This Mod aims to replace nearly all in-game textures (which are quite low res compared to the textures in games nowadays) with improved hi-rez textures faithful to the original style of the game and/or with custom textures all of 2 times (some even 8! times) the original size. It is perfectly safe and very easy to install or uninstall from your system because it will not alter the files in your installation folder directly.
More detailed instructions will be included in the release(s).
NOTE: This mod will not improve meshes or models, it is merely a texture mod. Also the id tech 3 egine does not support normal-maps, so please don't request me doing those, it's not possible for me, only someone who knows how to compile maps and how to write shaders for this game can achieve a somehow normal-map-like effect by baking the normals into the lighting of the map, as i've read somewhere.
I do not have the resources to test my mod on different systems apart from my gaming rig, so if someone would kindly help and post his system specs and the framerate or general performance when using my mod i can provide minimum spec info for other players. Now I don't think you need a strong pc for this to work fluently, but your graphics card should probably have 128 megs of ram. but this is just an assumption!
If there is someone who has experience with the id tech 3 engine and its modelling tools and would like to help and take this mod on a new level - please contact me, i'm quite positive on improving the models and meshes too which would then be a total cosmetic overhaul mod improving all graphics throughout the game.
The 0.3 release is a combined pack including all other packs released prior to version 0.3.
I recommend downloading 0.3 + 0.3h & 0.3.1b (the newest release) instead of the seperate packs for the full experience. It is very big but recommended for download!
DELETE ALL OTHER PACKS WHEN USING THE v.0.3 + 0.3h & 0.3.1b!!
I will upload each modded level as a single file aswell as combined in a mega-pack because that final release will probably take up a lot of space, 1 gig or more.
Info for fellow modders: Some raw Textures come from Mayang's free Texture site at Mayang.com. Every texture included in the mod is either heavily altered, custom made or an altered version of the original textures. Of course I permit usage of all of my custom made textures in any altered form in other packs and/or mods as far as it is no-profit and combined with proper credit to Mayang (?) and me. :D This does not apply to the altered original textures - credit and thanks to Raven for those!
Update 4th April 2015
Some have reported issues with missing environment textures of the Hoth-level retexture. This is a fix for that issue but the pack also includes some more improvements.
The problem was solved similar to the fix of the Chandrilla-level, by resizing the huge 8192px textures down to 4096px (plus improving on the realism and making the textures more fitting the Hoth we all know from The Empire Strikes Back). Also I fixed some tiling issues which were still present on the ground texture of the first retexture of Echo base. This is an addition to Full Version 0.3 and 0.3.1b, so please use all three packs together for the best experience, I put the links at the end of this article.
IMPORTANT! Please download the packs and install by unzipping to >your JKA directory</gamedata/base aswell as deleting pack 0.3.1! If you already have other packs of my mod installed please delete all prior to build 0.3! This ensures every texture will be displayed properly.
I wish you all a nice week!
Please follow my mod for further updates!!
As always I want to point out that feedback helps a lot in improving this mod even further! The Jedi Academy Texture Overhaul
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