Only War 2 is the follow-up of the CnC Generals: Zero Hour Total Conversion Only War.
Only War 2 will include space battles and ground combat.
The four first factions will be: the ruinous power Chaos, the mystical metal skeletons known as the Necrons, the elite Space marines and of course the Hammer of the Emperor the Imperial Guard.
We currently would like to hear from people who would want to help us out in any way, if you are one of those people, head over to our forums and post about what you can help out with.
Forums: Forums.revora.net
3 comments by Boomerang_Python on Oct 3rd, 2009 digg this super bookmark
Good day, ladies and gentlemen.
You thought we were dead again didn't ya? To be honest I thought so myself for a while there, and when I say we I mean the mod, and when I say the mod, I mean the mod team, and when I say the mod team... uh I mean me? It's been a slow year, as you may have noticed, not much has been going on since the dawn of 2009, but from time to time I've been doing some random work (Only in death does duty end :P).
I've decided to 'reboot' the mod, so I started by just recoding the mod from scratch, even though I had no idea how to code cnc3, but it's coming along fine, ran into a few bumps and stuff but most of it got solved. Currently working on coding in the blasted Basilisk animations that I just cant seem to get working for some reason, also at the same time trying to make it able to deploy with a button press. I've also had big issues trying to do something as simple as add resource generation to a building.
With this reboot I've decided to scrap Necrons as a playable faction because they're just too damn slow and the CnC3 maps are just too damn large and open for them to really work (seeing as they're slow as um well a bloody turtle or something). And instead of Necrons we'll have Traitor guard/Chaos who are much more exciting, and to be fair, easier to balance and easier to play around with.
You will probably see an increase in activity as the end of the year gets closer, for now, have a look at this wip screenshot of an Imperial Guard base (ignore the tiberium, commandbar and crazy hellhound :P), second up are some civilian props and random imperial stuff taken in worldbuilder (hence the freaky shadows... i hope), the third pic is a wip sneak peek at a traitor guard hellhound tank which I'll probably name a Cerberus tank (color scheme is temporary).
Until the next update,
Emperor Protects.
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Boomerang_Python are you still working on your mod?
Yeah still slugging away, not as often as I used to but I try to mod as often as I can, at the moment it's basically just me working on the mod, with the exception of members waking up from their hibernation from time to time to help me out.. but by god I will have this mod released eventually :P
The next couple of months might see an increase in activity.
technicly it takes alot of guts to make a DoW mod this close to DoW 2's release Febuary 1st otherwise good luck and great job
DAWN OF WAR 2 IS COMEING OUT THEN omg.....
Well I'm, gonna get DoW2 and this mod; the only reason I wouldn't get onlywar2 would be if the guys put unit caps on everything like relic's boys seem to love doing... :P
Forgot ?
Will the chaos space marines be a playable faction
wow! this mod looks like it rules!
it would be cool if ths mod was made for World in Conflict
This game looks really good, and it seems to compliment the large-scale battles that the tabletop original provided.