For updates on our progress, check damagefilters blog.
Moddb.com
Enjoy.

-general-

- Post-apocalyptic story
- Ten years into the future
- Multiple gameplay options controlled with power armour suits
- Heavy weapons
- Instant Stealth Function (Controlled invisibility)
- Hide-In-The-Shadows (NPC's ignore you, while in shadows, but be sure to not shoot at them)
- Command capabilities (Command a team of NPC's with a streamlined interface by clicking on spots, you can give your team commands, where to attack and when, or tell them to hide and ambush)

Suits

- 3 values for the power suits: Armour, Health and Energy
- 3 different modes for the power suits:
  - Heavy Suit: Much armor and health, lower energy
  - Scout Suit: mid-range armor, health and energy
  - Sprinter Suit: low health and Armor, much energy

weapons

- 2 weapon categories: particle and bullets
- Particle weapons use energy from the player's suit
- Bullets are good against armoured enemies
- Particle weapons are good against flesh (burning etc.) and creatures without armour

Story in short

- 2003 America is stuck overspending on the Iraq war
- 2008 The global economy crashes
- 2012 The public falls into chaos
- 2016 Radical regime takes power
- 2019 New national security measures constrain citizens and push them to desperate measures
- 2019 Rebel Union Squad (RUS) is founded
- 2020 The game begins
 - The player is caught and taken prisoner while sabotaging an oil rig
 - The player is freed from prison by chance

Story in more detail

The player is living in a world of cruelty and crime, the world is ruled by two super powers in competition over complete control of the public. The "Loyalist-people's-Government" rules with pain and fear in the Americas and the Emergency-European-military-government rules europ and parts of asia with a subtle system of silently abducting their opposers and highly specialized soldiers. In the Americas the government is watching everyone, keeping the public under control through subtle paranoia. There is an under-ground rebel group fighting for people's freedom and rights, this is the group the player belongs to. They call him John Doe, ironically.

Doe is leading a mission of sabotage on the west coast on a network of oil rigs. The rebels are there to stop the network of oil-flow to the the military on the coast with a few strategic strikes. This is the most ambitious rebel mission so far and there is every chance for it to go wrong, but as long as you and your friends have the element of surprise you should have the upper hand.

It's time to act, you're sitting in a rubber boat along with 15 other trained fighters heading towards one of twenty oil rigs. This is your chance to make a difference for the greater good, but you realize something is wrong when you see that all the lights are on at the oil rig and the loud machinery has stopped. Fifty meters away in the foggy water, moving slowly, silently. Gunfire. You've been spotted, the boat speeds up and bullets splash into the water around the boat. Twenty meters now, the scatter of bullets is becoming more accurate. By the time you reach the oil rig one man has died and the rig is on full alert, reports from other team leaders show similar situations. How? It doesn't matter, all that matters is the mission. Your team moves up the stairs of one of the support pillars but there are guards at every turn, guards armed better than you had expected. Is someone leaking information? It's too late to retreat now, already halfway up. You reach the top and can see the cloudy night sky, your target is near, all you have to do is plant the bomb. That's all that matters. you and two rebels reach the target, it takes you only seconds to set it up and hide it, now you have 5 minutes to get out. But how? With this much resistance getting out at all will be near impossible. You had planned to take the life boats but they're not here, the night sky is dotted with helicopters now. One rebel is shot by a guard another by a helicopter. You're trapped at the edge of of the rig, 2 minutes left. You're surrounded with no escape. You jump, legs first into the inky black ocean below.

You wake up in a cold concrete cell. your legs are shattered and all your skin is bruised but you're alive. You're in the fabled 'Prison Island' an enormous island converted to a prison complex to hold the prisoners of the LPG. Years pass, the future is bleak.

One night distant artillery can be heard from war ships, it's the one thing that excites the prisoners here. A naval battle is going on not far from here. The battle rages on without stray from the ordinary when suddenly, three consecutive explosions are heard nearby. Stray artillery hitting land, then six more, now closer. Suddenly one hits the roof, it caves in, it's followed by more the scatter around the area. One hits your cell block, dust shrapnel everywhere, more hit around the room. When the dust finally clears you find you cell door unhinged, the guards crushed and the walls crumbling. You're free.
Around you have a huge arsenal of weapons and thousands of rebels held captive waiting to be released.

Nominate for Mod of the Year 2009

The search is on to find the hottest mod of 2009, so if you
believe this is the one - vote for it. Everybody can vote all
they want, however, guest votes only count in the event
of a tie. For rules, prizes, movies & more - head on over
to the official 2009 awards page. Good luck to all!


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high path Prison area B2 Prison area B2
Blog RSS Feed Report abuse Latest News: pi| Welcome to paradise - update

22 comments by damagefilter on Dec 12th, 2009 digg this super bookmark


Hello Folks!

It has been a while - again - but here we are.Back with a little big update. This time we can present you 2 big things. But lets start with something smaller. We have a load of new screenshots here, which we like you to see.

The Prison

We fought a lot with different settings of textures, lighting and brushwork. We came up with the following. However, the lighting is still subject to change, aswell as those hl2 props here and there. Here you are:

Prison Hallway Block A7 Prison Hallway Block A7 Prison Hallway / Cellblock

The Island

Neahc and his team are working hard to get the island layed out as good as possible. However, what you see in the screenshots is only the beginning. There are some even more awesome things planned but they will take some time. Screens? Look there:

Island Screenshots Island Screenshots Island Screenshots

Now lets get to the big deals. Let me re-introduce you to ...

John Doe

John Doe

And now, the highlight of todays update, the...

Prison Island Teaser, Welcome to Paradise


That's it for today folks, I hope you enjoy our progress. have a nice day, and don't forget to look here too:
 -Prison Island Steam Group
 -damagefilters blog (for smaller updates on the current progress)

Media RSS Feed Latest Video
Comments  (30 - 40 of 152)
kitethefallenangel
kitethefallenangel Nov 7 2009, 3:28am says:

2012, the public falls into chaos.
Bang goes the Mayan's prophecy, thank goodness!

+4 votes     reply to comment
.Omena
.Omena Nov 7 2009, 6:59am replied:

xD

+1 vote     reply to comment
Frozen442
Frozen442 Nov 7 2009, 2:49am says:

awesome foliage,man!
ps don't use FRAPS.. ))

+3 votes     reply to comment
Assassin17
Assassin17 Nov 6 2009, 5:11pm says:

this mod looks so fricken amazing! i thing i am going to watch it and btw i love this palm trees do you think there is any way you can teach me how to do that for the mod i am making?(shutdown)

+1 vote     reply to comment
korge
korge Nov 6 2009, 10:52am says:

You now have attained my watch. I look forward to seeing this mod release.

+1 vote     reply to comment
damagefilter
damagefilter Nov 6 2009, 4:58pm replied:

Thanks a bunch :)
We're glad you (and all other watchers ofc.) like it.

+2 votes     reply to comment
tnk_x5000
tnk_x5000 Nov 6 2009, 4:24am says:

This is going to rock.

+1 vote     reply to comment
damagefilter
damagefilter Nov 6 2009, 4:58pm replied:

Definitely ^^

+1 vote     reply to comment
Blindxside
Blindxside Nov 5 2009, 9:32pm says:

Tommorow I will start on the suit view model (from player view) and be based my own concept. :)
For the hands, we will stick with the hl2 hand until we get something custom

+1 vote     reply to comment
neahc
neahc Nov 6 2009, 4:28am replied:

thats nice buddy

+1 vote     reply to comment
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