Only War 2 is the follow-up of the CnC Generals: Zero Hour Total Conversion Only War.

Only War 2 will include space battles and ground combat.
The four first factions will be: the ruinous power Chaos, the mystical metal skeletons known as the Necrons, the elite Space marines and of course the Hammer of the Emperor the Imperial Guard.

We currently would like to hear from people who would want to help us out in any way, if you are one of those people, head over to our forums and post about what you can help out with.
Forums: Forums.revora.net

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4 comments by Boomerang_Python on Oct 3rd, 2009 digg this super bookmark


Good day, ladies and gentlemen.

You thought we were dead again didn't ya? To be honest I thought so myself for a while there, and when I say we I mean the mod, and when I say the mod, I mean the mod team, and when I say the mod team... uh I mean me? It's been a slow year, as you may have noticed, not much has been going on since the dawn of 2009, but from time to time I've been doing some random work (Only in death does duty end :P).

I've decided to 'reboot' the mod, so I started by just recoding the mod from scratch, even though I had no idea how to code cnc3, but it's coming along fine, ran into a few bumps and stuff but most of it got solved. Currently working on coding in the blasted Basilisk animations that I just cant seem to get working for some reason, also at the same time trying to make it able to deploy with a button press. I've also had big issues trying to do something as simple as add resource generation to a building.

With this reboot I've decided to scrap Necrons as a playable faction because they're just too damn slow and the CnC3 maps are just too damn large and open for them to really work (seeing as they're slow as um well a bloody turtle or something). And instead of Necrons we'll have Traitor guard/Chaos who are much more exciting, and to be fair, easier to balance and easier to play around with.

You will probably see an increase in activity as the end of the year gets closer, for now, have a look at this wip screenshot of an Imperial Guard base (ignore the tiberium, commandbar and crazy hellhound :P), second up are some civilian props and random imperial stuff taken in worldbuilder (hence the freaky shadows... i hope), the third pic is a wip sneak peek at a traitor guard hellhound tank which I'll probably name a Cerberus tank (color scheme is temporary).

Until the next update,
Emperor Protects.

(Click the thumbnails for full versions)
Ingame Imperial Guard Base Civilian Scenery in World Builder
Work In Progress Traitor Cerberus Flame Tank
 
Comments  (10 - 20 of 132)
ApornasPlanet
ApornasPlanet Sep 4 2009, 11:47am says:

Dead?

+1 vote     reply to comment
kenshin620
kenshin620 Aug 12 2009, 12:55am says:

I call dead

0 votes     reply to comment
decnal
decnal Jun 6 2009, 2:07pm says:

i cant wait for this looks amazing

+1 vote     reply to comment
CmD.Sakjo
CmD.Sakjo May 29 2009, 4:02pm says:

still alive...? cuz it looks great

+1 vote     reply to comment
laupiaslammas(FIN)
laupiaslammas(FIN) Apr 5 2009, 5:14am says:

or maybe it takes much time cause there are no large team behind this mod, lets just wait

+1 vote     reply to comment
Henford
Henford Apr 28 2009, 1:08am replied:

We don't have a large team either.

It's no excuse really.

0 votes     reply to comment
ivan89
ivan89 Mar 20 2009, 6:55am says:

yup it seems its dead...or maybe dont got time to updated.

+1 vote     reply to comment
gpm
gpm Mar 16 2009, 8:49am says:

Mod dead??

+1 vote     reply to comment
Henford
Henford Mar 26 2009, 10:51pm replied:

It's more dead than Steve Irwin.

+1 vote     reply to comment
56er
56er Mar 2 2009, 3:44pm says:

Eventhough, with changing the game, and there for the fact that there wont be any space battles anymore, im very happy to see this mod progressing, so keep the good work.
(And make another WH:40K Mod with Space battles please!!!)

+1 vote     reply to comment
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Platform
PC
Developer
Only War Team
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Official Page
Onlywar2.cnc3.net
Release Date
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Real Time Strategy
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