Install ZPS Now
or


The basic idea of the Zombie Panic is to create solid game play that is based on a classic zombie outbreak scenario. The living dead are coming for the last remaining humans, and these survivors must fight them off and live through the day.

The game works like this:

Everyone joins a server, in the beginning you can either choose to join the human team or you can volunteer to be the first zombie. If no one volunteers the game will pick one human randomly and the game begins. The starter zombie's goal is to, of course kill the humans while the human goal is to stay alive as long as possible, complete objectives, or even wipe out all the zombies. The catch is that when a human is slayed he will simply join the ranks of the undead, now ready to finish off his old living teammates. The humans can't tell by the player list who’s alive and who’s not, eventually there will only be one survivor still standing if all goes wrong, facing all the zombies which use to be allies, with his back to a wall. The zombies only have a certain number of reinforcements (lives), when a zombie is killed they lose 1 life from the counter. However, when a human is killed they gain 1 life. If the zombies only have 1 respawn left the humans can win the round by killing off the remaining undead left on the map.

Human abilities and advantages:

  • Speed - A zombie can only run at about 80% of the top speed of a human player. Though, the more weaponry and ammo a human picks up, the more it will slow him down, making him an easy target for the undead. If carrying nothing a human can easily outrun a zombie. Watch out so you don't get cornered...
  • Weapons - The humans will have a wide selection of different weapons to use for defending themselves, like firearms, explosives and melee weapons. It is essential for humans to locate weapons and ammo around the map in order to survive, since you only spawn with a random melee weapon and handgun scavenging is a must. Remember that your inventory is limited and hogging weapons will slow you down, so sharing with your teammates is a must which also promotes teamwork.
  • Numbers - At the beginning of the round, there is only one zombie (depends on the amount of players) and everyone else is a Survivor. This means that they can easily watch each others backs and provide cover fire. However, once their ammo starts to run dry and they begin to squabble amongst themselves for the few precious clips of ammo available...
  • Communication - Instead of typing messages to each other (occupying busy hands), which can be really dangerous when the zombies are lurking in the shadows, the humans will have the ability to communicate by voice commands. There will be a menu with several commands that can help the humans to organize a defense, trade ammunition and request help.

Zombie abilities and advantages:

  • Regeneration – Zombies will over time regenerate hit points making it more difficult for survivors to make dead the undead.
  • Carrier - The first Zombie of the round differ a lot from the other undead, he looks different, sounds different and have abilities that the average zombie can only dream of. He is the Carrier! With the power to infect people (10% infection chance per hit by default) he will cause panic and paranoia amongst the living.
  • Persistence - Zombies may seem to die often, but they won't give up. They just keep re-spawning over and over until your pistol runs out of bullets, your back is to the wall, and there is no escape.
  • Numbers - Later on in the game, as the undead ranks swell with the freshly dead, the last few humans will find their superior weaponry small compensation for the hordes of zombies that close in.
  • Zombie Vision - With the zombies not being able to use a flashlight, we have given them the ability to use Zombie Vision. Z-vision works in a way that it brightens up any possible light source in a room to make it more viewable. More importantly, humans that keep active will slowly begin to glow red making it easier for a zombie to track their prey. To prevent games of hide and seek a survivor over a period of time of sitting still will also start to glow red by fear of the unknown.

We want the mod to feel creepy and give you a sense of desperation, and yet not take itself so seriously that you can't laugh at the way you got slayed. Overall fun and playability is the priority, where is realism and horror while important are just a bonus when possible. We want a mod that you can easily play with any number of people, even with small numbers or uneven numbers. Plus, there's a certain sense of satisfaction in tearing apart those heartless survivors who failed to protect you while you were alive, limb from limb.

Install ZPS Now
or

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS feed Articles

Hello everyone! We hope that you are all enjoying the new update. With the help from you, the community, we have been able to fix a lot of issues with the stock map rotation. An effort that is long overdue.
We understand that there may be some confusion as to who this new development team is, and what we are planning on bringing to the game.

What we're up to?

We are a team of volunteers within the community who reached out to Monochrome, explaining to them that Zombie Panic! Source was in dire of development support, and if they wouldn't be able to support it in the near future, the community should be allowed to update the game on their behalf. Monochrome has agreed to this and the team now has the access necessary to make updates go live. However, our team still lacks access to the source code of ZPS, rendering us unable to make any changes that require coding. Monochrome is working on providing us with the source code. We'd like to return this game to its former glory with fixes, new content and proper engine support whenever possible!

We won't promise you guys updates unless we are absolutely sure that they'll happen. However, we will be doing our best to bring fixes and new content to the game. What we can promise is another maps update, which will bring similar fixes and improvements to the rest of the stock rotation. We can't say when this update will happen but we are working on it. There still exist age-old problems with this game that need to be fixed and we are aware of it. For now, enjoy this first updated half of the maps and some teaser of what's coming up!

Visit our forums!

Another thing that we will be focusing on is active engagement with the community, along with frequent updates about development status - Even if that status may seem dead in the water at times. We feel that communication with the community is crucial which is why we encourage you guys to share your ideas with us on our forums!

So come share your ideas for new features and content for Zombie Panic! Source here!

We check these threads frequently and we do take any idea presented into consideration.

PS: The next update will have some changes on your .cfg files as well as including an additional file called autoexec.cfg, so better do some backup now somewhere and save all your game commands and binds in there when the next update goes live. I've created this basic guide on how to do it


-ZP:S Dev Team & Monochrome Inc.

ZP:S Maps Update Released!

ZP:S Maps Update Released!

News 3 comments

It's been a long time, ZPS Maps Update is finally here via Steam! Providing you with the latests fixes and improvements to the majority of the offical...

Contagion - Build 4366 Out Now, Release date announced, and more!

Contagion - Build 4366 Out Now, Release date announced, and more!

News 4 comments

It is with great pleasure that we can finally and confidently announce our Full Release and depart "Early Access" in today's News Post as well as share...

Contagion - Update Build 4209 & FF Ep16

Contagion - Update Build 4209 & FF Ep16

News 8 comments

We're reaching the hilltop and are moving towards a steadier pace of releases... Big releases! This one in particular is one of the major ones for the...

Contagion Kickstarter & Full Trailer!

Contagion Kickstarter & Full Trailer!

News 16 comments

Our Kickstarter is live! We feel it's finally time to release Contagion out on the world but we need your help! Check out our new trailer and donate if...

RSS feed Files
ZPS - Horde

ZPS - Horde

Music 2 comments

New Zombie Panic: Source ambient track "Horde" - By KillahMo

ZPS - Barricade System

ZPS - Barricade System

Movies 0 comments

Zombie Panic: Source v1.5 will introduce the ZPS Barricade System. Here is a short preview of it in action. (Note: The HUD display is not visible in the...

ZPS - Descent

ZPS - Descent

Music 1 comment

New Zombie Panic: Source ambient track "Descent" - By KillahMo

ZPS - Zombie Panic Theme Song

ZPS - Zombie Panic Theme Song

Music 1 comment

The Official Zombie Panic Theme Song. First created for HL:Zombie Panic and completely updated for Zombie Panic: Source.

New Hands and Weapon Animations - Sample #1

New Hands and Weapon Animations - Sample #1

Movies 0 comments

Presenting the new Hand sets and animations for Zombie Panic: Source.

New Hands and Weapon Animations - Sample #2

New Hands and Weapon Animations - Sample #2

Movies 0 comments

Presenting the new Hand sets and animations for Zombie Panic: Source.

Comments  (0 - 10 of 2,913)
Mr.Brown
Mr.Brown

im crying now, you guys are still alive

Reply Good karma Bad karma+1 vote
psn_toonjuice
psn_toonjuice

Epic, thanks for the new maps!

Reply Good karma Bad karma+3 votes
Dannydaninja
Dannydaninja

Hopefully monochrome will have the sense to go back to it's roots and make a zombie panic standalone, maybe for source 2? As long as they keep it similar to zombie panic it'll be a hit and all the old zps players will return :')

Reply Good karma Bad karma+2 votes
Left_Over_Korps
Left_Over_Korps

zombie panic! is better, source feels like a fish out of water

Reply Good karma Bad karma+1 vote
APetrifiedGamerHD
APetrifiedGamerHD

Still playing this classic mod. Still a few servers out there, but not nearly as many as there were when it was first released. Such nostalgia. I'd like to see a remastered version of Zombie Panic.

Reply Good karma Bad karma+1 vote
Tabajara77 Creator
Tabajara77

ZP:S for ever. Never give up.

Reply Good karma+5 votes
removethisprofile
removethisprofile

join this server if you want to play standart maps and not these silly deathrun maps or always cabin & church map:
192.223.31.234:27017

petition:
Change.org

Reply Good karma Bad karma+4 votes
0b1der
0b1der

kentagious! XP

Reply Good karma Bad karma+2 votes
Tabajara77 Creator
Tabajara77

Join in this petition if you want the Dev team continue updating the game and at least port ZPS to SDK 2013 already.
Petition link : Change.org
Alternative link : Change.org

We want out ZPS back!

Reply Good karma+4 votes
SPAAAARTAAAA
SPAAAARTAAAA

update zps, please

Reply Good karma Bad karma+7 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Icon
Half-Life 2
Developer
Contact
Send Message
Homepage
Zombiepanic.org
Release date
Mod watch
Start tracking
Share
Community Rating

Average

8.4

1240 votes submitted.

You Say

-

Ratings closed.

Highest Rated (13 agree) 10/10

Well...this is the greatest HL2 mod I've ever play! and i hope you guys can keep your hard works on the new mod! it looks awesome!

Dec 15 2010 by oceaneyes

Style
Twitter

Latest tweets from @zombiepanic, @nmrih

RT @CutterShowTV: @nmrih Love this screenshot from No More Room in Hell #indiegaming #pcgaming T.co

Aug 25 2016 by nmrih

RT @SeanGormanUK: That's Games Development for you T.co

Jan 15 2016 by nmrih

RT @philhornshaw: Quaid, looking forward to seeing Richter at the party.

Jan 14 2016 by nmrih

RT @ohboyvidya: Tonight on @GamerGiving No More Room in Hell @nmrih Twitch.tv #Spooktober #Charity #zambies #Heck T.co

Oct 26 2015 by nmrih

RT @tk_aza: I #modlove2015 No More Room in Hell Moddb.com for its superb quality & head exploding action.

May 22 2015 by nmrih

RT @punyhuman: Our #indiegame #Galacide is now available on Steam Early Access with a 15% launch discount! Bitly.com T.co

Apr 24 2015 by nmrih

RT @Tatsur0: Our upcoming Indie Co-op Zombie Survival Horror FPS @contagion_game needs your support. Please spread the word via - Contagion-game.com

Sep 22 2013 by zombiepanic

RT @MonochromeLLC: Gonna jump back into Zombie Panic to hand out more @Contagion_Game Steam Keys now

Sep 22 2013 by zombiepanic

We are upgrading ZP:S to Steam's "SteamPipe" content system. See what that means for you in this moddb post Moddb.com

May 18 2013 by zombiepanic

RT @ModDB: Zombie Panic! Source v2.4 is now live on Desura and Steam! Moddb.com @MonochromeLLC

Nov 1 2012 by zombiepanic

Embed Buttons
Link to Zombie Panic: Source by selecting a button and using the embed code provided more...
Zombie Panic: Source
Statistics
Last Update
Watchers
2,082 members
Files
10
Articles
95
Reviews
82