【USA】
StealthFighter:
a.Cancel the Science precondition,Cost:1600→1400,BuildTime:25s→15s
b.BunkerBusters upgrade cost:1500→1200,BuildTime:40s→30s

Raptor:
a.Cost:1400→1200,BuildTime:20s→12s。

Humvee:
TOWmissile damage:30→25,Hitair damage:50→40

Chinook:
USA All infantry can be combat Airborne

StrategyCenter:
a.SEARCHANDDESTROY No longer lift the weapons range,Vision enhancement 20%→30%
b.CIAIntelligence Transfer to DetentionCamp

Medic:
It is necessary to upgrade RepairCrew in the strategy center to repair vehicles.

Missiledefender:
a.LaserGuidedMissile Shortcut key is changed to T。
b.Change into a desert yellow camouflage(Include Ranger)

Pathfinder:
1s aiming time is required before the attack,Weapon Attack rate: 2s→4s

Avenger:
Ironside and Landforce general,Avenger Cost:2000→1750

Paladin:
Weapon damage:60→70

SentryDrone:
Unit and upgrade cost reduction

Microwave tank:
a.Use the new modle
b.Armored type Tank is changed to Toxintruck
c.The weapon range of the clear garrison by 125 to 175

Tomahawk:
You can train RemoteControl in the strategy center, and the Tomahawk can respond to attack.

New unit:Rocket humvee(Model come from Shockwave)
Launch a long-range rocket to attack the enemy and upgrade the anti interception rocket launcher.

New unit:Pillbox(Model come from Shockwave)
An early effective defense unit against infantry.

Restore DetentionCamp,POW trucks. Rigid bullets upgrade,Ranger can capture enemy soldiers.

Aircraft field can be upgraded by helicopter repair

All infantry initially increased medical package skills and upgraded bulletproof vest to improve blood volume.

General power:
a.Spectregunship health change:Lv1\Lv2\Lv3→600\800\1000
b.Us carpet bombing recovery
c.The non AF camp also has carpet bombing skills,(5 star general)


【US-AirForce】
KingRaptor:
Initial damage of single missile:125→112,The damage does not change after upgrading the lasermissile

Aurora:
a.Using the original model and icons
b.Can be upgraded fuelbomb at the Strategy Center

Chinook:
Cost:950→1100

CombatChinook:
Training premise:Warfactory to the airport
Cost:1200→1300

Generalpower:
a.Carpet bombing moved to the Samsung general
b.Upgrade ghostly bomber stealth at the policy center
c.The paratroopers have a shorter cooling time

The defense of the aircraft's laser point is weakened,Increased fighter lock device, unable to be attacked by enemy during lock time.


【US-Laser】
Microwave tank:
Advanced microwave weapons,The range is farther and the weapon is more efficient.

Missiledefender:
Advanced LaserGuidedMissile。

ParticleCannon:
Gamma-ray bomb upgrade,Increase the 25�mage of tanks and laser guns

The upgrading of the Humvee and the sentrydrone laser gun

Laser Ranger and laser commanche recovery: (Model come from Shockwave)

Laser Paladin tank, laser Colonel recovery

Laser PatriotBattery:
Power Require 5→4
Cost:1000 → 900

【US-SuperWeapon】
Commanche:
cost:1800→1500。

Alpha aurora;
Weapon damage:400/900→300/700。

Tomahawk storm recovery:
Launch a large number of missiles, countdown the countdown for 5 minutes

CruiseMissileLauncher recovery:(Original Model)
Launch a ballistic nuclear missile, countdown the countdown for 6 minutes

Tank is restored, but expensive, without compositearmor upgrade.

The cost of soldiers is raised by 10%


【US-Land force】 -- Bradley

Start to CombatVest

UN humvee(Original Model)

Start to paladintank

Paladinlord tank(Original Model)
HeavyTanks;Laser Point Defende Sytem;Second Weapon Laser Cannon

Medic Start to RepairCrew

155mm Cannon Upgrade,Paladin Tanks Damage+25%

Launcher Training

CommandCenter Radar Need Upgrade

High cost of aircraft

Aurora Need General key


【CHN】
Battlemaster:
a.Machine guns can be upgraded through the Propaganda center
b.Nuclear tank upgrade more speed up
c.Uranium shell escalation weapons with radiation
d.All battlemaster upgrade experience and kill experience were reduced by 10%.

RedGuard:
a.Bayonet activation
b.StunBullets activation(upgraded through the Propaganda center)
c.Can upgrade the bullet and raise the fire

ECMTank:
a.Can switch between free fire and hold fire modes
b.Aperture effect recovery(When hold fire)

Hacker:
a.Failure building is changed to failure carrier
b.Death sound effect correction

ListeningOutpost:
a.Special effect recovery of investigation
b.Add a scanning skill

Overlord:
a.Nuclear tank upgrade more speed up
b.Uranium shell escalation weapons with radiation

Propaganda center :
a.Speakertower has been activation
b.The value of life doubles
c.Cost2000→2500,give POWTruck
d.Can Training Chinese chemical suit
e.EMPNeutronbomb upgrade

Horde Update:
NormalHorde\Nationalism\Fanaticism WeaponRate:50%\25%\25%→25%\25%\25%

BlackLotus:
Toxindeath and Firedeath Sound effect correction

Nukemissile:
a.Damage:3500→2500\1000
b.Restore flash effects (other nuclear weapons also restore this effect).

Helix:
Bombupgrade cost800→600,No longer enter the initial cooling.

POWTruck StunBullets activation,StunBullets and powtruck kill the enemy soldiers and become prisoners of war

New unit:SiegeSoldier(Model come from Shockwave)
a.Launch a long distance mortar

New unit:IndustrialPlant(Model come from Shockwave)
a.-10% vehiclecost
b.Production line:More rapid production of battlemastertanks and troop carriers

New unit:EMP Bomber(W3D come from Shockwave)
Launch emp bomb

New unit:Anti chemical soldiers


General power:
a.Normal china Increase the veteran's battlemastertank training
b.Emergency repair is the effect of continuous repair ,Duration 3s\6s\9s by Lv1\Lv2\Lv3
c.FRENZY Damage 10 0%→200@%,No longer have the function of opening the field of vision.
d.NapalmStrike activation


【CHN-Tank】
Battlemaster:
a.Upgrade autoload and activate machine guns at the same time,cost 2500→3000
b.Upgrade autoload Weapon damage:40→60

Troopcarrier
Cost:1400→1600

ECMtank
Cost:800→700

Emperortank:
a.Can response SubliminalMessaging
b.Hule model correct

IndustrialPlant:
a.-15% vehiclecost
b.Tank Production line
c.Reactive armor upgrade,Battlemaster and Emperortank Resistance to AP and infantry rockets +20%

General power:
a.Tank Drop Number1/2/4→2/4/6。
b.Add to GattlinTank Elite Training,cancel redguard Veteran Training


【CHN-Infantry】
MIG:
Cost:1200→1400

Helix:
a.Cost:1500→1750
b.New icons

Minigunner:
a.Cost:350→300,There is an icon display after the response chaingun is upgraded
b.HitAirforce Weapon damage:10→6,Fire animation position error correction.
c.Two times more experience and upgrade experience

AssaultListeningOutpost:
a.Cancel the speaktower
b.The maximum load of 8 is reduced to 6

Bunker:
The maximum load of 10 is reduced to 8

Nukecannon:
Cost:1600→1700

POWTruck:
initial has been speaktower

Fanaticism use the new icons

RedGuard Return


New unit:Conscription Center:
a.-25% infantry cost
b.Production line of trooptruck,More efficient production troop and AssaultListeningOutpost


【CHN-Nuke】
Nukemissile:
a.FusionReactorsUpgrade Return
b.WGUraniumShellsUpgrade Return

NukeBattlemaster:
a.Initial moving speed 45→40
b.Modification of icons, voice and text instructions
c.Response fusion reactor upgrade to improve moving speed
d.In response to the upgrade of weapon grade uranium projectiles, the range of radiation caused by the main guns is larger.

NukeOverlord:
a.Using a new model and icons(Original Model)
b.Initial moving speed 40→35
c.Response fusion reactor upgrade to improve moving speed
d.In response to the upgrade of weapon grade uranium projectiles, the range of radiation caused by the main guns is larger.

NukeRedGuard:
Uses radiation guns to clear the garrison, and upgrade radiation rockets.

NukeTankhunter:
A rocket with small radiation

NukeSieger:
Weapon can upgrade nuke AP

Nukehacker:
Set Small nuclear bomb,Cost:725

NukeBlackLotus:
Set Normal nuclear bomb,Cost:1750

New unit:Large nuclear reactor(Model come from Shockwave)
A large amount of electricity is supplied and destroyed, resulting in small nuclear explosions.

ChinaBlackNapalm Have been cancelled


【CHN-Flame Weapons General】-- General Mau:

Start with the BlackNapalm

BlackNapalmGamma upgrade

Flamethrower(Model come from Shockwave)

Flamethrower defense tower(Model come from Shockwave)

Flame Battlemastertank(Original Model):
An initial flamethrower

Flame Overlordtank(Original Model):

Start with the Firestorm NapalmStrike

High cost of infantry aircraft and vehicle


【GLA】
Saboteur:
a.SabotageDuration and StealCashAmount Doubling
b.cost:800→650

Hijacker:
a.The hijacking can escape and activate the escape voice after the hijacked vehicle dies.

Technical:
SpeedDamaged:80→65

BombTruck:
a.The effective damage radius is greater
b.Training time:15s→10s

Maraudertank:
Dual mode attack interval adjustment:0.75s→2s

Combatbike:
a.Cost:500→400
b.Health:100→120
c.Weapon damage+25%

TunnelDefender:
The initial increase of high explosive rocket skills can launch a range piercing armor piercing rocket.

Scudstorm:
Response defense building upgrade

RadarVan:
a.Radarjammer upgrade recovery,Can be trained by black market
b.RadarVanScan Transfer to the palace

Anthraxbeta and AnthraxGamma upgrade Cost and training time are unified:2000/45s

Prison,POWTruck,TranqDartsupgrade recovery

Prison activation Demoralize skills

New unit:Scrap car
COST:150,Can make Carbomb,It can't be crushed by normal vehicle. The success rate is 100%

New unit:Airpad(Model come from Shockwave)

New unit:Balloon(Model come from Shockwave)

General power:
Add to GLASalvageDrop


【GLA-Toxin】
Technical:
Cost:500→600

RocketBuggy:
Cost:1100→1000

StingerSite:
Warhead equipment toxin

Combatbike:
Use the correct weapon and model(ToxinRebel ToxinRPG...)

AnthraxGamma
No longer improve AP rocket damage

ToxinScorpiontank

ToxinTunnelDefender recovery

Toxin Fake building

ToxinTerrorist:
The cause of pollution is greater

【GLA-Demolition】
Rebel:
DemoCharge recovery

ToxinTunnelDefender:
High explosive missiles have greater damage

Scudstorm:
Weapon damage(Single shot):600→550

Demolition recovery

Demolition JarmenKell use the new icon

Demolition battlebus recovery(Model come from Shockwave)

Fake building more damage

General power:
a.Anthraxbomb Change to BlackmarketNuke
b.Rebelambush was changed into a terrorist group


【GLA-Steath】
Hijacker:
Prerequisites need ArmsDealer

QuadCannon:
SniperBullet upgrade recovery

RadarJammerupgrade Prerequisites to ArmsDealer

Sniper recovery

Increase the escalation of infantry fireproof clothes



【GLA-Salvage Junk General】 -- Haleeb

Scrap car Lowcost

Tank Lv2 starts

Tank can be upgraded to Lv4

Starts to JunkRepair

Fortification Response to JunkRepair

Starts to ScudLauncher

GLASalvageDrop level to 3

Unable to UpgradeAnthraxbeta and limited camouflage

High cost of infantry











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fixed english strings for ZH continue

fixed english strings for ZH continue

Other 6 comments

Place in \Command & Conquer Generals Zero Hour\Data folder. Overwrite the existing generals.str file if asked to. Use with latest version of ZH Continue...

Continue V1 02 EN

Continue V1 02 EN

Players Model 5 comments

[Installation instructions] 1.Delete data folder for 1.04 2.Copy all files into your Zero Hour

continue v1 02 patch

continue v1 02 patch

Multiplayer Map

[Installation instructions] Copy all files into your Zero Hour Continue mods.(The patch need continue V1.0 or 1.01) [V1.01] 1.Fix GLA task 3 error problem...

Zero Hour ContinueV1.0+1.01   EN

Zero Hour ContinueV1.0+1.01 EN

Multiplayer Map 1 comment

Continue V1.0+1.01 Fixed icon loss, text loss, image loss and other issues Like this mod!

Comments  (0 - 10 of 55)
edbods
edbods

Also found a bug with USA mission 5: the fire base can't be built, saying it requires the cold fusion reactor to be built first, it seems like it's checking for a different reactor.

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edbods
edbods

Whew, finished fixing up the english strings.

There's one caveat though: the rocket humvee's AP rockets upgrade - in the big files, it appears that the upgraded rockets behave exactly the same as the non-upgraded rockets, meanwhile the upgrade description says that it makes them harder to be defeated by countermeasures, yet I'm not too sure this is the case.

taofaikwai, what was this upgrade supposed to do? Please let me know so I can fix the upgrade's description, thanks.

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taofaikwai Creator
taofaikwai

Please look forward to V1.5,which will be joined by Navy Army

Reply Good karma+1 vote
taofaikwai Creator
taofaikwai

Thank you for your continue support,But some words I want to tell you:
APHumvee before the upgrade for Weapon ProjectileObject
KindOf = PROJECTILE SMALL_MISSILE
APHumvee After upgrade for Weapon ProjectileObject
KindOf = PROJECTILE
It’s just time rush, I didn’t improve the appearance.

Reply Good karma+1 vote
edbods
edbods

ahh ok, thanks

was it meant to be armour piercing rockets?

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taofaikwai Creator
taofaikwai

If Missileobject have a SMALL_MISSILE tag, it will be intercepted by a laser.ECM

Reply Good karma+1 vote
edbods
edbods

ooooh ok thanks, will update the description, feel free to use it in v1.5

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taofaikwai Creator
taofaikwai

Ok,v1.5 will use it

Reply Good karma+1 vote
edbods
edbods

So I tried to uninstall this mod by removing the files it added/restoring the ones it replaced and now I get a technical difficulties error after a few seconds on the splash screen...are there any actual instructions for uninstalling?

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edbods
edbods

Fixed it by reinstalling the game...although to be honest reinstalling shouldn't have to be an option but oh well.

Might take a look at polishing up the descriptions of units and upgrades in the game, a lot of broken english.

Does anyone know where item descriptions are located? I'm looking through all the .big files but dunno which INI file controls that stuff.

Never mind, apparently it's under the generals.csf and .str files

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edbods
edbods

Ok some interesting things:
The black napalm gamma upgrade isn't a flat +50% damage bonus to all flame weapons - some weapons receive more (FireWallSegmentUpgradedWeap dmg vs unupgraded 4 dmg, a 62.5% increase in damage), not sure if some receive less but I'm going to change the description to +50% flame damage to all flame weapons since that fits most flame weapons anyway.

It's also worth noting that the Nuke overlord and battlemaster tanks all do the same damage as their non-nuke counterparts, the only difference is they leave radiation on impact, making them a bit better against infantry. The weapons grade uranium shell upgrade behaves exactly the same as the normal uranium shells upgrade - there's no increased damage bonus (it's still 25%, just like normal uranium shell upgrade).

Unfortunately, Tao's nuclear lotus and hackers use the same tooltip as the helix's nuke bomb drop, so I can't correct the description without affecting the helix as well. Hopefully the creators can fix this.

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taofaikwai Creator
taofaikwai

Because the ZH1.04 Nukebattlemaster weapon did not increase damage, it is still 60.So when it is upgraded, the weapon damage is still 60+25%,Maybe this is EA for game balance considerations, I think so too.

Reply Good karma+1 vote
edbods
edbods

Yeah patch 1.04 was pretty imbalanced with a lot of things. Have you heard of the unofficial patch 1.06? It aims to fix a lot of things: Gamereplays.org

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taofaikwai Creator
taofaikwai

This is a good website, I will consider it.

Reply Good karma+1 vote
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