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Engine update, public to-do list, preparing for release, my epic new VR PC build, and more Twitch fun. Lots of news to bring you arcade maniacs today, so let's get started!


Last week AArcade was updated to Valve's 2015 build of the Source engine, giving us lots of fixes and improvements. This update was a major step towards AArcade coming out of early access, which is planned to happen within the next couple months.

The 2015 engine build allows AArcade to load maps from the TF2 workshop that used special compression methods, giving us even more compatible addon maps to play around in. Shadows have been improved and can now stretch to match the light source position. Valve also included many VR and security updates in the latest engine build, along with other improvements and fixes that I haven't even discovered yet.

References:


With the help of the AArcade community, I have compiled a public to-do list of nearly 200 fixes & features that we want added to AArcade. While only a handful of these are expected to be added before the full Steam release, the list will be used to guide continued development after release as well.

The sortable list can be found by going to Anarchyarcade.com and clicking on "To-Do List" in the navigation bar. If you feel that the list is missing a bug fix or a feature that needs to be added, feel free to voice your opinion in a reply to this news article or on the forums. And keep an eye on the list as it may change over time as people submit new ideas or as items on the list get completed.

References:

AArcade has way more features than it lacks, so a big part of coming out of Early Access is documentation, tutorials, and videos that show people what AArcade is capable of, and how to use it. This includes a rennovation to AnarchyArcade.com, the Steam store page, and in-game help menus.

AArcade can be used for LOTS of different things, so quickly showing a new user exactly what they want to know about it can be a challenege. I've decided that the best way to address this is to have a set of short, very specific videos on the website that allow users to jump directly to the topics that interest them. The first two videos that I created for the series are below:


References:


To help with development and testing, last week I built a BEAST of a VR gaming PC. It far surpasses the recommended VR specs released by Oculus & Valve. With it I will be able to properly test VR support & multiplayer servers in AArcade, as well as take the Wednesday Twitch streams to a whole new level! Did I mention that Source engine games & AArcade have their own dedicated 500GB SSD? I have included links to the parts I used in case anybody is thinking about building their own rig.

Specifications:

  • Intel i7 6700k
  • NVIDIA GeForce GTX 980TI AMP!
  • 16MB DDR4 RAM

References:


If you like games, or if you like AArcade, or if you just have a 2nd monitor with nothing playing on it, be sure to tune into the LIVE weekly video stream from my garage where I use my totally tricked-out one-and-only IRL Anarchy Arcade cabinet to build arcades and play games in literally all day long.

Thanks to the new PC, AnarchyTV now has some excellent stream quality broadcasted at low bitrate so even people with slow internet can drop in and hang out with me.

Last Wednesday I logged some SERIOUS playtime in the following games during the stream:

  • Tom Clancy's Rainbow Six Siege (Max Settings)
  • Star Wars Battlefront (Max Settings + Logitech Flight Stick)
  • Grand Theft Auto V (Max Settings + G27 Racing Wheel + 360 Controller)

I'll be playing games from AArcade all day on Wednesday, but as always I will be able to answer any questions or demonstrate anything you need in AArcade.

References:



In other community news, there have been some awesome workshop shares the past few weeks as well as some excellent nodes shared using the new & improved metaverse node system. In next week's article, I will be focusing on these and other AArcade community events as usual.

Anarchy Weekly Issue No. 5 - Metaverse

Anarchy Weekly Issue No. 5 - Metaverse

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Take the red pill, then imagine everything that exists, then add to that everything that is fictional. That is what the metaverse is. This vast sea of...

Anarchy Weekly Issue No. 4 - Sequels

Anarchy Weekly Issue No. 4 - Sequels

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In this trip around the metaverse we combine the original Star Wars trilogy with the all-new The Force Awakens universe, AArcade-style. We also take a...

Anarchy Weekly Issue No. 3 - Strength in Numbers

Anarchy Weekly Issue No. 3 - Strength in Numbers

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But who IS the AArcade community? How many people actually play? This issue will fill you in on some of the exciting stats about the community and also...

Anarchy Weekly Issue No. 2 - Toontastic!

Anarchy Weekly Issue No. 2 - Toontastic!

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This week we'll be stepping inside of our favorite cartoon... and never come out. Because we don't have to! Anarchy Arcade enables us turn any Source...

Post comment Comments  (60 - 70 of 305)
ImmortalKombat
ImmortalKombat

Isn't there copyright issues with the SNES and Nintendo 64? I honestly thought there would be.

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SM_Sith_Lord Creator
SM_Sith_Lord

I just found a game being sold on Steam for 20 bucks that has a Super Nintendo model right in the trailer video, so I think I'm in the clear with my free DLC here. :D

Store.steampowered.com

Reply Good karma+1 vote
SM_Sith_Lord Creator
SM_Sith_Lord

Those are just free DLC props for the prototype and are not included with the final version. This prototype is completely free. If they have a problem with me drawing pictures of their consoles and showing them to people for free, I'll respect it as long as they are standing on legal ground. I don't see a problem with it though.

Reply Good karma+1 vote
CrystalMaiden
CrystalMaiden

And the god-damn virtual smartphone! How to open it?

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CrystalMaiden
CrystalMaiden

How to use this ****? There's not even any single tutorial.

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SM_Sith_Lord Creator
SM_Sith_Lord

Hey Crystal, thanks for trying it out.

The first thing that happens when you start a new game is a tutorial plays. You can press F1 to play the next tutorial, or press ESC and click on HELP to watch other ones.

Just middle click to bring up your library browser. It has all your Steam games in it by default.

Reply Good karma+1 vote
SM_Sith_Lord Creator
SM_Sith_Lord

Valve has corrected the issue and everything is working smoothly again.

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Guest
Guest

Broken on day 2.

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SM_Sith_Lord Creator
SM_Sith_Lord

Valve will soon realize what they have done and fix it. Nothing we can do about it right now except for sit and wait. :(

Forums.steampowered.com

Reply Good karma+1 vote
chaosmaster4
chaosmaster4

The Latest SDK update seems to have broken the SMARcade, I can't seem to start it anymore. On launch, this window shows with the following error:
SetupArrayProps_R: array prop '(null)' is at index zero.
after that, the process terminates. Any fixes?

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SM_Sith_Lord Creator
SM_Sith_Lord

The latest Valve update not only broke SMArcade, but broke the Source SDK 2007 itself. Let's hope Valve patches it in the next few hours...

Reply Good karma+1 vote
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Highest Rated (3 agree) 9/10

very good concept

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BAD BAD STUPID HOW WHY SO BAD!

This mod had a ton of potential but something happened.

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