Overview

Discovery 4.88 “Shattered Fronts” is the current version of the mod that has been put together by a group of dedicated developers, from 3D model designers and custom plugin coders, to lore and info card writers. The current version is an ongoing project that is coming together with more speed due to our new update system. Discovery is a constantly developed mod with changing story and lore, which has formed its design and community since 2005.


4.88 continues on with the Gallic expansion into Sirius; the invasion of Magellan has begun at an attempt to cut off the supply lines to Bretonia from Liberty. Gallia hopes this gamble will pay off even though it stretches their forces and opens up another front. Along with this, the mod looks towards the Omicrons and the war of influence over the Wild West of Sirius. With the presence of Nomads this formula could get messy. Kusari has begun its descent into civil-war with all three sides stocking up on weapons and men. When will the balloon pop?

However there are more changes to this version of the mod than just juicy battle zones. System layout has been worked on as well. Some systems around Sirius have been removed to try and increase encounters between players. Gallia has been shrunk along and guard systems such as Salisbury have been removed. The stations in these systems, if important, have been moved to other locations. The Devs have also altered routes between systems, mainly in the Omicrons which now has a more direct path through from Gamma to Alpha.

Discovery boasts an interactive community that works together and is supported by itself. Features are designed for the player to make playing Freelancer a smoother experience. Custom plugins and content are added each update.

Join us online on the official Discovery Freelancer RP 24/7 server or a number of player hosted servers, or take to the forums and read up on announcements or stick around and chat!

Useful Links:

Discovery Gaming Community Website

Discovery Navmap

Discovery Wiki (outdated)

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RSS Articles

Good day, everyone

We are glad to inform you that the Discovery Freelancer mod is still actively being developed and contributed to and the ModDB page is under new management by a dedicated group of community contributors. It has been almost two years since the last update here, so we are inclined to kick out this tiny memo as to the current situation within the community.

Some of the most notable changes to the mod in 2017 have so far been:

  • Updates and tweaks to existing server rules.
  • Tweaks to ingame character roleplay IDs.
  • Balance revisions for the Transport, Cruiser and Gunboat ship classes.
  • Rework of the top tier weaponry for Fighter ship classes.
  • Active work on the Event Plugin allowing for admin-controlled ingame events.
  • Continued refining of unused/old systems and their re-incorporation within the active game environment.

A much more detailed list on the progress of the mod development will be made over time. We are glad to be back on ModDB and are hoping to keep you up to date on our efforts to preserve and improve on the last surviving active Freelancer online experience.

~DisoveryGC Administration Team

Discovery Update - 12th June 2015

Discovery Update - 12th June 2015

News 5 comments

We touch on updates & changes to the ModDB team here at Discovery Freelancer, and look at some of the latest additions to the Discovery Mod

Discovery Freelancer - Status

Discovery Freelancer - Status

News 5 comments

As you may have noticed, the Discovery: Exiles ModDB page has recently been renovated and updated. This is just the beginning and a sign of things to...

Discovery Freelancer 4.85: Reunion Release

Discovery Freelancer 4.85: Reunion Release

News 13 comments

The development of Discovery 4.85 has taken 1,5 years to complete. Now we, the newly formed Discovery Development Team, present to you the result of our...

Discovery Freelancer 4.85: Reunion pre-release trailer now available

Discovery Freelancer 4.85: Reunion pre-release trailer now available

News 14 comments

Discovery Freelancer 4.85: Reunion has been developed for over a year by now, and we will soon present the first public beta of the mod. The pre-release...

RSS Files
Discovery Freelancer 4.88: Conquest

Discovery Freelancer 4.88: Conquest

Full Version 35 comments

The year is 822 A.S., 21 years after Trent saved humanity and Sirius continues tearing itself apart with various wars. While the conflict between Liberty...

Discovery Freelancer 4.87: Conquest

Discovery Freelancer 4.87: Conquest

Full Version 66 comments

Discovery mod is a full-scale expansion pack for Freelancer focused on continuing the story started in the vanilla campaign. The mod is used by some of...

Discovery Freelancer 4.86: Exiles

Discovery Freelancer 4.86: Exiles

Full Version 45 comments

The year is 818 A.S. and war is everywhere. 17 years after Trent saved humanity and one year since Episode 13 took place, a Sirius-wide war is being waged...

Discovery Freelancer 4.85: Reunion - Update 3

Discovery Freelancer 4.85: Reunion - Update 3

Patch 27 comments

Update 3 is a cumulative update for Discovery Freelancer 4.85. This update includes contents of Update 1 and Update 2. The update contains a number of...

Discovery Freelancer 4.85: Reunion - Update 2

Discovery Freelancer 4.85: Reunion - Update 2

Patch 1 comment

Update 2 is a cumulative update for Discovery Freelancer 4.85 (Update 1 was not released on ModDB, and it's included into this update). All updates that...

Discovery Freelancer v4.85: Reunion

Discovery Freelancer v4.85: Reunion

Full Version 145 comments

Year is 817 After Settlement (A.S.), 16 years after the single-player campaign of Freelancer, and one year after Discovery 4.84 took place. A Sirius-wide...

Comments  (0 - 10 of 676)
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This mod Needs to be brought back to life... i just hope this comment helps boost it a bit

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Hi.Im a player for freelancer,and an old fan for discovery 4.85,I wonder, if you could make somehow this new or recent versions,to have more freedom,like for example that your ship could fly faster(1000-3000cruise speed),with no tradelanes because I get used to it,and a player experience is GREAT,MORE REALISTIC FEELING when traveling through space,also that saving or loading a game in singleplayer in the newest version(4.88) would not require a personal account! Also I would very prefer,if you create a new sector with our solar system,and all planets,it would be more interesting to play and not so similar and the same, thank you in advance for your comment.

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Apollo.Venkman
Apollo.Venkman

Hi there. To be honest increasing the cruise speed to 1k-3k will never happen in Discovery. Having a cruise of 1k or 3k even is too just too much and it wouldn't be balanced.

As for the new Solar systems I also don't think that it's going to happen anytime soon. It would be cool though, but I don't see it happening. The main reason why it's not going to happen is that Discovery doesn't have the players base at the moment to fill up another sector. Meaning, if you add a new sector, other systems will become empty and useless.

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is this a multiplayer only or can i single play it?

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Snak3.lt
Snak3.lt

It is focused on multiplayer experience. There's no singleplayer story line. However, you can still explore the universe.

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Highest Rated (13 agree) 10/10

Great Mod!!!

Nov 23 2010 by wazzaa12

Lowest Rated (6 agree) 1/10

Do to complicates with the next version, I highly advise anyone to read my review and get this message. Discovery 4.86 is a pathetic attempt to increase the role play values while providing little content as possible. Considering how many years it took to develop it, the whole thing is a fluke. Jump Drives, Player Controlled Bases, Cloaking, even Hud color changes? None of those features really exist. Jump Drives, and Cloaking are ADMIN ONLY. It's all bound to the FLHook Plugin system developed…

Jul 12 2011 by Robco2.0

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