Either by luck, or wisdom, you've arrived at the website of the biggest, most extensive and evolving mod ever made for a Star Wars game. Welcome to choices, welcome to adventures! Welcome; to Jedi Knight Galaxies©, a free modification for Ravensoft’s Q3-based game, Jedi Knight: Jedi Academy.

With new models, animations, maps, music, and naturally including an all new exciting plotline, all backed up by extreme amounts of coding. As far as a total conversion goes, we prefer to call JKG a game, more than a mod. Except for the fact that we want to bring you all this, completely free of charge!

Welcome to Jedi Knight Galaxies, where we break the limits!

Jedi Knight Galaxies read more about

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2 comments by PanderingPande on Dec 30th, 2013

We were running on the idea that we'd be able to get the game up and running again a lot faster. Unfortunately this was not the case and in that time, the assets have been unavailable to the public. We've rectified that now and the assets are now on the GitHub along with the code. 
A second repo will be created to hold source files such as models, .psds, .maps, etc. 
Previously, we were expecting people to contribute to our source code but because there were no assets available, the game was untestable, so no such contributions could be made. 
To grab the game assets, just clone the repo here: Github.com
Apologies for the large download. A third repo may be made to store the assets alone if this becomes too much of a problem.

Edit: Assets have been moved to a Google Drive instead! To make changes or additions to the game yourself, simply login and click Add to Drive, make your changes, and submit a zip file with your changed files (please upload off-site somewhere like wikiupload, megashare, or your own cloud storage) at our Contribute forum.

In the near future I will be making a more official page on our site with instructions on how to get binaries for the game, how to compile the game yourself, and grabbing the assets as well as contributing your own assets.

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Jedi Knight Galaxies Pazaak Guide

Jedi Knight Galaxies Pazaak Guide

Aug 20, 2012 Guides 2 comments

Almost 3 years ago we promised a comprehensive guide to playing Pazaak. I noticed this and remembered that it had never been given out publicly. So here...

Post comment Comments  (50 - 60 of 800)
Guest Aug 25 2013, 1:49am says:

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O_Knight Aug 23 2013, 4:10pm says:

I'm still waiting for this MOD! :D

+2 votes     reply to comment
Darth_Futuza Aug 29 2013, 9:37am replied:

Thanks for the continued patience, be assured we're still working on it.

+2 votes     reply to comment
PanderingPande Aug 23 2013, 10:52pm replied:

Thanks for your enthusiasm! :D As repeated a dozen times all over here, check out the new site and subscribe for an email update when the game is available again. :)

+3 votes     reply to comment
Guest Aug 18 2013, 12:13pm says:

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Darth_Futuza Aug 29 2013, 9:37am replied:

I wish it were. Unfortunately it will take more time then we want to get to that point. Switching to OpenJK engine and C++ has taken a lot of work.

+1 vote     reply to comment
Stoiss Aug 18 2013, 3:19pm replied:

it is not :) we are in phase 1.4 atm and it will be that for some time now as we need to clean and fix some stuff :)

+2 votes     reply to comment
JohnGWolf Jul 21 2013, 3:57pm says:

Concept Art
Applicants must have a general idea of painting, sketching, or creating
artwork which is both technically acceptable in the engine and able to
be entered into the game. Experience in programs such as Adobe Photoshop
is nice, but not required.

I'm interested.
You can find me on FB and deviantart

+1 vote     reply to comment
PanderingPande Jul 28 2013, 2:21am replied:

Stunning work! Looking forward to your app

+1 vote     reply to comment
Darth_Futuza Jul 22 2013, 10:02am replied:

Hey JohnGWolf, thanks for your interest, create a forum account on our site and then post your application following these guidelines:


+1 vote     reply to comment
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Released Sep 15, 2012
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Highest Rated (4 agree) 10/10

The best mod for JKA, I mean that literally, this mod overhauls a game that I thought would never, ever be overhauled, the gun combat is awesome :D .

Dec 5 2012, 3:24pm by Dark_Ventus

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