I'm Chris. I'm making games and I'm writing tools for different things. Such as games ;) Also, this is my personal private account thingy. I'm only officially speaking for things related to PlayBlack. Nothing else. So you know.

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0 comments by damagefilter on Mar 30th, 2015

Hello there!

It has been a funky week full of hunting regressions while finishing the attribute spreading in the combat system... which is a fancy description for "Weapons can put things on fire now".
Which is essentially what is happening now.
Flame-up!

Generally, weapons can do anything with the attacked entities now for demonstration purposes I chose the classic fireball and letting thigns go up in flames. This was all done to enhance combat mechanics and also to finish up the status display.
That's kind of an indicator about what kind of problems a particular entity may or may not have.
The initial idea was to add little icons above entity heads but then it seemed easier and much better to just introduce actual image effects.
The poison effect makes you go all green, Diablo-style ;)
But first, here's the fireball effect working:

So that was what I've been working on all week.
Thanks for reading and have a nce week!

Cheers,
df

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Post comment Comments  (0 - 10 of 28)
[TZP]LoNer1
[TZP]LoNer1 Jan 21 2012, 4:39pm says:

Your profile picture... Zee Captain...i love it

+2 votes     reply to comment
isz2
isz2 Sep 21 2011, 1:35pm says:

Moooooooinseh Alles klar :D

+2 votes     reply to comment
cW#Ravenblood
cW#Ravenblood Dec 24 2010, 10:22am says:

Merry X-Mas!

"Christmas is a time of joy, A time for love and cheer, a time for making memories, to last throughout the year"

+2 votes     reply to comment
damagefilter Creator
damagefilter Jan 2 2011, 9:27am replied:

Weihnachten ist, wenn man nicht modden kann xD

+2 votes   reply to comment
isz2
isz2 Dec 1 2010, 4:16pm says:

ok :D<3

+2 votes     reply to comment
isz2
isz2 Nov 21 2010, 4:08pm says:

was :'D

+2 votes     reply to comment
damagefilter Creator
damagefilter Jan 24 2010, 10:09am says:

Tell me on Steam :)

+2 votes   reply to comment
Blindxside
Blindxside Jan 24 2010, 4:37pm replied:

Don't have a computer :l
But in Hammer, you can export as a .dxf file which I can import into MAX. Then I animate :D

+2 votes     reply to comment
damagefilter Creator
damagefilter Jan 25 2010, 8:38am replied:

Yeah I was planning to practise that method since if you don't have surroundings you probbly wouldn't know ow to animate certain tigns right? ;)

+2 votes   reply to comment
cW#Ravenblood
cW#Ravenblood Jul 8 2010, 11:30am replied:

When you dont have a pc, how you can use max? O.O

+2 votes     reply to comment
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