005p has been released for World at War, the changes and additions are:
ReadMe wrote:
- Bots will now throw Signal Flares.
- Bots may spread out / flank more.
- No longer require sv_botsRandomInput DVAR in the command line.
- Added in-game PeZBOT menu allowing you to change PeZBOT settings without having to use the console. (Press "B" (default) then select PeZBOT)
- The mod will now appear in the mod list on the game menu.
- "Being obvious" distance increased - bots will see you from a slightly longer distance away if you are not moving.
- Bots will now choose attachments for weapons.
- Bots will now choose a perk upon spawning.
- Bots start at a random rank.
- Bots may now melee enemy dogs.
- Rewaypointed Seelow for better performance - from 486 to 373 waypoints.
- Fixed waypoint bugs in all maps.
- Added DVARs: svr_pezbots_axis & svr_pezbots_allies to give greater control and allow uneven team selection.
Download 005p from Moddb.com
- Lord_Gannondorf
Nice update! Thanks!
EPIC
This mod is the best!
Please! Keep updating! This mod is one of the most intense mod already created, but some bots still looks retard. Please, don't give up. People continue developing pezbots to other cods, but CoD WaW is a legend, and deserves more pezbot updates. Playing pezbots on codwaw, what bother me a lot is see 1,2 4 bots capturing a flag, running buged, while each one of them should take care of the perimeter while the other alone guy capture the territory (stoped, and in crouch instance please). Other thing the bother me a lot is see most of them walking together. You can kill lots of them without any challenge. They should spread out and try to take different flags at the same time. I can clearly notice that the enemy dont even care to take flags in some times. The same happens to my bot team.Please, keep improving the pezbots for codwaw!!!
And here are 25 additional Waypoints to the 23 original wps for COD WAW: Moddb.com
If someone of you still got waypoints for other custom maps,
would be nice to include it in these autoload pack?
the bots do not move
Hi,
Map Rotations are broken with the Bots System, the bot server restarts after 2 rounds every time despite changing the value in cfg.
Sometimes the server will say it's full dispite the server not being full.
After 2-3 rounds all the bots leave the server, requiring a manual restart.
Please fix this mod is awesome despite these errors.
Cheers