Sins of a Solar Empire is often described as a 4XRTS game, or a game that tried to merge the action and tactics packed gameplay of a Real time strategy game with the deep, complex, empire wide strategy of a 4X turn based game. It's up to debate whether Sins succeeded in this goal, but I think all can agree that of the 4Xs of "explore, expand, exploit, and exterminate", Sins is much more focused on the exterminate than on the others. This mod seeks to give more depth to the other 3Xs of the game by adding additional game elements or refining the existing ones to reward players who give more strategic thought to the non-combat side of the game. Combat will still be the center point of the game, but players will find that the non-combat options available will be much more rewarding. Spying, exploring, sabotage, diplomacy, culture, and economic development have all been added or changed in innovative new ways. Regardless of what you think Sins is, this is the 4XRTS it should have been.

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General (Mods : Enhanced 4X Mod : Forum : General) Closed
Mods that work with Enhanced 4X GoaFan77 GoaFan77 - read

Jun 30 2013, 12:45am

Enhanced 4X Development Beta Thread GoaFan77 11  GoaFan77 - read

Jun 19 2013, 10:46pm

DLC Compatibility jan.magic95 GoaFan77 - read

Jul 2 2014, 4:43pm

Cybernetics planets inka_jk GoaFan77 - read

May 5 2014, 6:39pm

Enhanced 4X 1.6 To Do/Wish list GoaFan77 19  GoaFan77 - read

Jul 17 2013, 3:07am

Compatibility with Forbidden Worlds DLC Pack Vegas GoaFan77 - read

Jun 5 2013, 5:01pm

E4X 1.5 released GoaFan77 GoaFan77 - read

Jan 8 2013, 4:25pm

Enhanced 4X Optional Minimods Info GoaFan77 GoaFan77 - read

Dec 18 2012, 4:42pm

E4X version 1.45 Changelog GoaFan77 GoaFan77 - read

Sep 8 2012, 6:42pm

Do you play with the Occupied Victory Condition? GoaFan77 Vegas - read

Jul 19 2012, 6:12pm

Bugs and Fix list thread (updated 7-10-12) GoaFan77 GoaFan77 - read

Jul 8 2012, 9:05pm

Information

For posts about general mod information or that doesn't fit anywhere else.