Prison Island will take the player deep into the expanses of a huge prison built by a power hungry super-nation. Choosing their own style of game play, the player will be able to complete the storyline the way they see fit. With a variety of custom weapons, props and enemies prison island aims to immerse the player in an epic story.

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We are currently having our first real life meeting. DAMAGEFILTER, NEAHC, PFANNKUCHENGESICHT and TOLIFOX gathered in Potsdam, Germany to discuss some serious business.

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Hey folks,
we are currently having our first real life meeting. DAMAGEFILTER, NEAHC, PFANNKUCHENGESICHT and TOLIFOX gathered in Potsdam, Germany to discuss some serious business.

To be as open and truthful to the community as possible: We are undergoing some difficulties and internal differences at the moment. But it is a very healthy discussion, and brings a lot of important but long overlooked issues to the day of light. Compared to a professional team, we are very few (about 18) people working on this project. But, as in most MODs, our team is spread over different cities, even countries. It is a hard task to organize work under those conditions. So we are looking for a skilled and devoted person to fill a position that becomes more and more vital for our project: A dedicated project manager.

While we know that you guys love to see visual progress on our maps and models, our current focus lies on story and gameplay. Still after all, we are trying to create a "game", and not just a bunch of nicely crafted screenshots. That is one core discussion going on at the moment, to an extend that we are currently even questioning some very key concepts of our MOD.

Yet: to satisfy your needs we, feel obliged to provide you with some eye and ear candy anyway. :)

Some screenshots from neahcs junge maps.

hopefully pt.2hopefully pt.1

Variations on a soldiers helmet:

Soldier tier 3

Models:
UTG 160

UTG160

Eurocopter Tiger

Tiger Heli

Q7

Q7 render with textures

Tolifox switched to a Macbook Pro (don't blame him) and now has to find his way through Logic Pro. Excerpts from his first work after a long period of absence from PI:



This is what you waited for the whole time: the animation of the CX4 Beretta! This won't be shown ingame until the next great ingame action scenes update. Sorry for the long wait. We try to give our best to show you the amazing weapons which were never in-game ever including the UTG160 shown in the next render.


neahc
pfannkuchengesicht
tolifox
damagefilter

Comments
cW#Ravenblood

Pretty cool stuff, but wheres the proof you met? Pictuaasss :P

Reply Good karma Bad karma+6 votes
Domo01
Domo01

Pics or it didn't happen.

Reply Good karma Bad karma+4 votes
AncientT
AncientT

And what if they decided to be man . and just Dont make pictures drinking beer and fool around ?

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neahc Author
neahc

thats what we did!

Reply Good karma+1 vote
damagefilter Creator
damagefilter

True xD

Reply Good karma+1 vote
pfannkuchen_gesicht Creator
pfannkuchen_gesicht

uh well, if we would have taken some pics I'm pretty sure they would look a bit awkward... we had quite some alcohol in our bloodstreams xD

Reply Good karma+1 vote
sasasa
sasasa

Neat animations you guys did there

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neahc Author
neahc

anis did by kevin"blindside".thanks bro!

Reply Good karma+1 vote
Jerikøh
Jerikøh

yes!! a update :D I'd forgotten PI

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jjawinte
jjawinte

Wonderful update gents.

- First off, kudos for what I see as showing some generally all too absent humility and also respect to the community, by presenting the teams " in house " difficulties so professionally and how your sincerely trying to solve them with the help of your supporters - if possible. A fine sign of integrity. I would apply in a heartbeat if RL would allow me the time to fulfill the role satisfactorily.
- The work ( as always ) is looking amazing.
- Best of luck with that Mac-book Tolifox ;)

Reply Good karma Bad karma+3 votes
jjawinte
jjawinte

P.S. I like the helmets on the full figure and the center boxed.

Reply Good karma Bad karma+1 vote
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