Firearms: Source is a team based first person shooter, rooted in the traditions of the Firearms mod for Half-Life. Firearms: Source brings the best aspects of Firearms to the Source engine, and then takes them a step further. You'll see a host of familiar weapons and maps, but you'll find the streamlined game play to be faster, focusing on aggressive, skilled play. From nearly the moment you spawn you can expect to be engaged in furious action.

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proCoder

proCoder

Apr 24, 2013 6 comments

Requesting programmer assistance, and showing you our new Beretta pistol variants.

Status Check & More Giveaways!

Status Check & More Giveaways!

Jan 25, 2013 5 comments

Time for a little FAS status check, except this report won’t be so little. Firstly, there is still no set FAS release date yet, but we plan on keeping...

Open Beta Plans, Tools, and Communication

Open Beta Plans, Tools, and Communication

Jan 15, 2013 8 comments

Over the past weekend we had a great development team meeting regarding the status of the Firearms: Source 2.0 Beta. We came to the conclusion that we...

Status Update, FAS2.0 Feature List, & More!

Status Update, FAS2.0 Feature List, & More!

Sep 2, 2012 13 comments

As the summer begins to wind down, the heat turns up for us developers. Over the past month, we have been wrapping up the remaining features and trying...

Open Beta Status & Expectations

Open Beta Status & Expectations

Jul 3, 2012 6 comments

We are now about a month into Summer and we are still progressing nicely and with Independence Day (in the US) about to kick in, I thought I should leave...

FA:S 2.0 Open Beta Plans

FA:S 2.0 Open Beta Plans

May 21, 2012 15 comments

This past weekend, we had a nice developer meeting where combed through our 2.0 feature list and everything that still needs to be done. With our 2 year...

Down the Barrel with Super Joe #3

Down the Barrel with Super Joe #3

Mar 18, 2012 7 comments

Everything we’re showing you today is from a map called Caliber, an Assault map which I’ve just adored playing on. However, overhead shots of a map would...

Down the Barrel with Super Joe #2

Down the Barrel with Super Joe #2

Feb 6, 2012 13 comments

Super Joe here, coming at you from the busy virtual offices of the Firearms: Source development team. My last post talked about many of the new features...

Down the Barrel with Super Joe #1

Down the Barrel with Super Joe #1

Jan 23, 2012 13 comments

The number one question on all of your minds is, undoubtedly, "When will we be able to play Firearms: Source 2.0?" - the answer?

Medic & Bizon Showcase

Medic & Bizon Showcase

Sep 26, 2011 29 comments

Firearms: Source is showing off the latest additions and edits to the Field Medic skill tree. Additionally, we are explaining some of the changes we have...

Basics of Effects Design

Basics of Effects Design

Aug 26, 2011 21 comments

In this developer blog, our effects artist The Vman talks about the new effects featured in Firearms: Source 2.0. He also shares some insight on creating...

Gunnery & Sterling Showcase

Gunnery & Sterling Showcase

Aug 14, 2011 15 comments

After a delay of news posts, we are finally showing off the Gunnery changes made in 2.0, as well as the new Sterling variants. Complete with a video and...

Developer Blog : Designing an Assault Map

Developer Blog : Designing an Assault Map

Jul 5, 2011 2 comments

Shinobi shares some thoughts on designing FAS Assault maps.

Marksmanship 2.0 & KS-23 Showcase

Marksmanship 2.0 & KS-23 Showcase

Jun 21, 2011 14 comments

In this news post, we discuss the changes that have been made to the Marksmanship Skill in Firearms: Source 2.0. While the skill has mainly been kept...

Balancing Firearms

Balancing Firearms

Jun 11, 2011 18 comments

Developer Blog by Daniel "DysPatch" Miede. Balancing the weapons in Firearms: Source is quite an undertaking considering the vast amount of weapons that...

Sound of Silence

Sound of Silence

Jun 2, 2011 10 comments

The time has come to finally start announcing some details of our attachment system, and I feel the suppressors would be a great place to start. We will...

Audible Immersion

Audible Immersion

May 27, 2011 11 comments

Vunsunta, the audio director of Firearms: Source, gives insight into the development and production of the FAS sound effects and audio in 2.0 and how...

Hey Good Lookin

Hey Good Lookin

May 20, 2011 11 comments

Today, we will be showing off our new player models, as well as our new environment based uniforms. With the inclusion of overhead icons, as well as remodeling...

Springing into Action

Springing into Action

May 5, 2011 18 comments

Well here we are again; it’s always such a pleasure. As everyone leaps, sprints, and solves their way through Portal 2, we developers have been doing...

Firearms: Source acquired by Spiral Game Studios

Firearms: Source acquired by Spiral Game Studios

Apr 1, 2011 25 comments

Firearms: Source was just recently acquired by Spiral Game Studios and the Orion: Prelude team! New features and a brand new website... and dinos!

Winter Media & Job Openings

Winter Media & Job Openings

Dec 3, 2010 11 comments

Hey Gamers, today we have an extremely long and extremely overdue news post. We have been waiting on getting a new website up to introduce it, but unfortunately...

Firearms: Source 1.0f Release

Firearms: Source 1.0f Release

Oct 15, 2010 11 comments

today we bring you the last patch of Firearms: Source 1.0! This patch is intended to fix the damage of explosive weapons, balance armor a step further...

Steamworks & Media Update

Steamworks & Media Update

Sep 30, 2010 35 comments

Firearms: Source was accepted into Steamworks, and FA:S 2.0 will be available via Steam. Also check out two new weapons coming to FA:S.

Firearms Source 1.0e Release!

Firearms Source 1.0e Release!

Sep 3, 2010 18 comments

Finally, I am proud to release Firearms Source 1.0e, a huge improvement on our previous Firearms Source builds. After public testing the game the past...

FA:S 1.0e Coming Soon

FA:S 1.0e Coming Soon

Aug 25, 2010 10 comments

Hey folks, I think you will be happy to learn that 1.0e will be coming out very soon. We have just finished wrapping up the issue that causes mass amounts...

Firearms Source Patch 1.0d Release (FPS Fix)

Firearms Source Patch 1.0d Release (FPS Fix)

Aug 1, 2010 8 comments

Hey guys, we noticed an error with our removal of ragdolls on map join, so we had to revert it in order for players to get a steady FPS throughout the...

Firearms Source 1.0c Patch Release

Firearms Source 1.0c Patch Release

Jul 31, 2010 6 comments

Firearms Source 1.0c Patch is released! Plenty of bug fixes, balancing of damages, and new design changes.

Firearms: Source - Beta 1.0 Released!

Firearms: Source - Beta 1.0 Released!

Jul 27, 2010 7 comments

A big release has recently occured in the Source Modding community. The Firearms team has released there first public beta for the updated Firearms modification...

Firearms Source 1.0 Release

Firearms Source 1.0 Release

Jul 24, 2010 101 comments

Hey folks, I hope you have all started enjoying the awesome fragging of Firearms Source. With already filled servers and 2 server patches available, Firearms...

Server Builds, Game Reviews, and a Trailer!

Server Builds, Game Reviews, and a Trailer!

Jul 22, 2010 32 comments

Hi Folks, we finally have hit our first release. People who plan to host dedicated servers for Firearms Source can now begin to set up them up in anticipation...

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Platform
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Official Page
Firearms-source.com
Release Date
Released Jul 22, 2010
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