Only War 2 is the follow-up of the CnC Generals: Zero Hour Total Conversion Only War. Only War 2 will include space battles and ground combat. The four first factions will be: the ruinous power Chaos, the mystical metal skeletons known as the Necrons, the elite Space marines and of course the Hammer of the Emperor the Imperial Guard. We currently would like to hear from people who would want to help us out in any way, if you are one of those people, head over to our forums and post about what you can help out with. Forums:

Report this article News Update - 080823

Yep, it's that time of the month now, news update time.

Posted by Boomerang_Python on Aug 24th, 2008 digg this super bookmark


Yep, it's that time of the month now, news update time.

I've done loads of skinning, so we've got a bunch of things to show you this month,
the months to come might be less visually beautiful in the new model department but
we'll see what we can manage, we will likely be showing some more civilian props that will be
in the map Cal is making right now.

At the moment I'm at hard work making new animations for the Basilisk since the
original ones were completely psycho. (you have to agree that's a pretty damn good reason)
And they should be done in a couple of days.

That makes the Imperial Guard basically done, in the model/texture department anyway
but they still need hulks and craploads of 2D stuff sorted like a command bar and cameos.

Still can't tell you a certain date we'll be releasing our first uber-alpha version, but we're still
getting there, slowly but surely. tongue.gif

For now, enjoy these screenshots of the ingame Departmento Munitorum, Hellhound and
Grenade Launcher guardsman.

Until next time,
Emperor Protects.

(Click the thumbnails for full versions)

Departmento Munitorum Departmento Munitorum Departmento Munitorum
Hellhound Basilisk Grenade Launcher
New thinner las fx


Comments
CaptainSource
CaptainSource Aug 24 2008, 9:41pm says:

Cool, some nice textures and models... good to see them in the engine in map... look good...

+1 vote     reply to comment
Sebbeman
Sebbeman Aug 24 2008, 10:41pm says:

I'd say the tracks on the Hellhound look too clean, otherwise it's great.

+1 vote     reply to comment
Kageh
Kageh Aug 25 2008, 12:52am says:

Lookin' good. I only wish it wasn't for CnC3...

+1 vote     reply to comment
ChromeAngel
ChromeAngel Aug 25 2008, 4:17am says:

Nice one python, I like the building. The guardsmen look like they might be a little hard to spot in heat of battle though.

+1 vote     reply to comment
taxikiller
taxikiller Aug 25 2008, 7:05pm replied:

use the guard command

+1 vote     reply to comment
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