Return to Castle Wolfenstein is built on the awesome Quake 3 Arena engine by the id Software team. The game itself is loosly based on World War II seeing the Axis and Allies do battle.

The games flawless attention to detail, fluid multiplayer and single player gameplay means that it has already been modded a great deal! These mod's do not let this game down either adding to it's wonderful single player campaign and also creating new multiplayer environments which see's this somewhat arcade war simulation taken to the next level in excitement...

now get this damn game and load up some mods because it ROCKS!

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Welcome rtcw-community. Today is the release of my new project Vendetta 3. Seventeen game levels, an original game campaign and nightmare mode, and an incredibly huge pile of new weapons are waiting you. That's right, without exaggeration, there are a lot of weapons.

You will find out about the way of the heroine you know from previous parts, which led her to the path of a warrior, on the verge of immersion into the darkest and most terrible years of Europe. When two maniacs wanted to divide and rule the whole world, drowning it in blood. And the struggle against the occupation, for which the period of the Second World War is only a small moment in the three-hundred-year struggle.

Original story campaign consists of twelve playable levels. On which I tried to squeeze the maximum visual component and detail out of the game engine, stopping just before reaching its limits. Therefore, I hope you will be delighted with what you have seen.

In addition, you will have five levels of the new mode Nightmares, which will take you to the Dimension of the Black Sun. Tremble, it will be a little scary.

As enemies, you will meet german and soviet occupation troops, shepherd dogs, groups of occult scientists and otherworldly monsters, zombies, skeletons, mummies and some other specific surprises.

A wide arsenal of weapons will help you resist this obsessive rush: knife, axe, Luger P08, Webley Mark VI, Mauser M712, Walther P38, Welrod, MP18, MP38, Beretta Mab38A, Beretta OVP M1918, Blyskawica, Carcano M91-38, AVS38, Kar98az, De Lisle, Mauser Selbstlader M1916, Breda M1935 PG, Chauchat, Winchester M1897, M30, MG34, MG08-15, MG42, Flamethrower, Panzerfaust, Dynamites, Grenades, Poison Gas, TNT. Woofo I hope I haven't forgotten anyone.

Release will required RealRtCW 4.0 mod to play, without any standalone variation.

Made with love, in difficult and hard conditions of real war. I hope you like it and have a great time.

You can always support my activities through the links below: Donatello Youtube

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RTCW: Axis Player Mod 5.0 Enemy Territory Singleplayer

RTCW: Axis Player Mod 5.0 Enemy Territory Singleplayer

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An Axis Mod for Enemy Territory Singleplayer mod developed by William Faure. Mod has alternative history, changed plot, vanilla weapons style, MOHAA voicelines...

Vendetta 3

Vendetta 3

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Release contain complite story campaign on twelve playable levels and five bonus level in nightmare mode.

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Wolfenstein: Enemy Territory Cooperative (1.22.5) - Lite Version

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Wolfenstein: Enemy Territory Single-Player (1.23) - Lite Version

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Wolfenstein: Enemy Territory Cooperative (1.22.5)

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Post comment Comments  (0 - 10 of 87)
PsyWarVeteran
PsyWarVeteran

The best Wolfenstein game in my opinion, the forgotten 2009 game is pretty nice too.

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triple_agent
triple_agent

Nice game but I despise the engine.

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^Vadim_Chistyakov^
^Vadim_Chistyakov^

For me, the best game in the entire Wolfenstein series))
Excellent design of levels, enemies, music and sounds in the game.
Nastolgia for those times.

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H3llBaron
H3llBaron

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Yhe1
Yhe1

Is it Possible to have working Tank and AA guns enemy types, like MOHAA?

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_Pavel_
_Pavel_

Engine, dude, just check it.

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Rus_Demo
Rus_Demo

Wolfenstein: Russian in Eurasian Union wars!
Why is demon in old school and Russian language(Fake) bad very!

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Merc-
Merc-

is there any source port or mod that fixes the old ingame stencil shadows? (\cg_shadows 2) since sadly on vanilla game and other ports the shadows still appear broken.

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DOOMMARINE117
DOOMMARINE117

Github.com

Github.com

you can try these. not many active source ports from what i can tell. but, these two are i think are source ports?

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endooo
endooo

Thanks for this amazing compilation of mods and the upgrades to so many things. It's awesome to have it in one package.

I was just wondering is it possible to toggle between the old and new weapon models? The new ones are definitely more "advanced" than the original ones, but the nostalgic feels of "how it was when I was 6 years old and played this" sometimes craves for that vanilla look. Is there any way to just have the visual side, especially for weapon models, look like it did in 2001 when it was released?

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