Either by luck, or wisdom, you've arrived at the website of the biggest, most extensive and evolving mod ever made for a Star Wars game. Welcome to choices, welcome to adventures! Welcome; to Jedi Knight Galaxies©, a free modification for Ravensoft’s Q3-based game, Jedi Knight: Jedi Academy.

With new models, animations, maps, music, and naturally including an all new exciting plotline, all backed up by extreme amounts of coding. As far as a total conversion goes, we prefer to call JKG a game, more than a mod. Except for the fact that we want to bring you all this, completely free of charge!

Welcome to Jedi Knight Galaxies, where we break the limits!

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The 509 Bandit

1 year ago News 0 comments

Hey everyone quick news update. Jkgalaxies.com is back online, it has been disabled for a few days due to the fact that we used up our monthly bandwidth allowance during the Launcher Test. Oops. You guys broke it! Good job, that's what these tests are for. As a result, we're currently working on finding some alternate file hosting solutions. Apparently we'd need about 250GB a month (at least), and finding this for free is proving to be a bit of a challenge. We have some promising ideas though for that and I hope to have some more news for everyone come mid-august. Because we don't want to exceed our bandwidth again, I've temporarily disabled the launcher so you won't be able to install JKG using it. However, you are welcome to use our temporary direct file install here: Dropbox.com and then edit the launcher's ini config file if you want to use the launcher to play.

Basically if you're installing for the first time what you'll do is download the manual zip folder install. Extract it, then move the extracted contents to where you want to install (eg: c:\program files\JKG\)

Then, after installing the launcher you'll need to edit the Settings.ini file located in the same file as the JKGLauncher.exe

Here is a sample of what those settings should look like if you've never installed using the launcher before:

Simply adjust the paths to point to the correct locations on your machine. The JKG install path is where JKG is installed (where you put the contents of the zip folder), while the JKA install path is where you have Jedi Academy installed (shouldn't be the same). Media path is where you want screenshots and so forth stored. Keep in mind that this is very hacky and you don't normally have to do this with the launcher, it is just if you would like to continue testing it while we have the install packages disabled.

Thanks for your patience and support, we look forward to seeing you in game!
Also a special remark of thanks to NightCrawler for his support during this time and for his assistance writing this post.

Launcher Testing Begins

Launcher Testing Begins

1 year ago News 5 comments

Hey everybody, Darth Futuza here with some good news: after many long w̶e̶e̶k̶s̶ months of procrastination I’ve finally finished fixing the Jedi...

JKG Assets Available on Google Drive

JKG Assets Available on Google Drive

1 year ago News 3 comments

We were running on the idea that we'd be able to get the game up and running again a lot faster. Unfortunately this was not the case and in that time...

News Update

News Update

2 years ago News 5 comments

What we've been up to lately - player models, new renderer, sabers... :)

New Website + Current Situation

New Website + Current Situation

2 years ago News 0 comments

Our new website is live and lots of awesome changes are imminent!

RSS feed Downloads
JKG Additional Maps Pack

JKG Additional Maps Pack

1 year ago Multiplayer Map 1 comment

This map pack contains: jkg_coruscant_lower, jkg_spaceport, and jkg_taris. The launcher will normally download these files for you, however, if you use...

Jedi Knight Galaxies Launcher

Jedi Knight Galaxies Launcher

1 year ago Installer Tool 18 comments

The JKG Launcher is an update program used to get new content and patch your game, as well as adjust several game settings before entering the game (such...

Jedi Knight Galaxies Pazaak Guide

Jedi Knight Galaxies Pazaak Guide

3 years ago Guides 2 comments

Almost 3 years ago we promised a comprehensive guide to playing Pazaak. I noticed this and remembered that it had never been given out publicly. So here...

Post comment Comments  (0 - 10 of 937)
NihilusDarth Aug 8 2015 says:

who can give me this music in the launcher?

+1 vote     reply to comment
elek2008 Jul 22 2015 says:

anyone else see a line of imageshack boxes going straight down the page?

+1 vote     reply to comment
InvertedInvert Aug 9 2015 replied:


+1 vote     reply to comment
NexarHD Mar 31 2015 says:

Hey, Is the game still playable at this time?

+1 vote     reply to comment
Executor-64- May 13 2015 replied:

would also like to know this

+1 vote     reply to comment
501stMedicKix Dec 22 2014 buried:



-5 votes     reply to comment
electrino Dec 26 2014 replied:

Well that's the kind of motivation they needed, but it's too late now, brah :D

+4 votes     reply to comment
501stMedicKix Dec 26 2014 buried:



-7 votes     reply to comment
Stoiss Dec 7 2014 says:

JKG is no longer in DEV. and there for is dead.
Thx for the support over the years to all does who follow JKG.

Time has change a lot for us all. jkas full Source was release and JKG merge to that engine instead. but after that it all died with us all. not that the OpenJK is bad at all. but we wanted to get Rend2 in our hands and the dev on it is going slowly. and a lot of us had real life stuff to take care of also, and there for do we not have time and motivation to go on with JKG anymore.

The JKG source code is Full open Source so for does who like to look in to it and use our stuff is welcome as long the credits is giving.

assets use is also allow but ask for permission to use its stuff from the dev who maked it or leave credits to does who was a part of the team in the credit list of you mod/assets and it all should be good.

//Stoiss ex JKG Dev

+2 votes     reply to comment
Guest Dec 11 2014 replied:

I was trying to contact any of developers but there was no response on irc. I believe there are others like me who would like to continue working on this project but never got the chance to contact you. Its a shame that this is now dead.

+2 votes     reply to comment
electrino Dec 9 2014 replied:

Holy crap, this is bad. :(

+3 votes     reply to comment
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Star Wars: Jedi Academy
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Release date
Released 2012
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55 votes submitted.

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Highest Rated (4 agree) 10/10

The best mod for JKA, I mean that literally, this mod overhauls a game that I thought would never, ever be overhauled, the gun combat is awesome :D .

Dec 5 2012 by Dark_Ventus

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