This Mod aims to replace nearly all in-game textures (which are quite low res compared to the textures in games nowadays) with improved hi-rez textures faithful to the original style of the game and/or with custom textures all of 2 times (some even 8! times) the original size. It is perfectly safe and very easy to install or uninstall from your system because it will not alter the files in your installation folder directly.
More detailed instructions will be included in the release(s).
NOTE: This mod will not improve meshes or models, it is merely a texture mod. Also the id tech 3 egine does not support normal-maps, so please don't request me doing those, it's not possible for me, only someone who knows how to compile maps and how to write shaders for this game can achieve a somehow normal-map-like effect by baking the normals into the lighting of the map, as i've read somewhere.
I do not have the resources to test my mod on different systems apart from my gaming rig, so if someone would kindly help and post his system specs and the framerate or general performance when using my mod i can provide minimum spec info for other players. Now I don't think you need a strong pc for this to work fluently, but your graphics card should probably have 128 megs of ram. but this is just an assumption!
If there is someone who has experience with the id tech 3 engine and its modelling tools and would like to help and take this mod on a new level - please contact me, i'm quite positive on improving the models and meshes too which would then be a total cosmetic overhaul mod improving all graphics throughout the game.
The 0.3 release is a combined pack including all other packs released prior to version 0.3.
I recommend downloading 0.3 + 0.3h & 0.3.1b (the newest release) instead of the seperate packs for the full experience. It is very big but recommended for download!
DELETE ALL OTHER PACKS WHEN USING THE v.0.3 + 0.3h & 0.3.1b!!
I will upload each modded level as a single file aswell as combined in a mega-pack because that final release will probably take up a lot of space, 1 gig or more.
Info for fellow modders: Some raw Textures come from Mayang's free Texture site at Mayang.com. Every texture included in the mod is either heavily altered, custom made or an altered version of the original textures. Of course I permit usage of all of my custom made textures in any altered form in other packs and/or mods as far as it is no-profit and combined with proper credit to Mayang (?) and me. :D This does not apply to the altered original textures - credit and thanks to Raven for those!
Update 4th April 2015
Some have reported issues with missing environment textures of the Hoth-level retexture. This is a fix for that issue but the pack also includes some more improvements.
The problem was solved similar to the fix of the Chandrilla-level, by resizing the huge 8192px textures down to 4096px (plus improving on the realism and making the textures more fitting the Hoth we all know from The Empire Strikes Back). Also I fixed some tiling issues which were still present on the ground texture of the first retexture of Echo base. This is an addition to Full Version 0.3 and 0.3.1b, so please use all three packs together for the best experience, I put the links at the end of this article.
Some Impressions:
IMPORTANT! Please download the packs and install by unzipping to >your JKA directory</gamedata/base aswell as deleting pack 0.3.1! If you already have other packs of my mod installed please delete all prior to build 0.3! This ensures every texture will be displayed properly.
I wish you all a nice week!
Please follow my mod for further updates!!
As always I want to point out that feedback helps a lot in improving this mod even further! The Jedi Academy Texture Overhaul
Have fun!!
Mr.Zz
Nobody enjoys downloading huge files, right? Update 0.3.1b is uploaded and it's smaller than ever before! Better compression, HQ and Lite-versions, updated...
Nobody enjoys downloading huge files, right? Update 0.3.1b is ready and it's smaller than ever before! Better compression, updated textures and some other...
I just finished the retexture of the Chandrilla level. It's already uploaded and authorized, so feel free to download it immediately ;)
I am currently working on retexturing the Chandrilla level. It's turning out great!
This is a highly recommended fix for the "Hoth" level retexture. Some have reported Issues with the giant environment textures missing in the Hoth1 and...
This is the High-Quality version of the reworked and highly improved Chandrilla "Rift" level retexture. It is compressed with no visual quality loss...
This is the light version of the reworked and highly improved Chandrilla "Rift" level retexture. It has higher compression than the "HQ" version with...
This the archived and now obsolete first retextured "Rift" level on Chandrilla. For more information click on "detail" below. To install extract the downloaded...
This newest addition to the download section of my mod adds one huge new Pack, combining all former packs aswell as two new levels, Vjun and the merchant...
This newest addition to the download section of my mod adds one huge new level retexture: Taspir!! for more information click on "detail" below. To install...
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Great mod(s), a must have for me, but there is a tiny bit of an issue. The textures/danger/monitor.png file, namely. When using the addon, this texture file is not found by the game, and as a result, certain computer screens inside the half of the crashed merchant ship on t1_danger that is closer to the player's starting location, appear as missing textures. I checked - the addon does contain the file, so there must be something wrong with it. I'm using the v0.3 combined version, downloaded from jkhub.org, since then I already downloaded 0.3.1b HQ, and the hoth fix, but neither had an effect on the issue.
Edit: I fixed the issue by exporting the file, opening it with Gimp, re-saving it, and then placing the re-saved file back into the addon.
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I'm really looking forward to the release of this house.
I'm a bit confused with all the various releases.
Is the version posted on jkhub org the latest ?
'The Jedi Academy Texture Overhaul Full v0.3'
ie:(JKA_Tex_Overhaul_0.3.pk3.zip - 1.86gb)
If not ,what files do i need from here on Moddb to bring it up-to-date ?
Is it :
JKA Texture Overhaul v.0.3.1b_Chandrilla_HQ
+
JKA Texture Overhaul v.0.3.h_Hoth_fix
?
I've never hit the download button so fast. Just gave me another reason to play Star Wars Jedi Academy, not that there wasn't any in the first place.
Thank you so much for this great comment! Have fun with it, this game raelly is a evergreen, right?
Yeah, it sure is.
You know somethings wrong when you're trying to show off screens and the old game looks better, lmao!
Hey, thanks for the feedback! Yes I admit that some replacements back in the day didn't turn out as great as i wanted them to be, though a lot of things have changed since i last actively worked on the mod, and I'm hoping to find some time soon to rethink my approach and also "maybe" come up with real rendering improvements.
Anyway, feedback always appreciated!