Sins of a Solar Empire is often described as a 4XRTS game, or a game that tried to merge the action and tactics packed gameplay of a Real time strategy game with the deep, complex, empire wide strategy of a 4X turn based game. It's up to debate whether Sins succeeded in this goal, but I think all can agree that of the 4Xs of "explore, expand, exploit, and exterminate", Sins is much more focused on the exterminate than on the others. This mod seeks to give more depth to the other 3Xs of the game by adding additional game elements or refining the existing ones to reward players who give more strategic thought to the non-combat side of the game. Combat will still be the center point of the game, but players will find that the non-combat options available will be much more rewarding. Spying, exploring, sabotage, diplomacy, culture, and economic development have all been added or changed in innovative new ways. Regardless of what you think Sins is, this is the 4XRTS it should have been.
With the changes the next version of E4X is making to antimodule cruisers, they should be a much more useful ship. That is something of a problem for the Vasari, as they do not have a proper antistructure cruiser.
This mod already tried to fix that by giving the Sivuskras Ruiner, the Vasari Minelayer, the "Karnath Assault Swarm", a version of the antimodule swarm the Rankulus deploys. However, the AI isn't great about using this feature, leaving it as a rather larger disadvantage. To try and fix this, a powerful disruptor weapon was added to the Sivuskras Ruiner, allowing it to be an antistructure cruiser first and a mine layer second, just as the Advent mine layer is a carrier first and a mine layer second. The ships cost and fleet supply usage was also adjusted appropriately.
For now the Karnath Assault Swarm is still research able and available to the Sivuskras Ruiner. However, unlike other antistructure ships, it has no extra debuffs to structures and starbases. It just deals damage. Hopefully this balances it out as a versatile ship that can both defend your Empire with mines and destroy enemy structures and perhaps even titans on offense.