The basic idea of the Zombie Panic is to create solid game play that is based on a classic zombie outbreak scenario. The living dead are coming for the last remaining humans, and these survivors must fight them off and live through the day.

The game works like this:

Everyone joins a server, in the beginning you can either choose to join the human team or you can volunteer to be the first zombie. If no one volunteers the game will pick one human randomly and the game begins. The starter zombie's goal is to, of course kill the humans while the human goal is to stay alive as long as possible, complete objectives, or even wipe out all the zombies. The catch is that when a human is slayed he will simply join the ranks of the undead, now ready to finish off his old living teammates. The humans can't tell by the player list who’s alive and who’s not, eventually there will only be one survivor still standing if all goes wrong, facing all the zombies which use to be allies, with his back to a wall. The zombies only have a certain number of reinforcements (lives), when a zombie is killed they lose 1 life from the counter. However, when a human is killed they gain 1 life. If the zombies only have 1 respawn left the humans can win the round by killing off the remaining undead left on the map.

Human abilities and advantages:

  • Speed - A zombie can only run at about 80% of the top speed of a human player. Though, the more weaponry and ammo a human picks up, the more it will slow him down, making him an easy target for the undead. If carrying nothing a human can easily outrun a zombie. Watch out so you don't get cornered...
  • Weapons - The humans will have a wide selection of different weapons to use for defending themselves, like firearms, explosives and melee weapons. It is essential for humans to locate weapons and ammo around the map in order to survive, since you only spawn with a random melee weapon and handgun scavenging is a must. Remember that your inventory is limited and hogging weapons will slow you down, so sharing with your teammates is a must which also promotes teamwork.
  • Numbers - At the beginning of the round, there is only one zombie (depends on the amount of players) and everyone else is a Survivor. This means that they can easily watch each others backs and provide cover fire. However, once their ammo starts to run dry and they begin to squabble amongst themselves for the few precious clips of ammo available...
  • Communication - Instead of typing messages to each other (occupying busy hands), which can be really dangerous when the zombies are lurking in the shadows, the humans will have the ability to communicate by voice commands. There will be a menu with several commands that can help the humans to organize a defense, trade ammunition and request help.

Zombie abilities and advantages:

  • Regeneration – Zombies will over time regenerate hit points making it more difficult for survivors to make dead the undead.
  • Carrier - The first Zombie of the round differ a lot from the other undead, he looks different, sounds different and have abilities that the average zombie can only dream of. He is the Carrier! With the power to infect people (10% infection chance per hit by default) he will cause panic and paranoia amongst the living.
  • Persistence - Zombies may seem to die often, but they won't give up. They just keep re-spawning over and over until your pistol runs out of bullets, your back is to the wall, and there is no escape.
  • Numbers - Later on in the game, as the undead ranks swell with the freshly dead, the last few humans will find their superior weaponry small compensation for the hordes of zombies that close in.
  • Zombie Vision - With the zombies not being able to use a flashlight, we have given them the ability to use Zombie Vision. Z-vision works in a way that it brightens up any possible light source in a room to make it more viewable. More importantly, humans that keep active will slowly begin to glow red making it easier for a zombie to track their prey. To prevent games of hide and seek a survivor over a period of time of sitting still will also start to glow red by fear of the unknown.

We want the mod to feel creepy and give you a sense of desperation, and yet not take itself so seriously that you can't laugh at the way you got slayed. Overall fun and playability is the priority, where is realism and horror while important are just a bonus when possible. We want a mod that you can easily play with any number of people, even with small numbers or uneven numbers. Plus, there's a certain sense of satisfaction in tearing apart those heartless survivors who failed to protect you while you were alive, limb from limb.

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14 comments by frikazoyd on Jun 26th, 2009 digg this super bookmark


The Zombie Panic team has been hard at work, but would still like to bring the fans features that they have requested.  And at the same time, we know that variety adds a little spice to the mix.

Therefore,  we have just released ZPS v1.6, which introduces several features.  Features include a new gameplay mode called "Hardcore" mode.  The round is shortened to five minutes, and difficulty is increased extremely for the survivor team.  This mode can be enabled via a cvar, or via a map name's prefix.  Below are a few screenshots showing off one of the more startling enhancements in hardcore mode, as well as the timer.

ZPS 1.6 screenshots and features ZPS 1.6 screenshots and features

In addition to this feature, we have added double-width slots for large weapons (visible in the screenshot above), chatbox messages that indicate who issued a voice command, and a few features to eliminate current gameplay exploits.  A full changelog can be found here.

-ZPS Development team

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ZPS - Barricade System

ZPS - Barricade System

Jan 28, 2009 Movies 0 comments

Zombie Panic: Source v1.5 will introduce the ZPS Barricade System. Here is a short preview of it in action. (Note: The HUD display is not visible in the...

ZPS - Descent

ZPS - Descent

Jan 28, 2009 Music 0 comments

New Zombie Panic: Source ambient track "Descent" - By KillahMo

ZPS - Zombie Panic Theme Song

ZPS - Zombie Panic Theme Song

Jan 18, 2009 Music 1 comment

The Official Zombie Panic Theme Song. First created for HL:Zombie Panic and completely updated for Zombie Panic: Source.

New Hands and Weapon Animations - Sample #1

New Hands and Weapon Animations - Sample #1

Jan 16, 2009 Movies 0 comments

Presenting the new Hand sets and animations for Zombie Panic: Source.

New Hands and Weapon Animations - Sample #2

New Hands and Weapon Animations - Sample #2

Jan 16, 2009 Movies 0 comments

Presenting the new Hand sets and animations for Zombie Panic: Source.

New Hands and Weapon Animations - Sample #3

New Hands and Weapon Animations - Sample #3

Jan 16, 2009 Movies 1 comment

Presenting the new Hand sets and animations for Zombie Panic: Source.

Comments  (0 - 10 of 2,508)
bookfly
bookfly Jun 30 2009, 4:17am says:

wow gold ,aion gold ,aion kina!

0 votes     reply to comment
Arthasz
Arthasz Jun 28 2009, 5:46am says:

I was wondering... Which is better?
Left 4 Dead or this? :)

+1 vote     reply to comment
Tatsur0
Tatsur0 Jun 28 2009, 9:13pm replied:

Both? Neither? Either or? Check em both out :)

+2 votes     reply to comment
Keptron
Keptron Jun 28 2009, 6:57pm replied:

Totally different games to be compared, it's all what I have to say.

+3 votes     reply to comment
OkeiDo
OkeiDo Jun 28 2009, 3:25pm replied:

ZPS is free so download it and see for yourself what you prefer.

+1 vote     reply to comment
cm7900
cm7900 Jun 27 2009, 5:07pm says:

ZPS is a mod of the OrangeBox version of Source?

+1 vote     reply to comment
frikazoyd
frikazoyd Jun 27 2009, 8:22pm replied:

Yes. However you don't have to own the Orange Box to play ZPS. Valve provides the Orange Box SDK if you own any source engine game. You have to have purchased that game somehow, though.

+1 vote     reply to comment
maximka52
maximka52 Jun 17 2009, 2:30pm says:

where i can get cheats for zombie panic source?

-4 votes     reply to comment
Knights
Knights Jun 18 2009, 12:04pm replied:

sv_cheats 1 mp_jetpack there's more but that'll get you started.

+5 votes     reply to comment
wazanator
wazanator Jun 18 2009, 10:33pm replied:

I hope your joking Knights I'm almost tempted to try that xD

+4 votes     reply to comment
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Released Dec 28, 2007
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