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Blog RSS Feed Report abuse Latest News: AArcade Updated: DK2, Steam Workshop, New Kickstarter Preview

1 comment by SM_Sith_Lord on Nov 3rd, 2014

Steam Workshop, contests, and Kickstarter. Lots of exciting things happening as AArcade approaches its end of December release date.

First of all, I want to let everybody know that now is the time to show your support for AArcade as an all-new (and much smaller) Kickstarter is about to launch.

Since publishing is too far out of the budget, this Kickstarter is all about extending the work that I'm doing on AArcade right now so I can continue implementing these awesome feature requests coming from the community.

It's not live yet, but please take a look at the Kickstarter preview and let me know what you think. It will be launching very soon and your feedback is valuable.

  • Check out the Kickstarter preview and leave feedback

It's finally here. AArcade users can now share absolutely anything in their arcades simply by right-clicking on it and choosing Publish.

Once you've shared your media object to the Workshop, your friends can literally have it installed and spawned in their own personal 3D destktops within seconds.

So, what exactly IS shared when you share a media item, such as a movie, to the AArcade Workshop?

Well, remember that each shortcut in AArcade has a 3D model with custom texture images on it. These game assets are the first thing to get packed into your Workshop release.

After the shortcut's visual representation is packed, the ONLY thing left is to pack the shortcut info itself. Just like a Windows shortcut, an AArcade shortcut doesn't contain any files itself, but only links to the location of the file it wants to open.

For privacy reasons, local file locations are muted when you share your shortcut to the Workshop.AArcade shares the media item ITSELF, not your copy of it. Then your friends can configure AArcade to search their own favorite sites and stores to download their own copy.

AArcade has a map editor and also allows you to create other types of non-shortcut addons, such as JavaScripts that let you spawn elements from your own favorite websites. Soon the Workshop will support these asset types as well.

I have created a sub-forum on the Steam Community that lists all of the current events & contests that are taking place. We have a few events lined up for November.

Weekly 24-Hour Wednesday Stream w/ Q&A Live on Twitch
I'll be hosting my weekly Wednesday live stream as usual. I don't do any work on Wednesdays, just answer questions and hang out with the AArcade community. Stop in and ask me what's up with AArcade. The live stream has its own set of mini-events throughout the day, including code give-aways that unlock in-game content!

Celebrity Workshop Contest
Want to unlock an in-game 6-pack of beer and a triple screen desktop monitor cabinet? Then this contest is for you. Simply build an awesome content pack themed around your favorite celebrity and publish it to the Workshop. The pack with the most thumbs-up on December 1st wins the prize! Full details coming soon on the Steam Community.

Until next time, GAME ON!

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Post comment Comments  (0 - 10 of 300)
Zer0Hope Jun 22 2014, 8:09pm says:

Yep doesnt working with any games, no servers though:\

+1 vote     reply to comment
SM_Sith_Lord Creator
SM_Sith_Lord Jun 23 2014, 10:38am replied:

The prototype's like a 3D desktop, so it's main use is in singleplayer. You spawn your games, movies, videos, and images and build up your library and some cool arcades in the process.

Then you can host your own arcade in Multiplayer mode if you want to show it to some friends. There's no dedicated servers for the prototype unfortunately, but if you need help hosting a multiplayer game I can explain how its done.

Are you having trouble with your games in it?

+1 vote   reply to comment
Redheat21 Oct 3 2014, 8:16pm replied:

I could use some help to get multiplayer working. I've tried forwarding ports but it's still not working.

+1 vote     reply to comment
Zer0Hope Jun 25 2014, 1:14am replied:

yeah, even with 2.2g update its still doesnt recognized steam games

+1 vote     reply to comment
SM_Sith_Lord Creator
SM_Sith_Lord Jul 4 2014, 9:29am replied:

If your games don't even show up in your Library Browser, it's probably because your Steam profile is Private. The prototype requires your profile be set to Public for it to detect which Steam games you own.

If this is the case for you, you just have to set your Steam profile to Public, then use this command in-game: getmysteamgames 1

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Guest Jun 21 2014, 12:24am says:

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SM_Sith_Lord Creator
SM_Sith_Lord Jun 22 2014, 7:55pm replied:

You can use community addon models, that is what all the crazy random models are.

You can do a whole lot with addons in the prototype. If you've used addons for games like Counter-Strike: Source before, using addons should be pretty easy.

Here is an article with full details on how to use all the different types of addon content:

+1 vote   reply to comment
maxb8888 Jun 18 2014, 6:20pm says:

It doesn't work with any of my games.

+1 vote     reply to comment
SM_Sith_Lord Creator
SM_Sith_Lord Jun 19 2014, 7:46am replied:

Yeah, the prototype (which is about 6 months old now) needed an update.

The current bugs are major:
1. Steam Games cannot be spawned or launched properly.
2. Netflix movies cannot be spawned properly.

However, last Tuesday I fixed these issues and will be uploading a small patch to the prototype today, then it's back to working on the Steam version.

Check back tonight for the prototype patch!

+1 vote   reply to comment
SM_Sith_Lord Creator
SM_Sith_Lord May 1 2014, 7:31am replied:

Yes, but like all other emulators they require a small addon script. Users have actually made scripts for epsxe and pcsx2, I just need to get around to adding them to the DLC page. I'll try to have them up this week.

+1 vote   reply to comment
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Highest Rated (3 agree) 9/10

very good concept

Oct 11 2011, 3:22pm by darknigthmare

Lowest Rated (4 agree) 3/10


This mod had a ton of potential but something happened.

Jan 11 2011, 10:16pm by MoldyCheese

Single & Multiplayer

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Nov 22 2014, 11:14am by anarchyarcade

Alright, pushed out the 1st version of in-game emulators and in-game local video file playback. Read AArcade's changelog for details.

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@rhinosaurus81 @oculus @TheEMUreview @pcgamer full Steam Workshop support, in-game emulator support, and all the stuff u luv about it now.

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In-Game Multi-System Emulation w/ @Oculus Rift via @libretro framework: @TheEMUreview @pcgamer @CymaticBruce #vr

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#AnarchyTV came in 7th, coach was not pleased.

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