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Blog RSS Feed Report abuse Latest News: Workshop Sharing is Back + Walls Are Awesome!

0 comments by SM_Sith_Lord on Feb 27th, 2015


AArcade's all-new and improved workshop update is now live! Many Early Access users have already shared some amazing creations onto the workshop.
If you're new to using the Steam Workshop, AArcade makes it easy with a built-in packing & publishing tool! You can share individual items, or entire arcades.

To share an arcade, just load up your arcade and press the P button to open the Packing Manager. Click Pack Arcade Save and then fill out the rest of the details on the form. After that, click Publish and be patient as your workshop item uploads. As soon as it's finished, AArcade will open the workshop profile of your newly shared item in the Steam overlay.
Also new in this update is the ability to share & subscribe to nodes! Just pull the lever next to a customized wall in the map named hub_walls to save your node and share it to the workshop!

Technical Improvements

  • Uses the newest version of the Steamworks API.
  • UNLIMITED workshop file size.
  • UNLIMITED workshop shares.
  • You don't need to subscribe to your own shares anymore.
  • You don't need to store an extra copy of workshop items anymore.
  • Backwards compatible with existing "legacy" workshop content.
  • As always, shortcuts to local files have their folder paths hidden.

Remember that Anarchy Arcade shares media items themselves, not your copy of them. That means that it's perfectly fine to share arcades that have shortcuts to games or movies on your PC. Other people using your arcade would need access to their own copies of the games or movies to launch the shortcuts, and everybody can watch the preview videos regardless.


Last year Anarchy Arcade participated in the Indie Games For Good charity pledge drive & marathon Twitch.tv stream (Iggmarathon.com). Hundreds of indie games participated, and in total the event raised over $19,000.00 US for the Child’s Play charity. Pledgers were allowed to choose a game that they were most interseted in seeing played during the stream, and in the end AArcade was the 6th most requested game!


Earlier this week Valve announced that they will be introducing SteamVR hardware and a refined Steam controller at the Game Developer's Conference in San Fransisco (March 4th - 6th, 2015). This is exciting news for Anarchy Arcade users because AArcade uses the same VR integration as Team Fortress 2 itself which is devloped in-house at Valve. For more information on SteamVR, check out their announcement: Store.steampowered.com

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Post comment Comments  (0 - 10 of 301)
3vango123
3vango123 Mar 22 2015, 12:17pm says:

Me and My Friend Built an Arcade that has low gravity,is in slow motion, and has a Arcade Cabinet that opens my capture card software and loads up Super Mario Galaxy 2 on my Wii.

....10\10

+1 vote     reply to comment
FastGamerr
FastGamerr Dec 23 2014, 2:49am says:

MOTY 2014 Interaction Award! Major congrats, man! :]

+1 vote     reply to comment
Guest
Guest Dec 23 2014, 9:25am replied:

Thanks Gamerr! JK 4 life!

+1 vote     reply to comment
Secret_Coming
Secret_Coming Dec 3 2014, 7:54pm says:

steam release requires any base content?

+1 vote     reply to comment
Guest
Guest Dec 7 2014, 6:33am replied:

Nope, all you need is Anarchy Arcade. This is true for the current Early Access version as well as the final version.

+1 vote     reply to comment
Zer0Hope
Zer0Hope Jun 22 2014, 8:09pm says:

Yep doesnt working with any games, no servers though:\

+1 vote     reply to comment
SM_Sith_Lord Creator
SM_Sith_Lord Jun 23 2014, 10:38am replied:

The prototype's like a 3D desktop, so it's main use is in singleplayer. You spawn your games, movies, videos, and images and build up your library and some cool arcades in the process.

Then you can host your own arcade in Multiplayer mode if you want to show it to some friends. There's no dedicated servers for the prototype unfortunately, but if you need help hosting a multiplayer game I can explain how its done.

Are you having trouble with your games in it?

+1 vote   reply to comment
Redheat21
Redheat21 Oct 3 2014, 8:16pm replied:

I could use some help to get multiplayer working. I've tried forwarding ports but it's still not working.

+1 vote     reply to comment
Zer0Hope
Zer0Hope Jun 25 2014, 1:14am replied:

yeah, even with 2.2g update its still doesnt recognized steam games

+1 vote     reply to comment
SM_Sith_Lord Creator
SM_Sith_Lord Jul 4 2014, 9:29am replied:

If your games don't even show up in your Library Browser, it's probably because your Steam profile is Private. The prototype requires your profile be set to Public for it to detect which Steam games you own.

If this is the case for you, you just have to set your Steam profile to Public, then use this command in-game: getmysteamgames 1

+1 vote   reply to comment
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SM_Sith_Lord
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Released Oct 18, 2010
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Highest Rated (3 agree) 9/10

very good concept

Oct 11 2011, 3:22pm by darknigthmare

Lowest Rated (5 agree) 3/10

BAD BAD STUPID HOW WHY SO BAD!

This mod had a ton of potential but something happened.

Jan 11 2011, 10:16pm by MoldyCheese

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18 Player Game in Jedi Knight Dark Forces II: T.co via @YouTube

Mar 28 2015, 10:01am by anarchyarcade

@vk2zay Will the Source 1 games be compatible with lighthouse, such as Team Fortress 2 or the Source SDK Base 2013?

Mar 28 2015, 8:08am by anarchyarcade

Sin City Saints on AArcade compatible Yahoo! Screen: T.co

Mar 27 2015, 5:24pm by anarchyarcade

From @steam_games: Steam Controller on Steam T.co

Mar 18 2015, 9:07am by anarchyarcade

Video Day - Virtual Reality w/ Oculus Rift: T.co

Mar 17 2015, 9:55pm by anarchyarcade

Doing VR testing in Rift all day today: T.co

Mar 17 2015, 8:34pm by anarchyarcade

Doing VR testing in Rift all day today: T.co

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Doing VR testing in Rift all day today: T.co

Mar 16 2015, 10:33am by anarchyarcade

ESL Day 3 in a 3D Virtual Desktop: T.co

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ESL Day 3 in a 3D Virtual Desktop: T.co

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