Either by luck, or wisdom, you've arrived at the website of the biggest, most extensive and evolving mod ever made for a Star Wars game. Welcome to choices, welcome to adventures! Welcome; to Jedi Knight Galaxies©, a free modification for Ravensoft’s Q3-based game, Jedi Knight: Jedi Academy.

With new models, animations, maps, music, and naturally including an all new exciting plotline, all backed up by extreme amounts of coding. As far as a total conversion goes, we prefer to call JKG a game, more than a mod. Except for the fact that we want to bring you all this, completely free of charge!

Welcome to Jedi Knight Galaxies, where we break the limits!

JKHub Forums

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS Articles

Hello ModDB, long time no see! If you haven't been following us on the JKHub Forums, it has probably been a long time since you've heard anything from Jedi Knight Galaxies. In which case, we have really big exciting news. The latest version, (v1.3) which includes things like shields, armor, a revamped ammo system, jetpacks, consumable items, a new damage system, new weapons, and much more is about to be released. We've been putting a ton of work into getting all those bugs worked out and the new features ready to rumble!

In order to celebrate the new release, and help us do a sanity check we'll be running a scrimmage match (this will be the 3rd one now) to help us test the balance and find any bugs we missed. We need your feedback! We're inviting all who are interested to come join us for the event. You can find more information about it here.

If you're new to Jedi Knight Galaxies, welcome! We're glad to have you. JKG is our passion project and a game we hope you'll enjoy. To our previous fans, we want to let you know we're still working on our beloved project and are looking forward to your response to the newest version. We'll have more news soon and will try to update ModDB more frequently in the future. However, if you want the very latest news - jump on our discord and chat with us anytime.

Many of you are probably wondering what most of us are up to. Here are some of the things we've been working on. eezstreet has refactored and rewritten a ton of code to help prepare for v1.3 and implementing some new systems, and the rest of us have also been busy. Here's some brief teases of what we're working on:

  • Ammo - Ammo is now purchasable and customizable, there are different varieties and uses that vary from weapon to weapon. If you run out of ammunition, you can buy more in the shop.
  • Damage Types - There are now several different types of damage you can receive instead of one generic damage type. Take blaster damage, or damage from slugthrowers, grenades do different types of damage, and flame throwers do flame damage, etc. Each has its advantages and quirks and interplay with other damage types to create a variety of strategy. This include things like poison and bleeding debuffs (more below)!
  • Jetpacks - The original Jedi Academy jetpack system has been completely replaced with a new system and jetpacks have been added to the shops. Fly around, or get a boost to hard to reach places and take advantage of the map terrain to overcome the enemy team.
  • Shields - Shields are here! (This is my favorite part). Shields act as a scapegoat, standing between you and certain harm. Beware though, after being overloaded with enough damage (dependent on a capacity unique to each shield item), the shield will no longer protect you until its able to recharge. Shields are not effective against all types of damage, but in general will offer a much better chance of avoiding death.
  • Armor - No longer merely cosmetic, armor will help reduce damage taken when worn. Different portions will protect different parts of your body. eg: Helmets reduce head shot damage, while torso reduces torso damage, etc.
  • Debuff/Buffs - You can be lit on fire, poisoned, bleed, stunned, frozen, etc. Debuffs last for a few seconds and usually have two parts: damage, and some sort of effect. For example being frozen, will do damage to you over time, but also prevents you from moving. The way damage over time works has been completely revamped in order to provide functionality for LMO features in versions to come and make it easier to implement new buffs.
  • Consumables - Grenades are now consumable items and are much more cheaply available in the shops giving you more incentive to buy and use them to your advantage. Other consumables such as bacta are also available for your use.

Much much more will also be featured in v1.3, hope you're as excited as we are! Be on the watch for the new release in January, and more news soon!

See y'all soon,
Darth Futuza

The 509 Bandit

The 509 Bandit

News

Hey everyone quick news update. Jkgalaxies.com is back online, it has been disabled for a few days due to the fact that we used up our monthly bandwidth...

Launcher Testing Begins

Launcher Testing Begins

News 5 comments

Hey everybody, Darth Futuza here with some good news: after many long w̶e̶e̶k̶s̶ months of procrastination I’ve finally finished fixing the Jedi...

JKG Assets Available on Google Drive

JKG Assets Available on Google Drive

News 3 comments

We were running on the idea that we'd be able to get the game up and running again a lot faster. Unfortunately this was not the case and in that time...

News Update

News Update

News 3 comments

What we've been up to lately - player models, new renderer, sabers... :)

RSS Files
Jedi Knight Galaxies Serverside 1.2.2

Jedi Knight Galaxies Serverside 1.2.2

Server 5 comments

Jedi Knight Galaxies is an open-world, large multiplayer online first person shooter roleplaying game (LMOFPSRPG). In Phase 1: Versus, the Player versus...

Jedi Knight Galaxies Launcher [Defunct]

Jedi Knight Galaxies Launcher [Defunct]

Installer Tool 23 comments

The JKG Launcher is an update program used to get new content and patch your game, as well as adjust several game settings before entering the game (such...

Jedi Knight Galaxies Pazaak Guide

Jedi Knight Galaxies Pazaak Guide

Guides 1 comment

Almost 3 years ago we promised a comprehensive guide to playing Pazaak. I noticed this and remembered that it had never been given out publicly. So here...

Comments  (0 - 10 of 958)
Darth_Futuza Creator
Darth_Futuza

Hello MODDB, we'll make a proper announcement when the next version (1.3.18) is ready for testing, you can get the preview version here: Jkhub.org let us know if you have any problems, looking forward to seeing you in game.

Reply Good karma+1 vote
Guest
Guest

So, to install it, do I need server side download?

Reply Good karma Bad karma+1 vote
Darth_Futuza Creator
Darth_Futuza

I've also updated the steam install tutorial video for the current version of the game (1.3.18), so feel free to watch that (check the tutorials section of moddb for the video).

Reply Good karma+1 vote
Darth_Futuza Creator
Darth_Futuza

The easiest way to get JKG's latest version is to grab this version here: Jkhub.org We're still in the processing of finishing up v1.3 for a stable release on ModDB, but you can get the preview build there. (It comes with the serverside).

Reply Good karma+1 vote
Guest
Guest

hey Futuza, I have a pitch for a singleplayer expansion for the game. Do you have an email address to discuss this more?

Reply Good karma Bad karma+1 vote
Darth_Futuza Creator
Darth_Futuza

I do, but it would probably be best to put something like that here: Jkhub.org that way the other devs will see it too. Otherwise just send me a PM. I'm also much more frequently on our discord.

Reply Good karma+1 vote
Darth_Futuza Creator
Darth_Futuza

Hello ModDB, a 4th scrimmage match is happening. Join us to test the new version, sign up here: Jkhub.org

Reply Good karma+1 vote
Darth_Futuza Creator
Darth_Futuza

Hello everyone. A preview version of v1.30 is available here: Jkhub.org if you would like to try it out before the upcoming scrimmage match.

Reply Good karma+1 vote
Darth_Futuza Creator
Darth_Futuza

There's still people playing the scrimmage match now, jump on!

Reply Good karma+1 vote
Darth_Futuza Creator
Darth_Futuza

Hello everyone, it has been a while hasn't it? Well, I have good news. With more free time on our hands than normal, we've been busy getting a new version (v1.3) ready for next month. Most development work has been completed, and we're working on ironing out a few last features and some bugs. To help test out the new version we're holding a scrimmage match for everyone to try it out and help get your feedback. More information on the match and how you can sign up is available on the forums here: Jkhub.org

Also, I want to apologize that we just don't update the ModDB page enough, we'd like to, but with this being a hobby project and done in our spare time we need as much time as we can working on the actual project instead of updating every form of social media. That said, I'd like to remind everyone we regularly post frequently to the JKHUB Forums in the Jedi Knight Galaxies section and that is one of the best ways of learning more about the project and getting the latest news. We also have a Discord if you'd like to chat with us or meet other JKG fans: Discord.gg

PS I'm planning on updating the ModDB page soon with some news and fixing some layout problems, but this may not happen until v1.3.0 has been released. Thanks again for your interest!

Reply Good karma+2 votes
Doyle_138
Doyle_138

It is really nice to see this going again. I was pretty impressed by the quality of the first release.

Reply Good karma Bad karma+1 vote
Darth_Futuza Creator
Darth_Futuza

Thanks, we appreciate the feedback, we hope you like the new stuff.

Reply Good karma+1 vote
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Star Wars: Jedi Academy
Developer
Contact
Send Message
Homepage
Jkgalaxies.net
Release date
Mod watch
Follow
Share
Community Rating

Average

9.2

54 votes submitted.

You Say

-

Ratings closed.

Highest Rated (5 agree) 10/10

The best mod for JKA, I mean that literally, this mod overhauls a game that I thought would never, ever be overhauled, the gun combat is awesome :D .

Dec 5 2012 by DarkVentus

Style
Genre
Role Playing
Theme
Sci-Fi
Players
Multiplayer
Embed Buttons
Link to Jedi Knight Galaxies by selecting a button and using the embed code provided more...
Jedi Knight Galaxies
Statistics
Last Update
Watchers
699 members
Files
3
Articles
41
Reviews
15