Either by luck, or wisdom, you've arrived at the website of the biggest, most extensive and evolving mod ever made for a Star Wars game. Welcome to choices, welcome to adventures! Welcome; to Jedi Knight Galaxies©, a free modification for Ravensoft’s Q3-based game, Jedi Knight: Jedi Academy.

With new models, animations, maps, music, and naturally including an all new exciting plotline, all backed up by extreme amounts of coding. As far as a total conversion goes, we prefer to call JKG a game, more than a mod. Except for the fact that we want to bring you all this, completely free of charge!

Welcome to Jedi Knight Galaxies, where we break the limits!

Jedi Knight Galaxies read more about

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Launcher Updates Test GLM Working in modview! Elbow joint deformation
Blog RSS Feed Report abuse Latest News: Launcher Testing Begins

5 comments by Darth_Futuza on Jun 24th, 2014

Hey everybody, Darth Futuza here with some good news: after many long w̶e̶e̶k̶s̶ months of procrastination I’ve finally finished fixing the Jedi Knight Galaxies Launcher.  This represents a pretty cool milestone for JKG, as we now have a way to continually push new content to users and have a way of getting it updated automatically whenever we release a new patch.  It was a lot of fun learning more about the Qt C++ library, and a bit frustrating, but the result is very much worth it.

You can read the full article here: Jkgalaxies.com

If you'd like to participate in our alpha test, please join us on IRC and get a link to the download ( Jkgalaxies.com ), we'll begin an open-beta test of the launcher next week if you'd rather wait.

Thanks for your patience and support guys!

EDIT: Hey guys, launcher download is now available on moddb as we enter the beta-testing phrase!  Get it here: Moddb.com

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Jedi Knight Galaxies Launcher

Jedi Knight Galaxies Launcher

Jul 1, 2014 Installer Tool 11 comments

The JKG Launcher is an update program used to get new content and patch your game, as well as adjust several game settings before entering the game (such...

Jedi Knight Galaxies Pazaak Guide

Jedi Knight Galaxies Pazaak Guide

Aug 20, 2012 Guides 2 comments

Almost 3 years ago we promised a comprehensive guide to playing Pazaak. I noticed this and remembered that it had never been given out publicly. So here...

Post comment Comments  (50 - 60 of 884)
Guest Jul 13 2014, 12:51am says:

This comment is currently awaiting admin approval, join now to view.

|NightCrawler| Jul 13 2014, 8:05pm replied:

Since JKG is still in development, there are no ETA's as when the full release or any updates will come out.

+1 vote     reply to comment
|NightCrawler| Jul 11 2014, 11:40pm says:

It just occurred to me that if the launcher isn't working atm, then none of you would be able to download the game so, I thought it would be smart to link to the manual install of JKG.
So here it is: Dropbox.com

After download is complete, just extract the folder and then copy over your base assets0-4 pk3s into JKG’s base folder.

To play just double click on the jkgalaxies.x86.exe or use a batch (don’t use +fs_game JKG anymore). If you don’t see any servers in the list, try and connect to the official dev server by opening up the console and typing “connect″.

+1 vote     reply to comment
|NightCrawler| Jul 11 2014, 11:15pm says:

Have no fear everybody. If you can't connect to the website and/or are unable to launch the game through the launcher, it is due to the fact that the website has reached its bandwidth limit. Everything should be back up in working order in no time! While you wait, if you need help with anything or just wanna chat about things, head on over to the IRC @ Server: irc.arloria.net Channel: #JKGalaxies , I'll be on there almost 24/7! ^^

+1 vote     reply to comment
Bobiness Jul 9 2014, 7:29pm says:

I reinstalled the mod correctly but I still get the missing text problem alongside the couldn't load maps JKG_spaceport.bsp error. This is about the fourth time I reinstalled the mod.

+1 vote     reply to comment
Darth_Futuza Jul 9 2014, 7:49pm replied:

Hop on the IRC, and I'll see if we can figure out what is going on. Jkgalaxies.com

+1 vote     reply to comment
the_true_raven Jul 9 2014, 10:17am says:

I'm getting some CL_parce error or whatnot when I try to load a level that has players.
Also, I've loaded an empty team-dm level, chose a class, got a gun. Then I restarted the level through modifying video options, and my gun disappeared! Is it a glitch or something?
Also, the character creation button, in the main menu, doesn't work, it a glitch, or the feature's not yet available?

+1 vote     reply to comment
Darth_Futuza Jul 9 2014, 7:11pm replied:

CL_Parse error occurs when you attempt to join a non-jkg server. This is a bug, because we haven't yet fixed the way the server list displays (it is only suppose to show JKG servers).

If you do a vid_restart, your inventory data will reset, again another bug that hasn't been fixed yet.

+1 vote     reply to comment
the_true_raven Jul 9 2014, 10:48am replied:

scratch that - any level\ server that's not the official server.

+1 vote     reply to comment
Darth_Futuza Jul 7 2014, 11:45pm replied:

Hi there MR.help, did you use the launcher to install? Also, what version of the launcher are you using? Finally do you have jkg_spaceport.pk3 inside of GameData/base/ ?

+1 vote     reply to comment
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Released Sep 15, 2012
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Highest Rated (4 agree) 10/10

The best mod for JKA, I mean that literally, this mod overhauls a game that I thought would never, ever be overhauled, the gun combat is awesome :D .

Dec 5 2012, 3:24pm by Dark_Ventus

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