Overview

Discovery Freelancer expands on the original Freelancer storyline by rebalancing the game to, as close as possible, suit a Massive Multiplayer Online Role Playing experience, adding many new technical features and game content, as well as developments in existing story arcs and lore.

Players are invited to immerse themselves in the roleplay environment and frame their created characters from scheming mercenaries in light fighters, to admirals of huge capital ships, build their own in-game bases and factories for equipment such as cloaks and jump drives, dock and launch from other players’ carriers, and introduce themselves to both new and old factions in populated or unpopulated corners of space.

The Mod has been continuously enlarged and refined by dedicated lore developers, 3D model designers, system creators, and plugin coders since 2005 (latest update January 2018). The unique mixture of space exploration, role playing, entrepreneurship, player community, and captivating combat action has gotten thousands of Discovery Freelancer players embarked in years of space adventures.




Useful Links:

Discovery Gaming Community Website

Discovery Navmap

Discovery Wiki (outdated)

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RSS Articles

Discovery Freelancer 4.90.1 Patch 3

Of Battlecruisers, Armors, Nomads & More.


Greetings, commander.

Be prepared to blow the dust off of your Liberty Battlecruiser as the last changes to the always-controversial shipclass have been implemented with the latest ''Third'' update to the Discovery Freelancer 4.90.1 mod.

The battlecruiser shipclass has always been in a very odd position, where the ship was a in-between point from heavy cruisers to light battleships and suffered due to the fact that they lacked a weapon type of its own. Having access to cruiser weapons for defense purposes and battleship weapons for long-range shooting did not work well due to the BC class being slower in comparison to cruisers, while not wielding more armor. This made them highly vulnerable to heavy ships that got within range, while allowing smaller ships to easily kite them.

With this last update the changes to the Battlecruiser shipclass have been finalized and the ships, in general, have received the following overall adjustments:

  • Battlecruiser nanobots removed, hitpoints merged into primary hull similar that of battleships.
  • Battlecruiser-unique shields added.
  • Battlecruiser-unique weapons and missiles added.
  • Battlecruiser engagement range changed

The biggest gameplay changes the following modifications have resulted in is that the shipclass has obtained its own unique engagement range, damage output and characteristics.

The old version of the BC class struggled against faster, more nimble cruisers while having the same effective range of fire and similar amounts of damage output. Now the battlecruiser guns have projectile lifespans that reflect both the size and agility of the ship, effectively turning the whole class to focus on anti-cruiser roles - an almost polar opposite from what they were before. The new BC-specific missiles added by the patch are also a powerful armament against ships of most sizes.

The choice to merge nanobots into the primary hull has allowed the ship to ''feel'' less flimsy, resulting in players needing to worry less about keeping their finger on the G key whenever an enemy ship focuses them. The change has also resulted in the BC class being more appealing to work with by players who fly repair ships, due to the repair gun mechanics, where each hit on a friendly target results in 2% of its maximum health healed, effectively making BCs much easier to keep alive during large engagements while the new BC-specific shield allows for much more damage to be absorbed before the hull is exposed to enemy fire.

Video: A Liberty Navy Battlecruiser coming under fire from a hostile battleship, the new shield allowing it to get outside of effective range before taking hull damage.

However, one of the most surprising changes have occurred to one of the longest standing items in the game - the Armor Upgrade. The item is a permanent component that is mounted in a ship's ''Internal Equipment'' slot and serves to multiply the base armor of a ship by a certain degree. The item has always been mandatory for any PVP-focused ship as the ''standard'' version, the formally known Armor Upgrade Mk VIII, applied a multiplier of 2.5, effectively doubling a ship's health.

As the name implies, there were 7 other variations of the armor upgrade, each providing a much lesser bonus and, subsequently costing less money to purchase. The Mk VIII had a price of roughly 15 000 000$ ingame credits and often enough made up half of the price of a fully decked out ship.

All of this changes with the latest patch for Discovery as the armor upgrade variants I-VIII have now been defunct and have been replaced by a single item with the stats of the original Mk VIII variant, now simply called ''Armor Upgrade''. The biggest change, however, is the price. It has been reduced to 5 000 000$ credits, effectively reducing the cost of most fully upgraded fighter-class ships by a third. The developers have specified that all obsolete armors remain on player ships, but their sellpoints on bases have been removed and replaced with the new, cheaper variant.

"We hope that this will not only decrease the barrier of entry for new players when it comes to snub-PVP, but also popularize the overall use of the item for non-combat orientated ships such as transports." -Developer Note

Video: The nomad ''Artillery'' ship - the Ish'Tar (NPC Variant) opening fire on a Bretonian Cruiser.


In other news, the nomad playerbase have received an upgrade in the form of the nomad artillery ship - the "Ish'Tar'' now becoming a playable (albeit balanced) version of the PVE variant of the ship often used in events. The ship is currently open only to members belonging to official nomad factions such as the K'Hara and Nomad Vagrants and the ship itself is still going through a balancing phase, but the notion itself only means that the Omicrons have gotten a lot more dangerous.

Other changes to the nomad shipline include the MkII gunboat being rebalanced as the nomad superheavy fighter, the model being too small to be given a gunboat classification as intended earlier. The devs have noted that it currently lacks the SHF-specific shield, but it will be an item added by future patches soon enough.

The Discovery dev-team are currently striving to release a content patch for every quarter of the year and as we are entering Q2 of 2018, promise for new goodies has never been higher. Old players are still being informed that if they wish to see what things have changed over the years, they can do so by applying for the Veteran Package.

The full list of balance changes can be found on our forums: Discoverygc.com

Discovery Freelancer 2018: Version 4.90 Patch 1 has been Released

Discovery Freelancer 2018: Version 4.90 Patch 1 has been Released

News

This year's first patch for Discovery Freelancer 2018 is now live on the main server.

Discovery Freelancer 2018: Patch 4.90.1 "Retribution"

Discovery Freelancer 2018: Patch 4.90.1 "Retribution"

News

Today the first update cycle patch 4.90 named "Retribution" has gone live on the Discovery Freelancer Roleplay Server with new lore additions, equipment...

Discovery Freelancer ver 4.89 Final is now LIVE: Battlecruisers, Superheavies and More

Discovery Freelancer ver 4.89 Final is now LIVE: Battlecruisers, Superheavies and More

News 6 comments

Today we bring you the last part of the 4.89 update, part Final. Take a look what it has to offer!

Discovery Freelancer Mod - Q4 2017 Newsletter/Patchlist

Discovery Freelancer Mod - Q4 2017 Newsletter/Patchlist

News

It is October 2017 and it is time to look at the progress made over Q3 for the Discovery Freelancer Mod.

RSS Files
Discovery Freelancer 4.89 FINAL

Discovery Freelancer 4.89 FINAL

Full Version 5 comments

Automatic installer for 4.89 Final Please make sure you have the latest Microsoft .NET version and, if using Windows 10 - have .NET Framework 3.5 and...

Discovery Freelancer 4.89 - Win10 no-launch Fix

Discovery Freelancer 4.89 - Win10 no-launch Fix

Patch

It has been reported by many of our players that they are encountering issues with Windows 10 Home Edition. Please follow this guide to fix the issue...

Discovery Freelancer 4.89.1: Battlegrounds

Discovery Freelancer 4.89.1: Battlegrounds

Full Version 4 comments

Automatic installer for 4.89.1 Please make sure you have the latest NET version and, if using Windows 10 - have .NET Framework 3.5 and Directplay activated...

Discovery Freelancer 4.88.1:  (OUTDATED)

Discovery Freelancer 4.88.1: (OUTDATED)

Full Version

4.88.1 Launcher Install Version .NET FRAMEWORK 4.0 OR HIGHER IS REQUIRED Description: For more information on installation, please visit our Downloads...

Discovery Freelancer 4.88: Conquest (OUTDATED)

Discovery Freelancer 4.88: Conquest (OUTDATED)

Full Version 35 comments

The year is 822 A.S., 21 years after Trent saved humanity and Sirius continues tearing itself apart with various wars. While the conflict between Liberty...

Discovery Freelancer 4.87: Conquest (OUTDATED)

Discovery Freelancer 4.87: Conquest (OUTDATED)

Full Version 66 comments

Discovery mod is a full-scale expansion pack for Freelancer focused on continuing the story started in the vanilla campaign. The mod is used by some of...

Comments  (0 - 10 of 688)
shadownion
shadownion

wont instal it says cant find file but it is there

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Weppe
Weppe

Is the server down? Haven't been able to start it since last night, and haven't been able to access the mod site/forum either. :(

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Darkamo
Darkamo

I just checked the website , its bacl on track, i can start the game too ;)!

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flighter
flighter

Please delete the last comment.
Only 1 question remain.
I launched the DSlauncher and let it donwnoad files after files but it seems it cannot download a file that is 30,76MB.
Keep telling me to start DSlauncher again but it does not solve anything. Still unable to download it.
What now?

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flighter
flighter

Correcting: the file is 36,76MB

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flighter
flighter

Just installed the game but something not right with it.
It says the version is 87.0? While i installed the 4.89.1 BG. WTF! And i cant connect to MP (cannot see any server on the list!)

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flighter
flighter

i just see it but the 4.89.1 installer that we can download from here is actually installing the 4.88.1 varsion. This installer make no sense. And when i launch the game it displays ver 87.0?
.....
And i cant connect to MP servers.
So i ask this:
What patch should i install to the original game before i install this...and how can i make this mod understand that the version is 89.1 or 4.89.1?

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Azrtheal
Azrtheal

Can this game be played in SP or is it MP integrated into the server? Been playibg since 2003 at 13 and was up until 2013 playing on Rebalance. Rebalance Rc4 went bad since all the new items were replaced with 'IDS?', so im looking for a decent mod to replace it. Hadnt been able to fond a correct fix; Google search came up with nothing. Not to mention i no longer have my original copy; hard to find another when its scarce and people want 50-100$ for it :(

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Azrtheal
Azrtheal

This being the problem with Rebalance right now. The-starport.net

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Exodius097
Exodius097

I think it's stupid to ask but if i want to play this mod i have to be good at roleplaying, right?

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Highest Rated (13 agree) 10/10

Great Mod!!!

Nov 23 2010 by wazzaa12

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