast as C++ thought) and largely supported programming language(python); is free; packed with features; is still actively maintained(more by the community than blender.org devs thought); has many kind users and exports the game to Windows, Linux and Mac, and maybe in the future Android. I constantly…
Apr 23 2012 by Tsukiyoarts