For those unfamiliar with TA: Escalation (TA:ESC), we like to think of our effort as a production quality expansion to Total Annihilation which can be enjoyed in both Skirmish and Multiplayer settings. TA:ESC offers significant enhancements to the venerable TA gaming engine, including Cavedog quality models, textures, and presentation - a feat claimed by many, but realized by none; new GUI and extended menus; unique upgrading system for defenses and resources; deflective Shield Generators; mass unit Teleportation Gates; automated mass loading and unloading transports; Multi-Unit-Air-Transports; proximity bonuses for adjacent Fusions and Energy Storages; Surfaceable subs; walking ships; Omni Intel Towers capable of massive radar, jamming, LOS, targeting, and Commander hacking; and much, much more!
Total Annihilation: Escalation Beta 8.1.5, brings a host of balance changes to improve gameplay.
total annihilation: escalation beta 8.1.5 full version
Merry christmas, Total Annihilation: Escalation 8.1.3 has been released, with many bug fixes, and some very important balance changes.
total annihilation: escalation beta 8.1.3 full version
8.1.1 beta release, see the changelog for changes.
escalation beta 8.1.1 full version
2009 was a long year in the development of TA:ESC, but we made significant strides in improving gameplay and balance, added new units and features, and...
ta:escalation beta 4.0 full version
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