Only War 2 Alpha 0.1
Jul 10, 2010 Full Version 12 commentsThe alpha 0.1 features: 1 1v1 Map (A bridge too short) 1 Faction (Imperial Guard) 4 Units (Imperial Guardsmen, Chimeras, Hellhounds and Basilisks) 4 Buildings...
Only War 2 is the follow-up of the CnC Generals: Zero Hour Total Conversion Only War. The Total Conversion will put a much larger focus on base building and adequate defense, while at the same time offer a large selection of offensive units to punch hole in the enemy base defenses. Only War 2 will also feature unique resource systems for each faction. The two first factions will be: the ruinous power Chaos, and of course the Hammer of the Emperor the Imperial Guard.
16 comments by Henley on Jun 30th, 2011
Commander you are needed on deck, it seems Desura has created mod support for Command and Conquer 3: Tiberium Wars. This means an influx of old and new amazing user made mod content will be available to download directly from the service. It seems your talents are needed more then ever.
You can choose from below which mod you wish to access first. Some are small gameplay changes others are full campaigns with entirely new factions and FMV's. All of them are amazing and are well worth your time.
Good luck commander.
C&C 3: The Forgotten
Tiberium Essence
C&C: Retarded
SysMod ( Wrath Mod )
Tiberium Wars Advanced
Mideast Crisis 2
Heroic
TALON mod
C&C: Red Alert History
Granatball
Tiberian Apocalypse
Xenoforce Reborn
Commando: Special Forces
Only War 2Role-play aside, we are always looking for more fantastic mods to support over the service, if you know of a mod or are apart of a mod that you think needs to be on Desura let us know support@desura.com and we will do our best to get it ready, even if we do not support the game the mod is currently for let us know either way.
The alpha 0.1 features: 1 1v1 Map (A bridge too short) 1 Faction (Imperial Guard) 4 Units (Imperial Guardsmen, Chimeras, Hellhounds and Basilisks) 4 Buildings...
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Good mod and all but if this is still alive or w/e the buildings are WAY too big, and not enough ground troops No engs either Thus making drestroying bridges wasteful since if its the only way by its over instantly
This mod is looking really good. All the buildings look spot on, units look fantastic. Nice work so far, cant wait for the final release gonna be awesome.
Mod looks amazing, waiting with baited breath.
this mod needs some effcets
its a good start but i think it needs more maps and are you still working on this mod, not sure if mine is glitched but there is only 1 faction o_0
they only had one faction made for the mod, and just left it, no more updates or anything, it could be for personal reasons or though that they cant work on this
so, are you still working on the mod?
this seems like an awesome mod with great potential, but how do you code melee?
does everyone do colonel Burton's knife attack?
"Update" on ModDb can mean even correction of ONE letter in the description box on the top.
Or preparations for a Desura launch.