Jedi Academy is a great Game but since it is from 2003, the graphics need an overhaul - for that the fan of the force may have the best gaming experience possible!

So what does this mod do?

This Mod aims to replace nearly all in-game textures (which are quite low res compared to the textures in games nowadays) with improved hi-rez textures faithful to the original style of the game and/or with custom textures all of 2 times (some even 8! times) the original size. It is perfectly safe and very easy to install or uninstall from your system because it will not alter the files in your installation folder directly.
More detailed instructions will be included in the release(s).

: This mod will not improve meshes or models, it is merely a texture mod. Also the id tech 3 egine does not support normal-maps, so please don't request me doing those, it's not possible for me, only someone who knows how to compile maps and how to write shaders for this game can achieve a somehow normal-map-like effect by baking the normals into the lighting of the map, as i've read somewhere.

Why you no help??

I do not have the resources to test my mod on different systems apart from my gaming rig, so if someone would kindly help and post his system specs and the framerate or general performance when using my mod i can provide minimum spec info for other players. Now I don't think you need a strong pc for this to work fluently, but your graphics card should probably have 128 megs of ram. but this is just an assumption!

If there is someone who has experience with the id tech 3 engine and its modelling tools and would like to help and take this mod on a new level - please contact me, i'm quite positive on improving the models and meshes too which would then be a total cosmetic overhaul mod improving all graphics throughout the game.

This is my first mod project, all done on my own so far, so I hope people will like it and use it.


The 0.3 release is a combined pack including all other packs released prior to version 0.3.
I recommend downloading 0.3 + 0.3h & 0.3.1b (the newest release) instead of the seperate packs for the full experience. It is very big but recommended for download!

I will upload each modded level as a single file aswell as combined in a mega-pack because that final release will probably take up a lot of space, 1 gig or more.

Have fun!

Info for fellow modders: Some raw Textures come from Mayang's free
Texture site at Every texture included in the mod is either heavily altered, custom made or an altered version of the original textures. Of course I permit usage of all of my custom made textures in any altered form in other packs and/or mods as far as it is no-profit and combined with proper credit to Mayang (?) and me. :D This does not apply to the altered original textures - credit and thanks to Raven for those!

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Hoth_0.3h_Comparison Hoth_0.3h_Comparison Hoth_0.3h_Comparison
Blog RSS Feed Post news Report abuse Latest News: Hot(h)fix!

2 comments by Mr.Zz on Apr 3rd, 2015

Update 4th April 2015


Patch 0.3.h is ready - texture glitches begone!

Some have reported issues with missing environment textures of the Hoth-level retexture. This is a fix for that issue but the pack also includes some more improvements.

The problem was solved similar to the fix of the Chandrilla-level, by resizing the huge 8192px textures down to 4096px (plus improving on the realism and making the textures more fitting the Hoth we all know from The Empire Strikes Back). Also I fixed some tiling issues which were still present on the ground texture of the first retexture of Echo base. This is an addition to Full Version 0.3 and 0.3.1b, so please use all three packs together for the best experience, I put the links at the end of this article.

Some Impressions:








PATCH 0.3h:

JKA Texture Overhaul v.0.3.h_Hoth_fix


PACK 0.3:

The Jedi Academy Texture Overhaul v.0.3 Combined

PACK 0.3.1b HQ:

JKA Texture Overhaul v.0.3.1b_Chandrilla_HQ

OR PACK 0.3.1b Lite:

JKA Texture Overhaul v.0.3.1b_Chandrilla_Lite

IMPORTANT! Please download the packs and install by unzipping to >your JKA directory</gamedata/base aswell as deleting pack 0.3.1! If you already have other packs of my mod installed please delete all prior to build 0.3! This ensures every texture will be displayed properly.

I wish you all a nice week!
Please follow my mod for further updates!!
As always I want to point out that feedback helps a lot in improving this mod even further! The Jedi Academy Texture Overhaul
Have fun!!

Downloads RSS Feed Upload file Latest Downloads
JKA Texture Overhaul v.0.3.h_Hoth_fix

JKA Texture Overhaul v.0.3.h_Hoth_fix

Apr 1, 2015 Patch 1 comment

This is a highly recommended fix for the "Hoth" level retexture. Some have reported Issues with the giant environment textures missing in the Hoth1 and...

JKA Texture Overhaul v.0.3.1b_Chandrilla_HQ

JKA Texture Overhaul v.0.3.1b_Chandrilla_HQ

Mar 23, 2015 Full Version 0 comments

This is the High-Quality version of the reworked and highly improved Chandrilla "Rift" level retexture. It is compressed with no visual quality loss...

JKA Texture Overhaul v.0.3.1b_Chandrilla_Lite

JKA Texture Overhaul v.0.3.1b_Chandrilla_Lite

Mar 23, 2015 Full Version 0 comments

This is the light version of the reworked and highly improved Chandrilla "Rift" level retexture. It has higher compression than the "HQ" version with...

The JKA Texture Overhaul 0.3.1 - Chandrilla--OLD!

The JKA Texture Overhaul 0.3.1 - Chandrilla--OLD!

Jul 27, 2013 Full Version 10 comments

This the archived and now obsolete first retextured "Rift" level on Chandrilla. For more information click on "detail" below. To install extract the downloaded...

The Jedi Academy Texture Overhaul v.0.3 Combined

The Jedi Academy Texture Overhaul v.0.3 Combined

Apr 2, 2013 Full Version 24 comments

This newest addition to the download section of my mod adds one huge new Pack, combining all former packs aswell as two new levels, Vjun and the merchant...

The Jedi Academy Texture Overhaul 0.2.1 - Taspir

The Jedi Academy Texture Overhaul 0.2.1 - Taspir

Mar 19, 2013 Demo 0 comments

This newest addition to the download section of my mod adds one huge new level retexture: Taspir!! for more information click on "detail" below. To install...

Post comment Comments  (0 - 10 of 99)
Guest Apr 29 2015, 4:30pm says:

This comment is currently awaiting admin approval, join now to view.

Mr.Zz Creator
Mr.Zz May 3 2015, 8:23am replied:

Yes, no worries! the mod-file is loaded automatically and temporarily replaces the original textures. Cheers!

+1 vote   reply to comment
Shing Apr 14 2015, 2:20pm says:

Some comparison and gameplay with this mod+SweetFX.

+2 votes     reply to comment
Popche Apr 9 2015, 12:11pm says:

Nice mod!
I was just searching for a mod like this for better graphics since the game is old :)

+2 votes     reply to comment
trancemaster_1988 Apr 3 2015, 6:02pm says:

Really nice work! You don't play Morrowind by any chance? :D

+2 votes     reply to comment
Mr.Zz Creator
Mr.Zz Apr 3 2015, 6:13pm replied:

Thank you! Yes I do and your mod is awesome too!
You are working on that project alone too, right?

+1 vote   reply to comment
trancemaster_1988 Apr 4 2015, 4:00am replied:

Thanks, and I'm glad you like it! Yeah pretty much. I've had some help every now and then, but yeah.

Perhaps you'd be interested in some texture work down the line? (landscape).

+2 votes     reply to comment
Mr.Zz Creator
Mr.Zz Apr 4 2015, 2:13pm replied:

Sure, I'd love to help, just PM me when I'm needed.

+3 votes   reply to comment
ZikShadow Feb 21 2015, 3:14am says:

Some textures in the mod wouldn't work, they either come up as greys in gameplay or straight up crashes the game.

I think it may have to do with me still using XP and all it's oldness.

I am unfortunately unable to upgrade due to the expensiveness of the latest OS, and the fact that i'm living in a place where lots of things are more expensive than they would in other places.

Perhaps when you've finished the mod, you would make a lite version of the mod for the technology-lacking.

Well, anyway, here's what i encounter, and what i did to overcome these issues on the 0.3 and 0.3.1 version.

- monitor.png is shown grey in the Danger map, copying the overhauled texture, pasting it to the original monitor.png, and then saving it to another .pk3 fixes this issue for me.

- Hoth's h_outground.jpg/h_outground_2.jpg/h_outground_3.jpg would show up grey in the map, or crash the game when the map is loaded, changing their sizes to 4096x4096 fixes this issue.

- Rift's rock3.jpg, same as Hoth's problem, same solution.

+2 votes     reply to comment
Mr.Zz Creator
Mr.Zz Feb 21 2015, 11:30pm replied:

Hey ZikShadow, thanks for the great post, these are exactly the solutions I had planned to include. The next release (very likely next month) will come in two version, "Full" and "Lite". The "Lite" version will incorporate those fixes aswell a higher compression for all textures. The "Full" version will retain the huge sizes for those environment textures aswell as visually lossless compression settings for best quality.
Also a single .pk3 will be released with only the 4096x4096 fixes, for those who wan't the better compression as in the "Full" version.

+2 votes   reply to comment
ZikShadow Feb 22 2015, 4:04pm replied:


This mod pretty much is the reason why i'm replaying JA after so long, thank you for this well done work.

+2 votes     reply to comment
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The Jedi Academy Texture Overhaul
The Jedi Academy Texture Overhaul
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3 months ago
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