Firearms:Source is a team based first person shooter, rooted in the traditions of the Firearms mod for Half-Life. Firearms:Source brings the best aspects of Firearms to the Source engine, and then takes them a step further. You'll see a host of familiar weapons and maps, but you'll find the streamlined game play to be faster, focusing on aggressive, skilled play. From nearly the moment you spawn you can expect to be engaged in furious action.
"Who is to say what is the greater consciousness here, the man or the weapon? I will, of course, offer my own humble opinion on the subject for your... greater entertainment. So much for philosophy, but this is my mind and my story, so kindly forget that I mentioned it. When I die, and oh will I die, the faceless puppet of a man that replaces me -will I be him as well? It's getting difficult to tell, we're all so similar. The same package, different gun, like little pieces on a chessboard.
No, not quite. I lied when I said that my successor would be myself incarnate. The undeniable truth is that I am my weapons, that is all. A Colt Anaconda, 12-inch KABAR, Claymore, a pair of M67's, full standard gear, Night Vision Goggles, Bandages. That's what I am. I'll pass through ten thousand bloodstained hands, climbing this mountain of bodies for eternity, adding my own corpses to the pile now and again. Should I ever reach the top? I think I'll admire the view. The man is worthless here; the weapon, the firearm is his soul and mind in this place. Soldiers do not pick their weapons; weapons select new soldiers to carry them. Weapons do not die; weapons kill.
What to call this artistic pirouette of speed, weaponry, and bloody carnage? Well, there's no reason to be coy. This is Firearms."
Please Note:
I've deleted several comments from our profile from people who have mistaken us for a different Source engine mod. I would like to point out that Firearms: Source is operating with the support of the current Firearms team. Current FA Team Leader AlejandroDaJ has given us his backing and is currently a level designer, and former FA Team Leader Ben Irwin has also thrown us his support. Former FA Team member Hitman is the FAS Team lead programmer, and former FA Team member Christian Oelund is one of the lead artists.
For clarification, please check out this thread on our forums: Forums.firearms-source.com
Also, please note that our URL has changed to: Firearms-Source.com
and you can find our forums at: Forums.Firearms-Source.com
13 comments by ShinobiNFC on Jan 9th, 2010 digg this super bookmark
Happy Holidays Firearms: Source Fans! I hope you all had a nice break during the holidays, it was also a nice time for us to unwind. However, now that the holidays are over, we are back to work. Today we have a few goodies to give to you so that you can show your support. We have new logos and branding made by our very own Undertone. We have removed ourselves from the old Stencil font and have gone with something a bit more modern, as well as giving ourselves a cool new logo to update the FA image. You will see these new logos reflected on our website banner as well as these new wallpapers that were also made by Undertone.
Now in terms of mod status, as you can see from the wallpapers, we plan on release Firearms: Source in 2010. Unfortunately, we can't be more specific with that date because, while we have finished all of our art assets, we still have some code issues we are trying to iron out. If we were to release the game right now, we are afraid that certain gameplay elements would come to a halt because of some of the more critical bugs. Another area where we are still working hard, is our mapping department. We are trying to ensure that you are having the best gaming experience on our maps from a gameplay standpoint and visually, while also maintaining a steady FPS. So while our coding and mapping department works on these areas, we will have our art department working on a Fan Art pack as well as content for the next full update after our release.
While you are waiting, you can also check out our new Manual page that will be used to help new users learn how to play the game. Currently it is under construction, but there is enough there to help you get an understanding of the games dynamics. The only part that is currently absent from the page is the HUD description, which will be updated soon. You will see we also have a 'Pro-Tips & Hints' section where we will help new players understand certain elements or features that may otherwise be missed when just playing the game.
We would really like to thank all of our fans and followers for your patience, and we promise to release the mod to you this year.
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
I can has cheeseburger?
"No, you have to wait for it to be released."
=(
Good work keep it up!
God ****** damn it when is this coming out?
You're doing this with the consent of the original team, right?
Edit: Just read the post. Tracking.
Cant await the awesomeness this is.
Totally Tracking and keeping my eye on this page 24/7 for 9.2 years.
Loved the orginal FireArms and will love this too!
MP7A1! That's needed MP7 is like an M16 but compact in the size of a SMG. My favorite weapon of all haha but im sure i'll find one of yours fun. Also why is one of the people within the MP5 video holding a banana? Very very interesting....
We have an Mp7 modeled with many attachments but it wont be making it into the first version. Expect to see it in subsequent versions though.
Im sure the banana is just a skin hes changed that he thought would be funny, kinda like some people do with CSS.
Banana is just placeholder.
lol @ funny placeholder. That is definately the best one iv seen so far
this mod looks great i cant wait to try it out, it looks done to me XD