The Dawn of the Tiberium Age is a stand-alone Tiberian Sun to Tiberian Dawn (C&C 95) and Red Alert total conversion for which we tried to capture especially TD's feeling as well as possible (both concerning graphics and gameplay) in classic mode, while giving the player a lot of fun new stuff when playing as GDI, Nod, Allies or Soviet in enhanced mode.

These are the maps that are included with DTA's installation.

Posted by Bittah_Commander on Nov 27th, 2013
Basic Other.


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Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Co-Op
Mission Briefing:
We've located a vulnerable Soviet Radar facility. Take a small force
of commandos and engineers, eliminate the facility's defenders and
capture the facility.

After succesfully capturing the facility, you will receive an MCV. Set up
bases and destroy the Soviet base in the area with the help of the
information you got from the captured radar.


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Co-Op
Mission Briefing:
Your fleet has gotten seperated from your base due to surprisingly
aggressive GDI expansion. Break through GDI's encirclement,
reunify your forces and demolish GDI's expansion bases.
Show no mercy!


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default


Game Modes: Default


Game Modes: Co-Op
Mission Briefing:
We recently lost contact with one of our bases. We've seen no Allied
movement near the area, but something strange must be going on.

Take an MCV along with some units, move in and check it out.


Game Modes: Co-Op
Mission Briefing:
The Soviets are about to launch a massive assault against our Chronosphere facility. Defend it at all costs until reinforcements arrive!


Game Modes: Co-Op
Mission Briefing:
Our previous attack against the Allied Chronosphere facility was a complete failure. By now Allies have likely strengthened their defences significantly, but with the snow gone, our tanks are able to move faster as well!

Move in, build bases and obliterate the Allied Chronosphere facility and all of their bases for good.


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor, Co-Op


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor, Co-Op


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor, Co-Op


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor


Game Modes: Default


Game Modes: Default, Scavenger, Survivor


Game Modes: Default, Scavenger, Survivor

Post comment Comments
Templarfreak
Templarfreak Nov 28 2013, 2:52am says:

I'm sorry but, was this really needed? It's neat and all, but I don't think this was necessary at least on Moddb, maybe on the DTA Website...

+1 vote     reply to comment
Bittah_Commander Author
Bittah_Commander Nov 29 2013, 8:53pm replied:

You can consider this to be the DTA website from now on ;)

+6 votes   reply to comment
ApornasPlanet
ApornasPlanet Nov 28 2013, 3:11am says:

Awesome maps! Which one is the biggest?

+2 votes     reply to comment
Nuttah
Nuttah Nov 28 2013, 3:34am replied:

I'm guessing Tiber.

+2 votes     reply to comment
Bittah_Commander Author
Bittah_Commander Dec 1 2013, 12:12pm replied:

Maps are first ordered by the number of players they allow and then by size, so Tiber is indeed the biggest.

+2 votes   reply to comment
SeriousToni
SeriousToni Nov 28 2013, 9:02am says:

Crossroads - best map ever :D

+2 votes     reply to comment
Bittah_Commander Author
Bittah_Commander Nov 28 2013, 9:36am replied:

Hope you didn't mind me changing its original name ("Road to Middle") =P

+3 votes   reply to comment
SeriousToni
SeriousToni Dec 1 2013, 7:11pm replied:

No problem, mate :)

+2 votes     reply to comment
X005
X005 Dec 6 2014, 7:12am replied:

I prefer Deceiving Adjacency :Deceiving Adjacency + Infini Tiberium/Ore = BIG WAR !

+1 vote     reply to comment
jfpoliveira12
jfpoliveira12 Nov 28 2013, 10:56am says:

All of these maps are extremely awsome and even better than professionally made maps, I wish the newer C&Cs could have maps so big and looking so alive and strategicall like these ones, Maybe I should give a go at modding or mapmaking.

+2 votes     reply to comment
skapunker
skapunker Jul 24 2014, 8:25pm says:

Wow what a Cool Trippy rainbow of colors is this page, when u quickly scroll up and down the map page .....

trippy

+1 vote     reply to comment
X005
X005 Dec 8 2014, 1:05pm says:

In your opinion , what is the best map for a fight 1 vs 1 ?

+1 vote     reply to comment
Rampastring Creator
Rampastring Dec 8 2014, 3:02pm replied:

Any of the 2p maps. If you want it to be perfectly balanced, then any of the symmetrical 2p maps. My _personal_ favourites are probably Tiberian Blitz, Sand Serpent, Pitfall, Forest of Fear, Sandpit and Beach Landing, but the rest of the 2p maps aren't bad at all. I just prefer fast-paced maps =)

+1 vote   reply to comment
X005
X005 Dec 9 2014, 12:44pm replied:

In fact , we can use all the maps for 1v1 ... I think my favorite map ( 2 players) is Sand Serpent . But thank you =)

+1 vote     reply to comment
X005
X005 Dec 29 2014, 11:08am says:

I play a lot on the map Epicenter (nice map Rampastring ), but the explosions in the center of the blue Tiberium is really annoying , as it reduces the reserves of blue Tiberium . How about creating a new option to enable / disable Tiberium were exhibiting ?

+1 vote     reply to comment
Bittah_Commander Author
Bittah_Commander Jan 18 2015, 7:15pm replied:

I'll make the "Replace Tiberium With Ore" option make gems that used to be blue tiberium not explode or cause a chain reaction in the next update.

+1 vote   reply to comment
ooothisisansos
ooothisisansos Apr 7 2015, 4:20pm replied:

One thig that would be cool that you could do that no one has done yet.....make the ability for a map to have multiple climates, like a section of the map is desert, another part grassland, and a higher elevated area could be snow.....just a thought I have had since the 90s LOL

+1 vote     reply to comment
Rampastring Creator
Rampastring Apr 7 2015, 4:55pm replied:

Actually, that is already partially possible and done. See my maps Springnight (snow + grassland) and Circle of Death (desert + light desert) as well as LKO's Trinity for examples. We're able to mix snow and grassland, and also able to mix desert and light desert. Pretty much the only thing we can't do and won't be able to do is mixing desert and snow into the same map, since the game's color palette doesn't have enough colors for desert, grassland and snow to all look good on the same theater.

+1 vote   reply to comment
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Release Date
Released Nov 2007
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