This mod improves the Zero Hour game by fixing almost all bugs in the game, with tons of balances, improved AI, and many enhanced features. There are also additional stuffs for all factions and sub-factions including Civilians. This mod also including playable Boss General with fully functional AI.

The NProject Mod main features:

  • Almost perfect Zero Hour. It is what Zero Hour should have been in the first time, keeping the game's original look while greatly improving its content. Tons of bugs and exploits were fixed, the balance has been improved and retoned and the AI has been improved sightly. NProject Mod is the best patch mod you can get for Zero Hour.
  • Enabled Boss General to be played in skirmish and multiplayer with balance and playability added so it is not overpowered.
  • More than 35 new units, structures, upgrades, and special abilities. These new things were added to give each specific General more choices in tactics and preserve the balance among all factions.
  • More than 15 new maps for skirmish and multiplayer with improved AI. All existing maps also have been improved with better pathfinding, enhanced AI, and less lag. The Generals Challenge missions also have been enhanced, including the new Demolition General and Infantry General missions.
  • Small changes that makes big things. Several minor fixes and improvement have been applied as well. From the things like destructible props and trees, several improved explosion particles, to necessary model improvements.
  • Additional features for Zero Hour:
    - Expanded option menu, enabled the anti-aliasing, language filter, and draw cursor settings.
    - Integrated WorldBuilder Mesh Mold Tool, with several template shapes help the mappers.
    - Added the missing Generals Challenge missions, the Infantry General and Demolition General.
    - Complete Generals-Zero Hour campaigns, added with some extra missions. (soon)


Download NProject Mod v2.10.1

Mediafire mirror: Mediafire.com

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npm2101
version 2101 for year 2021, totally not up to something 👁️

As mentioned in the previous update, the version 2.10.1 release is here!

This version of NProject Mod mostly addresses the reported bugs and errors were made in the version 2.10, also added few QoL updates among other things. For the full change list of this version, go here: Moddb.com

Also you may notice that the new POW mechanic and the Chinese Agent are not really implemented into the game yet. This is because some things has not been finalized thus they are not ready to be formally introduced into the gameplay. However, you still can easily enable them to be used in custom maps as they can be placed in the worldbuilder (like numbers of other unreleased things in this mod).

Get the version 2.10.1 here below, or through this MediaFire mirror.


NProject Mod 2.10.1

Also for the heads up, I am now currently continue working on the civilian assets again, and there are still a lot of things to fix. I wonder if you here want to see small updates like I've done in the Facebook fanpage Civilian Building Journal, else I will just post the summaries much later like in this mod page gallery. Regardless, I will try to post them in the NLS Discord channel sometime later. You also can report any bugs from this new version there anyway. So see you soon!

PS: I also have set donation box through paypal for some time if anyone did notice btw. Feel free to send your generous support to feed this starving artist. :pien:

ModDB PageNo Life Studios Discord ServerNProject Mod Facebook Fanpage#nprojectzh on TwitterEnlima Studios YouTube ChannelEnlima29 Twitch Channel
NProject Mod 2021 ZH Anniversary Update

NProject Mod 2021 ZH Anniversary Update

News 1 comment

It's been a while since last update. There were hard times due to pandemics and all, but hey, at least the mod is still not dead! And there is ZH Anniversary...

NProject Mod 2019 Update

NProject Mod 2019 Update

News 6 comments

NProject Mod version 2.10 finally released! Also 2019 in retrospect.

NProject Mod 2018 Update Addendum

NProject Mod 2018 Update Addendum

News 2 comments

You thought that's all for 2018, but wait, there is more!

NProject Mod 2018 Update

NProject Mod 2018 Update

News 6 comments

2018 is a long and productive year. Here's what happen this far.

RSS Files
NProject Mod 2.10.1

NProject Mod 2.10.1

Patch 5 comments

This version of NProject Mod mostly addresses the reported bugs and errors were made in the version 2.10, also added few QoL updates among other things.

NProject Mod 2.10

NProject Mod 2.10

Full Version 8 comments

This version of NProject Mod introduces a massive list of civilian asset fixes and balance changes among the other things. More detailed list included...

NProject Mod 2.9

NProject Mod 2.9

Full Version 33 comments

A new version of NProject Mod after it's long outdated "finished" state.

NProject Mod 2.8.1

NProject Mod 2.8.1

Patch 37 comments

Patch for NProject Mod 2.8 with its main feature the completed Generals Challenge with the new Infantry General stage.

NProject Mod 2.8 - No Installer

NProject Mod 2.8 - No Installer

Full Version 13 comments

No-Installer Version of NProject Mod 2.8. For Mac users, and also for people who cannot use the mod installer and launcher for some reason.

NProject Mod 2.8

NProject Mod 2.8

Full Version 29 comments

The third installment of NProject Mod. This version 2.8 has made another achievement in that each of the generals has received all of their new toys...

Comments  (0 - 10 of 650)
Datoneboi
Datoneboi

Is mod alive?

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Tamagakure
Tamagakure

Yes.

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Choyrt
Choyrt

Is Great Mod For Challenge Mode

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BagaturKhan
BagaturKhan

Good day. Will you plan to add more things in future? For say, new other superweapons, another new units, effects or technology researches?

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edbods
edbods

oooooh an update, yissss

also I really do like the little image updates you put on this mod. It's great seeing what and how you fixed stuff.

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Guest
Guest

will you add new generals for the gla and the us? like deathstrike and ironside? also this is the best mod for regular zero hour fans thank you so much for making it

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Muhammadonov
Muhammadonov

Is this mod going to introduce new units for subfactions?

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