The demons came and the marines died. Except one. Your are the last defence against these hell-spawned hordes. Prepare for the most intense mutant-laden, blood-splattered action ever! The texture-mapped virtual world is so real, you don't just play DOOM - you live it.
call of Doom v 0.85 (Weapons Limits Removed) Required files in Description
It is an addon pack for CODBW. (suggested by Nightmarekiller)
This is the Project MSX weapons only. No fancy HUD, no grenades, no power suit. Weapon ammos have been changed to reflect vanilla style use and drops...
This is the weapons and suit from Project MSX. There are no MSX enemies. Everything else is Project MSX version of vanilla.
Just as the name states. just load with your favorite weapons mod. These enemies are very hard. Works with Doom 1 and Doom 2.
Kool.wad is a music and weapons addon for classic doom, featuring a whole host of tracks, artists, and a little bit of Dehacked.
Requires GZDoom 4.6.x+. Read the readme for more details. NOTE: At time of release 4.6.x is not out yet, so a development version is bundled.
Requires GZDoom 4.6.x+. Read the readme for more details. NOTE: At time of release 4.6.x is not out yet, so a development version is bundled.
Requires GZDoom 4.6.x+. Read the readme for more details. NOTE: At time of release 4.6.x is not out yet, so a development version is bundled.
This is a Total Conversion that combines Grand Daddy NTMAI mod that made Doom THOTH possible.
This mod rewards you when you explore the map. Zandronum ediction
This Version of Doom Thoth takes a detour into Experimental Vanilla land a lot more with Monster graphics and abilities.
This is a demo please leave suggestions in comments
WARING EXPERIMENTAL VERSION! READ CAREFULLY THE READ ME FILE AFTER DOWNLOADING. Let me now what do you think of the new version of the 2 HUDs in the comment...
Requires GZDoom 4.6.x+. Read the readme for more details. NOTE: At time of release 4.6.x is not out yet, so a development version is bundled.
Requires GZDoom 4.6.x+. Read the readme for more details. NOTE: At time of release 4.6.x is not out yet, so a development version is bundled.
Requires GZDoom 4.6.x+. Read the readme for more details. NOTE: At time of release 4.6.x is not out yet, so a development version is bundled.
So this is a Total Conversion, without maps, that I built for the fun of it. This is to give an immersive experience to the now graphically upgraded version...
So this is a monster pack that was built with Doom 1 and Doom 2 single player campaign progress in mind. THIS IS THE MONSTER GRAPHICS OVERHAUL version...
This WAD file will turn your monsters in doom into Terminators, YOUR TERMINATED. 2.1 Post Rlease Fixes Added //$CATAGORY to the monsters for Doom Builder...
Hello people, here is the newest patch (+main file) version! I hope you Doom maniacs will enjoy it :)
Unofficial version of Sgt. Shivers' Robodude companion mod - v1.1 Spawns via backpack item occasionally, read the changes in desc.
This is a stripped down rehash of the Lazarus Mod 3 Doom 4 mod. Its now a weapons only pack that still includes the double jump. Safe for monster packs...
DooM THoTH UV V-V-E: UV Vile Vanilla Monster Pack =========================================================================== So this is a monster pack...
Here the new version of the mod with some addition and bug fix.
Requires GZDoom 4.6.x+. Read the readme for more details. NOTE: At time of release 4.6.x is not out yet, so a development version is bundled.
Requires GZDoom 4.6.x+. Read the readme for more details. NOTE: At time of release 4.6.x is not out yet, so a development version is bundled.
So this is a monster pack that was built with Doom 1 and Doom 2 single player campaign progress in mind. It changes many aspects of the monsters and was...
Requires GZDoom 4.6.x+. Read the readme for more details. NOTE: At time of release 4.6.x is not out yet, so a development version is bundled.
Requires GZDoom 4.6.x+. Read the readme for more details. NOTE: At time of release 4.6.x is not out yet, so a development version is bundled.