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Blog RSS Feed Report abuse Latest News: Workshop Sharing is Back + Walls Are Awesome!

0 comments by SM_Sith_Lord on Feb 27th, 2015

AArcade's all-new and improved workshop update is now live! Many Early Access users have already shared some amazing creations onto the workshop.
If you're new to using the Steam Workshop, AArcade makes it easy with a built-in packing & publishing tool! You can share individual items, or entire arcades.

To share an arcade, just load up your arcade and press the P button to open the Packing Manager. Click Pack Arcade Save and then fill out the rest of the details on the form. After that, click Publish and be patient as your workshop item uploads. As soon as it's finished, AArcade will open the workshop profile of your newly shared item in the Steam overlay.
Also new in this update is the ability to share & subscribe to nodes! Just pull the lever next to a customized wall in the map named hub_walls to save your node and share it to the workshop!

Technical Improvements

  • Uses the newest version of the Steamworks API.
  • UNLIMITED workshop file size.
  • UNLIMITED workshop shares.
  • You don't need to subscribe to your own shares anymore.
  • You don't need to store an extra copy of workshop items anymore.
  • Backwards compatible with existing "legacy" workshop content.
  • As always, shortcuts to local files have their folder paths hidden.

Remember that Anarchy Arcade shares media items themselves, not your copy of them. That means that it's perfectly fine to share arcades that have shortcuts to games or movies on your PC. Other people using your arcade would need access to their own copies of the games or movies to launch the shortcuts, and everybody can watch the preview videos regardless.

Last year Anarchy Arcade participated in the Indie Games For Good charity pledge drive & marathon stream ( Hundreds of indie games participated, and in total the event raised over $19,000.00 US for the Child’s Play charity. Pledgers were allowed to choose a game that they were most interseted in seeing played during the stream, and in the end AArcade was the 6th most requested game!

Earlier this week Valve announced that they will be introducing SteamVR hardware and a refined Steam controller at the Game Developer's Conference in San Fransisco (March 4th - 6th, 2015). This is exciting news for Anarchy Arcade users because AArcade uses the same VR integration as Team Fortress 2 itself which is devloped in-house at Valve. For more information on SteamVR, check out their announcement:

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Post comment Comments  (60 - 70 of 302)
CrystalMaiden Oct 12 2013, 10:04am says:

How to use this ****? There's not even any single tutorial.

+1 vote     reply to comment
SM_Sith_Lord Creator
SM_Sith_Lord Oct 12 2013, 4:50pm replied:

Hey Crystal, thanks for trying it out.

The first thing that happens when you start a new game is a tutorial plays. You can press F1 to play the next tutorial, or press ESC and click on HELP to watch other ones.

Just middle click to bring up your library browser. It has all your Steam games in it by default.

+1 vote   reply to comment
SM_Sith_Lord Creator
SM_Sith_Lord Oct 8 2013, 9:34pm says:

Valve has corrected the issue and everything is working smoothly again.

+1 vote   reply to comment
Guest Oct 8 2013, 8:42am says:

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SM_Sith_Lord Creator
SM_Sith_Lord Oct 8 2013, 6:17pm replied:

Valve will soon realize what they have done and fix it. Nothing we can do about it right now except for sit and wait. :(

+1 vote   reply to comment
chaosmaster4 Oct 8 2013, 5:14am says:

The Latest SDK update seems to have broken the SMARcade, I can't seem to start it anymore. On launch, this window shows with the following error:
SetupArrayProps_R: array prop '(null)' is at index zero.
after that, the process terminates. Any fixes?

+1 vote     reply to comment
SM_Sith_Lord Creator
SM_Sith_Lord Oct 8 2013, 6:16am replied:

The latest Valve update not only broke SMArcade, but broke the Source SDK 2007 itself. Let's hope Valve patches it in the next few hours...

+1 vote   reply to comment
maxjorgensen Oct 4 2013, 5:48am says:

What should i do if i don't have a middle mouse button?

+1 vote     reply to comment
SM_Sith_Lord Creator
SM_Sith_Lord Oct 4 2013, 9:28am replied:

I'm afraid this version requires a middle mouse button. I apologize if using a different mouse is not an option for you. The next version will have re-bindable controls.

+1 vote   reply to comment
amedeus Oct 4 2013, 12:26am says:

When I start the mod, a screen comes up with the title and "loading" in the lower-right, then the window resizes, and I'm left with a black screen. I can hear some sound, and when I clicked around a bunch, my browser opened and brought me to the mod's website. So I guess whatever title menu loaded up, but the screen's stuck on black. Any suggestions?

+1 vote     reply to comment
SM_Sith_Lord Creator
SM_Sith_Lord Oct 4 2013, 9:27am replied:

One person had a problem similar to this and it turned out to be caused by a graphics modification he installed for a different Source engine game. Do you happen to use ENB Series or any other graphics enhancement?

+1 vote   reply to comment
amedeus Oct 8 2013, 12:13am replied:

Now instead of a black screen, I just get the error message "SetupArrayProps_R: array prop '(null)' is at index zero." as it crashes.

+1 vote     reply to comment
amedeus Oct 4 2013, 1:29pm replied:

Not to my knowledge, no. The only graphics mods I've used in the past couple years were for Thief and Thief II.

+1 vote     reply to comment
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Released Oct 18, 2010
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124 votes submitted.

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Highest Rated (3 agree) 9/10

very good concept

Oct 11 2011, 3:22pm by darknigthmare

Lowest Rated (5 agree) 3/10


This mod had a ton of potential but something happened.

Jan 11 2011, 10:16pm by MoldyCheese

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