GoldenEye: Source is a total conversion modification of Half-Life 2. It is a fan made recreation, released for free, with only one goal in mind; to bring the memories and experiences from the original GoldenEye64 back to life using Source Technology. We want you to look at this mod and remember the first best multiplayer first-person shooter ever made. We are doing our best to bring in the opinions of the community to create a game that everyone is going to enjoy. But, we are not here to recreate the game exactly how it was in GE64, a lot of things have changed since they first designed that game, mainly in technology and gamers experiences. We are here to take the game even further but at the same time provide a lot of those fun elements that hardcore GE64 fans will enjoy. We've got experienced team members all across the board, from professional level, to amateurs looking to make it into the business working hard to make this dream a reality.

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Archives Classic
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Spooboy
Spooboy

Okay, guys please don't take this the wrong way. I've followed this mod for quite some time now, years (almost from the start). I've patiently sat and followed the developments, read the articles and got hyped up whenever a map was updated or released. A while back everything got a nice polish on it and maps like silo and casino were top notch awesome. Then I look at this map. It's boring. In fact it's ugly. Yes, I understand that the original game was like this, too, but that's not an excuses. There's so much that you could add while keeping the flow similar. At the end of the day, it's your mod, and your assets, I'm just one person saying it'd be nice to have a better looking archives (and library).

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Spooboy
Spooboy

EDIT: I'm a *******... apologizes Goldeneye team.

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pac0master
pac0master

Did any of you guys planned to release the Bunker map? I saw a couple of screenshots but Never saw the map itself.

What happened?

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Archives Classic made by Adrian.

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