Only War 2 is the follow-up of the CnC Generals: Zero Hour Total Conversion Only War.
Only War 2 will include space battles and ground combat.
The four first factions will be: the ruinous power Chaos, the mystical metal skeletons known as the Necrons, the elite Space marines and of course the Hammer of the Emperor the Imperial Guard.
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Forums: Forums.revora.net
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4 comments by Boomerang_Python on Oct 3rd, 2009 digg this super bookmark
Good day, ladies and gentlemen.
You thought we were dead again didn't ya? To be honest I thought so myself for a while there, and when I say we I mean the mod, and when I say the mod, I mean the mod team, and when I say the mod team... uh I mean me? It's been a slow year, as you may have noticed, not much has been going on since the dawn of 2009, but from time to time I've been doing some random work (Only in death does duty end :P).
I've decided to 'reboot' the mod, so I started by just recoding the mod from scratch, even though I had no idea how to code cnc3, but it's coming along fine, ran into a few bumps and stuff but most of it got solved. Currently working on coding in the blasted Basilisk animations that I just cant seem to get working for some reason, also at the same time trying to make it able to deploy with a button press. I've also had big issues trying to do something as simple as add resource generation to a building.
With this reboot I've decided to scrap Necrons as a playable faction because they're just too damn slow and the CnC3 maps are just too damn large and open for them to really work (seeing as they're slow as um well a bloody turtle or something). And instead of Necrons we'll have Traitor guard/Chaos who are much more exciting, and to be fair, easier to balance and easier to play around with.
You will probably see an increase in activity as the end of the year gets closer, for now, have a look at this wip screenshot of an Imperial Guard base (ignore the tiberium, commandbar and crazy hellhound :P), second up are some civilian props and random imperial stuff taken in worldbuilder (hence the freaky shadows... i hope), the third pic is a wip sneak peek at a traitor guard hellhound tank which I'll probably name a Cerberus tank (color scheme is temporary).
Until the next update,
Emperor Protects.
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lol i hope the buildings on this mod to not be like the ones in C&C only war mod, they looked like made from plastic
i can't wait for this mod to be finished
FOR THE GREATER GOOD
I don't think this mod will include the Tau. :P
i think im in love with you guys if your adding space battles. and its cool that this is still alive since i coudlnt get your last only war mod.
two possibly stupid questions.
1. is this still alive
2. why do you have ship models?
1. Indeed is.
2. We are planning to include space battles.
Emperor Protects.
maybe another gasme should have been used for the aspect of space battles becasue a lot and i mean a lot of pepole just want space battles so why use a game where there are no space maps?
The Emperor Protects
You do realize that custom maps can be made for CnC3, and that creating maps is probably going to be the easiest part of making this mod?
good luck man ive seen too many mods get near finished and the company of the origanal game tells to stop and delete all files
any idea when we might see a beta??