This map pack contains: jkg_coruscant_lower, jkg_spaceport, and jkg_taris. The launcher will normally download these files for you, however, if you use...
Either by luck, or wisdom, you've arrived at the website of the biggest, most extensive and evolving mod ever made for a Star Wars game. Welcome to choices, welcome to adventures! Welcome; to Jedi Knight Galaxies©, a free modification for Ravensoft’s Q3-based game, Jedi Knight: Jedi Academy.
With new models, animations, maps, music, and naturally including an all new exciting plotline, all backed up by extreme amounts of coding. As far as a total conversion goes, we prefer to call JKG a game, more than a mod. Except for the fact that we want to bring you all this, completely free of charge!
Welcome to Jedi Knight Galaxies, where we break the limits!
Hey everyone quick news update. Jkgalaxies.com is back online, it has been disabled for a few days due to the fact that we used up our monthly bandwidth allowance during the Launcher Test. Oops. You guys broke it! Good job, that's what these tests are for. As a result, we're currently working on finding some alternate file hosting solutions. Apparently we'd need about 250GB a month (at least), and finding this for free is proving to be a bit of a challenge. We have some promising ideas though for that and I hope to have some more news for everyone come mid-august. Because we don't want to exceed our bandwidth again, I've temporarily disabled the launcher so you won't be able to install JKG using it. However, you are welcome to use our temporary direct file install here: https://www.dropbox.com/s/shpnipvkbuz5uhi/JKG_3-10-2014.zip and then edit the launcher's ini config file if you want to use the launcher to play.
Basically if you're installing for the first time what you'll do is download the manual zip folder install. Extract it, then move the extracted contents to where you want to install (eg: c:\program files\JKG\)
Then, after installing the launcher you'll need to edit the Settings.ini file located in the same file as the JKGLauncher.exe
Here is a sample of what those settings should look like if you've never installed using the launcher before:
Simply adjust the paths to point to the correct locations on your machine. The JKG install path is where JKG is installed (where you put the contents of the zip folder), while the JKA install path is where you have Jedi Academy installed (shouldn't be the same). Media path is where you want screenshots and so forth stored. Keep in mind that this is very hacky and you don't normally have to do this with the launcher, it is just if you would like to continue testing it while we have the install packages disabled.
Thanks for your patience and support, we look forward to seeing you in game!
Also a special remark of thanks to NightCrawler for his support during this time and for his assistance writing this post.
Highest Rated (4 agree) 10/10
The best mod for JKA, I mean that literally, this mod overhauls a game that I thought would never, ever be overhauled, the gun combat is awesome :D .
Dec 5 2012, 3:24pm by Dark_Ventus