Prison Island will take the player deep into the expanses of a huge prison built by a power hungry super-nation. Choosing their own style of game play, the player will be able to complete the storyline the way they see fit. With a variety of custom weapons, props and enemies prison island aims to immerse the player in an epic story.
Today, folks, we have a quick update on our graphics for you and we'd like to introduce one of our new team members.
Posted by damagefilter on Aug 20th, 2011
Hello Folks! Yes, we're still alive, awesome, isn't it? Today we'd like to introduce you to one of our new team members. It's non other than bio hazard. Perhaps you heard that name before somewhere (if you're not sleeping under rocks, you probably did). He was the one making that awesome video on youtube, showcasing day/night cycles, sunshafts, dynamic shadows and weather all in one single map.
With the next thing we also show you what the first was that he made for us ;). But at first, a question. We'd like to know which one of the following both pictures you like best, regarding the mood. Colors and fog settings. We can also play around with intensity and looks of the sunshafts since we have a controller for this.
So obviously I'm talking about dynamic sunshafts. Those are no models, those are dynamically generated ones, and they react on what you see. On every tiny thing that you see, even grass ;)
On a different note, we'd totally like to show you our soldiers moving around and shooting at you.
But it seems like we're sort of stuck with the animation progress. Apparently, the animator folks are all too scared to work with us. I don't know what it is. We never ate animators alive or anything, besides Timmy ... but that's another story.
And that's about it for today, Folks!