PeZBOT is a multiplayer bot-mod for Call of Duty 4 and World at War. The aim of the mod is to introduce relatively life-like A.I. to local multiplayer games so those who choose not to go online or prefer to practice against bots before doing so, can. This mod is no longer in development but feel free to download the source code, create your own version and share it in the forums.

Report PeZBOT Source Code
Filename
PeZBOT_Source.zip
Category
Source Code
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Lord_Gannondorf
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10.07mb (10,554,240 bytes)
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16,543 (1 today)
MD5 Hash
6afbc4c04235593ea151e452258b3b72
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Description

The source code for PeZBOT 011p (CoD4) and 005p (WaW).

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PeZBOT Source Code
Comments
Guest
Guest

Thank you for making pezbots open source :)

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juanfernandezferrero
juanfernandezferrero

how can I Instal? Thx

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Maggy_
Maggy_

You can't install source code, duh.

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Guest
Guest

does this work on mac?

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ATB
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dennistoruan
dennistoruan

Hello i have a little problem about the bots.When i play Search and destroy,Sabotage and Team death match the bots walk's scale become quicker (it's not walking but like teleporting to move).Is this the bugs or mod limitation ?

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ATB
ATB

The fix to this bug was posted a while back (page 7 I think), but here it is:

To fix the teleporting, open the svr\PeZBOT.gsc in a text editor (http://www.pnotepad.org/) and cut this (lines numbers 1804-1824):

if (getdvar("svr_pezbots_playstyle") == "2")
{
if(randomInt(3) != 0)
{
self.botCrouchObj = 500;
self.botwalkspeed = 6.0;
self.botRunDist = 600;
}
else
{
self.botCrouchObj = 1200;
self.botwalkspeed = 5.5;
self.botRunDist = 2000;
}
}
else
{
self.botCrouchObj = level.botCrouchObj;
self.botwalkspeed = level.botwalkspeed;
self.botRunDist = level.botRunDist;
}

and paste it below this line (before cut 2506, after cut 2485):

self.iShouldCrouch = randomIntRange(0,2);

That should fix it...

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alencore
alencore

Nice seems working no teleporting crap so far.

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Guest
Guest

Hi guys ... Is there any other versions of pezbot with quicker and harder bots ?

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Satanismydaddy666
Satanismydaddy666

Not that I know of. Giving them human behavior is impossible, due to the engine.

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loar25
loar25

Cod2 Final Killcam

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