Previously called the "QUAKE 3 Engine" and one of the most successful licensed engines in history, id Tech 3 was the engine used to create games such as Quake II Arena, Return to Castle Wolfenstein and Soldier of Fortune II: Double Helix. id Tech 3 introduced shaders, curved surfaces, 32-bit color, special effects, bleeding-edge networking and super-smooth speedy hardware rendering.
The new weapons in this video are still in development.
The development of Call of DOOM: Black Warfare is progressing slowly.
I don't know when it will be, but the next update will reveal a variety of weapons and equipment, including "LMG" and "Battle Rifle".
Rifles with flamethrower imported from Black Ops will also be added.
In addition, I think there will be more silencer sniper rifles, very powerful anti-materiel rifles and rocket launchers.
It also includes making it easier to use difficult weapons, improving the C4's performance, and adjusting ammo availability.
Let's wait and see.
I am very happy that Sergeant_Mark_IV has announced “VietDoom”.
I also like the story about the Vietnam War where new and old weapons are mixed.
When “VietDoom” is released, I may make a new weapon mod corresponding to it.
"CALL OF DOOM: BLACK WARFARE" is a NEW DOOM MOD project that I am making.
Many CALL OF DUTY style weapons can be used in DOOM.
This is the first Beta test version.
This is a new version excluding Brutal DOOM, you can enjoy gameplay that is not heavy.
And It can be combined with Brutal DOOM incompatible WAD.
It is a specification conforming to "Sergeant Mark IV 's Brutal DOOM".
You can enjoy a lot of beautiful blood and gut and blast.
This version where the animation of weapons has been reduced, and the behavior is further lighter.
The file size has been reduced to about 30%.
- Switch weapons animation
- Empty Reload animation
- Recoil effect
- Fire & Reload animation
- Explosive effect
It is a "SURVIVAL patch" to considerably reduce the amount of ammunition. Since ammunition is not always enough, you need to make good use of sniper skills and semi-automatic. Recommended for players who like to experience the thrill like "Resident Evil".
It is a Weapon Wheel tool that makes it easy to take weapons.
From "Gameplay Options" you can customize Weapon Wheel.
Made it based on "Weapon Wheel v1.54 by gleasspty".
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Highest Rated (2 agree) 10/10
What is there to say for one of the most influential game engines out there made by the person that contributed to FPSs like no one else. Yes, I meant John Carmack. The engine itself was ahead of its time and always pushes a tear out of my eye when I see the Quake3 splash screen. I remember hours spent on this game. CoD 1 and its exp pack(DLC nowadays with tons of new stuff) was made on this engine and even though the IW/Activision dont like to admit, there is still Quake3 code in newer CoD. So…
Nov 11 2016 by antonio.horvatovic0