For updates on our progress, check damagefilters blog.
Moddb.com
Enjoy.
- Post-apocalyptic story
- Ten years into the future
- Multiple gameplay options controlled with power armour suits
- Heavy weapons
- Instant Stealth Function (Controlled invisibility)
- Hide-In-The-Shadows (NPC's ignore you, while in shadows, but be sure to not shoot at them)
- Command capabilities (Command a team of NPC's with a streamlined interface by clicking on spots, you can give your team commands, where to attack and when, or tell them to hide and ambush)
- 3 values for the power suits: Armour, Health and Energy
- 3 different modes for the power suits:
- Heavy Suit: Much armor and health, lower energy
- Scout Suit: mid-range armor, health and energy
- Sprinter Suit: low health and Armor, much energy
- 2 weapon categories: particle and bullets
- Particle weapons use energy from the player's suit
- Bullets are good against armoured enemies
- Particle weapons are good against flesh (burning etc.) and creatures without armour
- 2003 America is stuck overspending on the Iraq war
- 2008 The global economy crashes
- 2012 The public falls into chaos
- 2016 Radical regime takes power
- 2019 New national security measures constrain citizens and push them to desperate measures
- 2019 Rebel Union Squad (RUS) is founded
- 2020 The game begins
- The player is caught and taken prisoner while sabotaging an oil rig
- The player is freed from prison by chance
The player is living in a world of cruelty and crime, the world is ruled by two super powers in competition over complete control of the public. The "Loyalist-people's-Government" rules with pain and fear in the Americas and the Emergency-European-military-government rules europ and parts of asia with a subtle system of silently abducting their opposers and highly specialized soldiers. In the Americas the government is watching everyone, keeping the public under control through subtle paranoia. There is an under-ground rebel group fighting for people's freedom and rights, this is the group the player belongs to. They call him John Doe, ironically.
Doe is leading a mission of sabotage on the west coast on a network of oil rigs. The rebels are there to stop the network of oil-flow to the the military on the coast with a few strategic strikes. This is the most ambitious rebel mission so far and there is every chance for it to go wrong, but as long as you and your friends have the element of surprise you should have the upper hand.
It's time to act, you're sitting in a rubber boat along with 15 other trained fighters heading towards one of twenty oil rigs. This is your chance to make a difference for the greater good, but you realize something is wrong when you see that all the lights are on at the oil rig and the loud machinery has stopped. Fifty meters away in the foggy water, moving slowly, silently. Gunfire. You've been spotted, the boat speeds up and bullets splash into the water around the boat. Twenty meters now, the scatter of bullets is becoming more accurate. By the time you reach the oil rig one man has died and the rig is on full alert, reports from other team leaders show similar situations. How? It doesn't matter, all that matters is the mission. Your team moves up the stairs of one of the support pillars but there are guards at every turn, guards armed better than you had expected. Is someone leaking information? It's too late to retreat now, already halfway up. You reach the top and can see the cloudy night sky, your target is near, all you have to do is plant the bomb. That's all that matters. you and two rebels reach the target, it takes you only seconds to set it up and hide it, now you have 5 minutes to get out. But how? With this much resistance getting out at all will be near impossible. You had planned to take the life boats but they're not here, the night sky is dotted with helicopters now. One rebel is shot by a guard another by a helicopter. You're trapped at the edge of of the rig, 2 minutes left. You're surrounded with no escape. You jump, legs first into the inky black ocean below.
You wake up in a cold concrete cell. your legs are shattered and all your skin is bruised but you're alive. You're in the fabled 'Prison Island' an enormous island converted to a prison complex to hold the prisoners of the LPG. Years pass, the future is bleak.
One night distant artillery can be heard from war ships, it's the one thing that excites the prisoners here. A naval battle is going on not far from here. The battle rages on without stray from the ordinary when suddenly, three consecutive explosions are heard nearby. Stray artillery hitting land, then six more, now closer. Suddenly one hits the roof, it caves in, it's followed by more the scatter around the area. One hits your cell block, dust shrapnel everywhere, more hit around the room. When the dust finally clears you find you cell door unhinged, the guards crushed and the walls crumbling. You're free.
Around you have a huge arsenal of weapons and thousands of rebels held captive waiting to be released.
21 comments by damagefilter on Dec 12th, 2009 digg this super bookmark
It has been a while - again - but here we are.Back with a little big update. This time we can present you 2 big things. But lets start with something smaller. We have a load of new screenshots here, which we like you to see.
We fought a lot with different settings of textures, lighting and brushwork. We came up with the following. However, the lighting is still subject to change, aswell as those hl2 props here and there. Here you are:
Neahc and his team are working hard to get the island layed out as good as possible. However, what you see in the screenshots is only the beginning. There are some even more awesome things planned but they will take some time. Screens? Look there:
Now lets get to the big deals. Let me re-introduce you to ...
And now, the highlight of todays update, the...
That's it for today folks, I hope you enjoy our progress. have a nice day, and don't forget to look here too:
-Prison Island Steam Group
-damagefilters blog (for smaller updates on the current progress)
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
(buried)
Hmmm it wont make it thats all i can say good idea but it wont make it
"It wont make it". excuse me are you part of the Mod team? Do have inside information which no one else outside the team knows? No, didnt think so. and For your information we most deffinatly are going to make it, whether you think so or not.
The team is hard at work as always while dealing with real life situations to. "Good idea" indeed it is. "It wont make it".
Fuck off elsewhere, if you really think this mod is going no where then dont bother coming on our Moddb page.
Now piss off and troll some one elses mod. Or even better...
Get even more stupid, that your brain cant handle your stupidness anymore and you slowly shrivle up into a little raison :D.
Seya wanker.
Modifier | Level designer
Woah man calm down. all ronjack wants is a peenus in his small little asian mouth. Like nehac said, aint worth it
Also to add, this looks very good. +1 tracker
Please kid , don't insult asian , I have some good friends who are asians , apart from me am half asian , so please keep you little filthy mouth to you self because with those words you just describing how lame and terrible and stupid you look getting upset because of someguy/retard otherwise is insulting a mod.
insulting human over a mod is not very thoughtful.
I only have two words for you kid (notdeadno) , grow up.
Also , ronjack your a mingebag.
PS: Mod looks fabulously beautiful.
I honestly respect you work guys , goodluck!
Peace love and always respect!
come down buddy!he isnt worth it!
Thank you very much, idiot.
Very Nice dude sounds good
sounds like you givin the story alot of thought, and the maps look well awsome, lights are very good, textures even better keep this up guys
tracking
This mod has some of the best mapping skills I've ever seen on here.
glad this mod is getting recognized more :D great job damage filter
you're doing a great job (and your team) and im very glad you're still working on it
Thanks burton :)