Development Blog 5 pages 6-7
Dec 31, 2008 Other 0 commentsDevelopment Blog 5 pages 6-7
Command & Conquer Renovatio is aimed to bring a unique experience of all the events that twist & shape the universe after the end of the first C&C Red Alert into the epic Nod vs GDI power struggle in C&C Tiberian Dawn.
Game features:
- New campaigns for each side (Defend, assault, commando & other style missions),
- Familiar (including those that have not been introduced in earlier games) units with completely new designs,
- New units along with new upgrades,
- New environments,
- New music, sounds and visual effects.
Special announcement:
Comrade, aren't you tired of sitting home and crying to your mommy?
Join the army now!
Forums.cncsociety.com
Strong-willed and talented people with a deep understanding of C&C universe welcomed to the recruitment barracks!
Brotherhood. Unity. Peace.
The Renovatio ModTeam.
14 comments by FreedoM*FighteR on Sep 22nd, 2011

Greetings Comrades!!!
After a ton of work, we are proudly presenting the finished allied MCV! It was pain to model, texture, and animate it right, but it's finally done and awaiting your orders.
We are glad to say that the MCV is not the only thing that is done here... as you can see, we also have a very stylish UI on our hands!

Conyard
TRANSFORMERS TIME!
Thats right followers! We got the MCV ready, and now we will show you the trick!

Note that the buildup animation has been sped up slightly since this video was made. As you can see, the conyard is finished as well, and we spent alot of time fine-tuning it, just for you!

Recruiting... As Always... Again...
C&C Renovatio is looking for people. If you are talented, like kitties, like to rub em against tesla devices (okay, not really), walking on the beach, and of course are a space explorer, just come.
Send basic info (bio, specialties, examples) to:
Or PM us here in MODDB anyway.
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
Any chances that you may port from sage engine to frostbite 2 engine? i.e from C&C 3 to Generals 2
Even though I'm not a Dev. of the mod, I'd ask you some things. Why do you want a mod to switch to a engine to a game which is going to be released in 2013? Next to this. The mod-tools aren't even confirmed yet and it's a big question if they ever will. Another point... Do you have ever seen a mod in a well... (pre-alpha which is already done a bit) switching engine because of some graphics?
Nice mod !
Hm any news?
We are planning an update in the not too distant future, but I can't really give a good estimate on how soon that will be.
This is so cool.
Please release a Soundtrack Compilation so I can listen to it without using my bandwith every time :/?
Don't die on me now :(
Don't worry, the mod is still very much alive.
Progress is slow due to studies and other real life matters, though. That, and the fact that we are a very small team.
Understandable, especially the studies part... Not that I have any time to play games either but glad to hear you are still here :)