
General Features | Object-Oriented Design: | |||||||||
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Physics | Basic Physics, Collision Detection, Rigid Body, Vehicle Physics: | |||||||||
Lighting | Volumetric, Lightmapping: | |||||||||
Shadows | Shadow Mapping, Projected planar, Shadow Volume: | |||||||||
Texturing | Basic, Multi-texturing, Bumpmapping: | |||||||||
Shaders | Vertex, Pixel, High Level: | |||||||||
Scene Management | General: | |||||||||
Animation | Inverse Kinematics, Forward Kinematics, Keyframe Animation, Skeletal Animation: | |||||||||
Meshes | Mesh Loading, Skinning: | |||||||||
Special Effects | Environment Mapping, Lens Flares, Billboarding, Particle System, Depth of Field, Motion Blur, Sky, Water, Fire, Explosion, Decals, Fog: |
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Networking System | Client-Server: | |||||||||
Sound & Video | 3D Sound: | |||||||||
Artificial Intelligence | Pathfinding, Decision Making, Finite State Machines, Scripted: | |||||||||
Rendering | Fixed-function: |
Ever fancied rampaging down a Japanese city street in your own four-story high suit of molten-metal Armor? In Shogo: MAD, you can choose from four ultra powerful transforming Mobile Combat Armor suits, each with its own advantages and strengths. Find tons of powerups and enhancements to improve your MCA's performance. With separate arsenals for both MCA and on-foot modes, you can wield over 20 incredibly powerful weapons. Then battle more than 20 enemies who want to survive as badly as you do. State-based AI and custom scripting force you to think before you act. Fortunately, you will have some help from your friends. Allied AIs may back you up or require your protection in certain missions. Featuring a gripping story, characters you will grow to love or hate, and goal-oriented level design pull you into the experience, Shogo presents you with a truly classic, cinematic experience.
Enjoy Shogo: Mobile Armor Division and many other great games on Desura.
See below to watch the full trailer for Valley of Death.
Do you know the true meaning of F.E.A.R.?... well no to be frank, and nor do I care! But I'm sure you're going to tell me anyway.
How to create a reflective puddle in your level, and how to make your own reflective textures.
Tutorial on making upscale mods for LithTech engine based games, mostly for LithTech v2.x, such as No One Lives Forever or Aliens versus Predator 2.
Take control of any one of "The Chosen" -- four extraordinary characters who inhabit a dark near-future world reminiscent of Blade Runner and The Crow...
Alien vs. Predator 2 combines elements, creatures, and settings from the hit movies Aliens and Predator in three unique, interlocking stories. They unfold...
Tron is the present-day video game sequel to the 1982 cult film classic that wasa landmark of computerized graphical ingenuity. TRON® 2.0, is a story-driven...
Ever fancied rampaging down a Japanese city street in your own four-story high suit of molten-metal Armor? In Shogo: MAD, you can choose from four ultra...
In F.E.A.R An unidentified paramilitary force infiltrates a multi-billion dollar aerospace compound, taking hostages but issuing no demands. The government...
As Marine Private Tommy Conlin, you must survive the hell of Pacific Theater of Operations - starting from Pearl Harbor attack, finishing on Allied victories...
No One Lives Forever is to be a fast-paced, story-driven first-person shooter that delivers over-the-top action, outrageous villains, and wry humor in...
Cate Archer, the fearless and fashionable secret agent, returns to save the world from H.A.R.M! Armed with an assortment of super-spy weaponry and gadgets...
operation7 es un videojuego del género mmovideojuego de disparos en primera persona desarrollado por park ESM para microsoft windows, la información...
F.E.A.R. Extraction Point is a stand-alone expansion pack to the computer game F.E.A.R. First Encounter Assault Recon. The expansion was developed by...
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Am i blind or someone just deleted the source code of avp2? Could anyone share link for it pls?
Did you ever manage to track this down?
Anyone got a way to extract both the models and skeletons from AVP2? I tried using milkshape 3d but it just messes up the rigging of the model.
как качать?
Is there anyone who have a maxmodelimport.dli for 3dsmax 2007 or some lithtech toolkit ???? :D I need to take some gun from Crossfire game
Not all developers know to use it right.In "Global Operations" game,it was great,and in "Sniper" game it sucked.
Does anyone know how to extract animation files from AVP2? I think they are built right in to the model files but i cannot find a way to extract them. Idealy im looking for the Predator and Alien Drone animations.... If anyone knows how to do this or could point me toward someone who does or a website maybe, id be very grateful.
after YEARS the FEARMAPS.COM database has been restored @ killachilla.com
10K posts on modding and editing for the Jupiter engine
This engine is quite old and Im verry impressed that It actually runs FEAR and FEAR2 which are considered as half-next-gen games.
F.E.A.R 2 was somewhat better graphically than F.E.A.R but they just revamped the Jupiter Ex engine, so technically its still the same engine but an updated version. its also not publically available the newer one anyway as i spoke to one of the level designers Daniel Grafstrom.