Discovery Freelancer 4.85: Reunion - Update 2
Oct 31, 2009 Patch 0 commentsUpdate 2 is a cumulative update for Discovery Freelancer 4.85 (Update 1 was not released on ModDB, and it's included into this update). All updates that...
Discovery FreelancerFreelancer mod | Released Jun 8, 2009Overview The development of Discovery 4.85 has taken 1,5 years to complete. Now we, the newly formed Discovery Development Team, present to you the result of our work. The wait is over. After months of online beta testing, Discovery Freelancer 4.85: Reunion is released and available for download. Year is 817 After Settlement (A.S.), 16 years after the single-player campaign of Freelancer, and one year after Discovery 4.84 took place. A Sirius-wide war is on the brink of engulfing the sector. While Kusari pushes its onslaught against Bretonia deep into the Leeds system, Bretonia attempts to surround Kusari forces in Tau-31. Liberty attacks Rheinland in Bremen and Hudson, and Rheinland has to pull back to defend its own borders. As if this was not enough, in late 817 the Independent Miners Guild encountered a large number unknown ships in the Orkney system. The ships belonged to a rebel group formed within the long-lost House of Gallia, the existence of which remained unknown for centuries. Creation of a path into Gallia adds a new, powerful, player to the scene, and no one can tell what goals the new House will pursue in these troubled times. Rumors arise that the nation of France was betrayed during the Exodus, making historians and politicians of various Houses search deep into archives to find out what truly happened more than 1000 years ago in Sol. ![]() Storyline is just a portion of the progress taking place in Discovery 4.85. As it was with previous Discovery versions, we created the mod as a full-scale expansion pack that adds diverse new content and yet remains balanced for online play, is stable, and is as bug-free as possible. Discovery 4.85 is the first version of the mod that was developed from the start by the Discovery Development Team, a dedicated group of 3D and 2D artists, coders, designers, writers, and testers. Increased development time and an increased number of developers allowed us to finalize all features we were planning to implement, and make 4.85 the largest ever update for Discovery mod, which now became of the few mods that actually add more to the game than the original has. We introduced 79 brand new ships with new models, with over 30 previously included ships completely re-designed. Accurate hitboxes had been implemented for almost all ships, old and new. More than a hundred new weapon and equipment types have been added, many having custom models of their own, as well as custom weapon projectile and hit effects. Out of eight dozen new systems Discovery has, more than a half received significant updates, and 11 new ones were included, all of them following much higher quality standards than in previous versions. The mod now has a renewed balance system for weapons, equipment and ships, plus a fully revamped economy system that provides profitable routes for all locations and factions. To add depth to the new economy, 46 new commodity types were introduced, and nearly all commodities (including original ones) received new detailed icons. The role-playing ID system (used on the official server and most other servers running our mod) has received 53 new IDs with clear and detailed descriptions. The new version also contains about 7000 new and rewritten infocard texts for various new and old ships, items, and places. For those who love numbers, here are some statistics: The integrated Discovery automatic updater allows to download and apply new updates easily without having to re-download and re-install the whole package. The updater does not restrict offline play, and you will still be able to play single-player or on a local LAN server without an internet connection. If you prefer online play, you are welcome to join the official Discovery Freelancer RP 24/7 server and a number of other servers running Discovery. Currently active servers include Discovery USA RP 24/7, Discovery UK RP 24/7, Discovery Server Berlin, Discovery Kansas, Discovery of Discovery, Rise of the Fallen Empires. Server operators are welcome to run Discovery mod without any restrictions, IONCROSS data files are included, and we provide help and support for all servers running the mod. All servers that run our mod are listed in dsupdate.cfg file located in Freelancer\EXE folder to allow quick connect to all of them without using shortcuts or patches. To add another server, you simply need to add its address to dsupdate.cfg. In January 2007, Discovery mod was chosen to receive the Simulation Genre Award of ModDB.com's Mod of the Year-2006 contest (MOTY-2006). Features New Content: Revised Gameplay: Rebalancing: Enhanced Trade System: Graphical Enhancements: Testing, Performance: More Information Please visit Discovery forums at Discoverygc.com, Discovery website at Discoveryfl.com and Discovery Wiki for more details. Also, refer to mod's Readme.txt for installation instructions, troubleshooting hints, information on mod options, credits, and thanks.
Latest News: Discovery Freelancer 4.85: Reunion Release
11 comments by Igiss on Jun 10th, 2009 digg this super bookmark Year is 817 After Settlement (A.S.), 16 years after the single-player campaign of Freelancer, and one year after Discovery 4.84 took place. A Sirius-wide war is on the brink of engulfing the sector. While Kusari pushes its onslaught against Bretonia deep into the Leeds system, Bretonia attempts to surround Kusari forces in Tau-31. Liberty attacks Rheinland in Bremen and Hudson, and Rheinland has to pull back to defend its own borders. As if this was not enough, in late 817 the Independent Miners Guild encountered a large number unknown ships in the Orkney system. The ships belonged to a rebel group formed within the long-lost House of Gallia, the existence of which remained unknown for centuries. ![]() The storyline is just a portion of the progress taking place in the new Discovery version. Increased development time and an increased number of developers allowed us to finalise all the features we were planning to implement, and make 4.85 the largest ever update for Discovery mod. We introduced 110 new ship models, with most new ships receiving custom hit boxes. More than a hundred new weapon and equipment types have been added, many with custom weapon projectile and hit effects. 11 new systems were included, and about 30 previously available systems were updated, all of them following much higher quality standards than in previous versions. The mod now has a renewed balance system for weapons, equipment and ships, plus a fully revamped economy system that provides profitable routes for all locations and factions. To add depth to the new economy, 46 new commodity types were introduced. The role-playing ID system (used on the official server and most other servers running our mod) has received 53 new IDs. The new version also contains about 7000 new and rewritten info card texts for various new and old ships, items, and places. The integrated Discovery automatic updater allows players to download and apply new updates easily without having to re-download and re-install the whole package. The updater does not restrict off-line play, and you will still be able to play single-player without an internet connection. If you prefer online play, you are welcome to join the official Discovery Freelancer RP 24/7 server and a number of other servers running our mod. All servers that have Discovery installed are listed in dsupdate.cfg file located in Freelancer\EXE folder to allow quick connect to all of them without any complications. To add another server, simply add its address to dsupdate.cfg.
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Discovery Freelancer 4.85: Reunion - Update 2Oct 31, 2009 Patch 0 commentsUpdate 2 is a cumulative update for Discovery Freelancer 4.85 (Update 1 was not released on ModDB, and it's included into this update). All updates that...
Discovery Freelancer v4.85: ReunionJun 09, 2009 Full Version 75 commentsYear is 817 After Settlement (A.S.), 16 years after the single-player campaign of Freelancer, and one year after Discovery 4.84 took place. A Sirius-wide...
Discovery Freelancer v4.84Dec 08, 2007 Full Version 100 commentsVersion 4.84 contains more changes than any previous Discovery version. Almost half a hundred original ship models were created for the mod by our community...
Discovery Freelancer v4.83May 09, 2007 Full Version 6 commentsFreelancer Mod Manager (FLMM) v1.3 or v1.4 is required to activate this modification. After you download, rename this file from "Discovery483.zip.flmod.zip"...
Discovery Freelancer v4.82 7zip - only for FLMM 1.4Dec 02, 2006 Full Version 2 commentsFreelancer Mod Manager (FLMM) v1.4 beta is required to activate this modification. This file is NOT compatible with FLMM v1.3. This is 7zip archive, NOT...
Discovery Freelancer v4.82Dec 02, 2006 Full Version 1 commentFreelancer Mod Manager (FLMM) v1.3 or v1.4 is required to activate this modification. After you download, rename this file from "Discovery482.zip.flmod.zip"...
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Can anyone help me?
I have downloaded the 4.85 mod but i dont know how to install the 4.85 part 2 update can anyone tell me please
Would appreciate some help. I have never used mods before. I have downloaded FLMM 1.31 and Discovery 4.85 Reunion. The readme file says to double-click on the downloaded file and then the FLMM will do the rest, but everytime I have done this the only thing that happens is that the folder simply opens. I am sure that there is something simple that I am overlooking, but can not see it as of now. I would love to be able to play Discovery. Please help.
hey " lonewolf0409 " rename the extension of the file..
it's probably zip, so rename it to .flmod
if u can't see the extension enable it in "folder options" in the tools menu.
then double click on it...should open by itself in FLMM
Try launching FLMM once or twice first. Maybe file extension isn't processed correctly.
Where the heck is the Salisbury system as well as some of these so called new systems? I have pretty much explored the entire 4.85 Reunion map system without finding some of these new systems as proposed in your description of Reunion 4.85! If clues placed on info cards would be helpful pointers that would be fantastic! The Bastille system is an enigma! Why is it not available and why cannot it be available to the general public? Any reason? Please, make it viable in the next upgrade! Thanx! :)
Hi I'm new, I need help. (In single player I just tried it for the first time)After the second time all the new things that Discover added like the weopons, jumpholes, ships, stations, systems,and IDs (like the recruit ID thing) have no description at all now and the name of the item is now IDS. Also ive been turning off and on for a while durring the day on the 4th time the game crashes at the "Discover" thing with the symbol.
Can you help me fix this problem.
thanks,
....Avient
Thank you Johnpeter! Appreciate your help!
Lotharin, yes that is correct.
Anunnaki, use /stuck command.
All others, our forum is more populated than here, and you will get answered faster.
Discoverygc.com
There is one little flaw to this mod! Station docking! It seems that freighters have a hard time leaving certain stations in and amongst certain systems! Hence the meaning of the dreaded phrase as in "MY SHIP IS STUCK IN THE %$@%**** DOCKING BAY"! Please, if you could maybe patch this dreaded problem with the docking bay even if there is mooring beams upon each station that freighters and capital ships can dock and leave safely with peace at mind! Just one more thought, would it be possible for the AI's to drop more valuable loot and every so often rare loot for use or profitability!
Hi all. I apologize I have such small question. I can install ver. 4.85 to play full Freelancer Mod "Discover" or have I to install from the beginning (previously version mod's)? Will I and second question - if this tell me second way from the beginning where previous versions Freelancer Discover below the version 4.80 ? I ask because i find only 4.80 - 4.85. (sorry for my not bad english ;-)