This mod improves the Zero Hour game by fixing almost all bugs in the game, with tons of balances, improved AI, and many enhanced features. There are also additional stuffs for all factions and sub-factions including Civilians. This mod also including playable Boss General with fully functional AI.

Report NProject Mod 2.9
Filename
n5p29-nprojectbeta-v209.zip
Category
Full Version
Uploader
n5p29
Added
Size
107mb (112,192,533 bytes)
Downloads
8,060 (38 today)
MD5 Hash
c803d3e23bdd753c5c66d8c92fabff07
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Description

A new version of NProject Mod after it's long outdated "finished" state.

Preview
NProject Mod 2.9
Comments
RequiemLux
RequiemLux

Thank you for this present!

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yzzd-xrdh
yzzd-xrdh

That's great. Please keep doing it.

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A7MA9
A7MA9

the art file is corrupted
please re-compress is and re-upload it

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n5p29 Author
n5p29

it works fine according to the other users who also downloaded from here. maybe you can try to redownload the file.

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Spuderman
Spuderman

I played it, but the laser generals' rangers, missile defenders, commanches, etc doesn't use a laser..

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n5p29 Author
n5p29

not all laser general units are equipped with laser weapons. some starts with laser while some others requires upgrade, and there are still some others that don't use lasers at all.

but because you said laser ranger doesn't use laser weapon, then there is something wrong with your mod installation. check if you have installed the mod properly.

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Guest
Guest

Finally a new version one of the best mods ! I hope this is not the last update because I'm really looking forward to campaign mode from both games *like in ProGen mod*. Also I hope to be restored boss generals USA and GLA.

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n5p29 Author
n5p29

campaign revamp is still in our to-do list along with other things, so yeah, this will not be our last release. but the other boss generals had to be scrapped because of the engine limitations such as the number of faction can have AI.

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Guest
Guest

Thanks for the reply ! But in ProGen mod boss USA and GLA restored, playable and have a missions in challenge mode

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n5p29 Author
n5p29

while this mod has similar premises to ProGen, this mod is not ProGen anyway. let ProGen have boss generals their own way. there are actually many reasons why we decided to scrap the whole idea, them not having skirmish AI is only one of them, so it's not that simple.

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Guest
Guest

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Guest
Guest

two things. first why remove the boss tunnel network turret, second when will you fix the boss ai in skirmish?

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n5p29 Author
n5p29

Boss tunnel turret was removed because it overlaps much with the gattling cannons.
Also the boss AI working fine in skirmish, if they don't do anything then probably you're playing in an unsupported/custom map.

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Guest
Guest

first of thanks for replying. the boss generals ai dosent work on any map for me, the command center and dozer just turn neutrual at the start of the battle.

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n5p29 Author
n5p29

you probably did not installed the mod properly. try to place the mod files in the correct place and make sure there is no custom scripts installed (remove the Scripts folder).

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Guest
Guest

thanks its working now, it was just the scripts folder. but i want to talk too you about the tunnel turret what do you mean it overlaps the gatling turret. i also want to mention that i think boss hackers should just require a warfactury and an airfield rather than a nuke because the ai boss gets beaten rather easy beacuse of the lack of resources compared to others plus the other chiness generals got a building to theyre hackers which leang doesnt, her hackers are in general more vulnerable. and i just want to say i love your mod, its the only on i got and i feel like its the only true mod for generals so thanks.

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Zeke_Dlyoung Creator
Zeke_Dlyoung

He means the Gattling Cannon already fulfills the same role as the Tunnel's turret, anti-infantry defense, and is much better at that role, so the tunnel turret is not needed.

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Guest
Guest

Hi, I'm just wondering about something. I liked the old music from the game, as well as the old picture. Would it be bad if I were to keep the old Install_Final.bmp file? Also, would that Change the music back as well?

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Zeke_Dlyoung Creator
Zeke_Dlyoung

Install_Final.bmp is just a picture so changing it will not affect the mod or game in any way. There's no simple way to add back the old songs though.

Reply Good karma+1 vote
judgement75
judgement75

Sorry for double posting...

Great mod. The thing I could want the most is the skirmishscript error fixing. By using inichecker3, it states that many errors are represented?

Please fix those errors.

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Y_K_P_O_T_U_T_E_JI_b
Y_K_P_O_T_U_T_E_JI_b

When comes new version with Campaign?
If Campaign comes out (same like in zero hour, but with new units) I will donate you 100$ for the awesome mod, i've been playing for years !

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SCLTX
SCLTX

Is there anything wrong with airforce general(Bot)? My airforce general builds many of their raptors, but their raptors do nothing. They target something and then suddenly stop in front of enemy base.

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C&C: Generals Zero Hour
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