ProcyonHook is a Freelancer enhancement unique to the 24/7 Procyon Dedicated server. Adding features to Freelancer never thought possible, ProcyonHook is unlike anything ever witnessed in the Freelancer community. Read More...

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Every vote counts and may win you a game on Steam!
RSS feed Articles

Version 1.45 of ProcyonHook has been released, bringing with it the following new features and updates,

• Automatic updates to in-game news boards, featuring a combination of both in and out of universe server/community news - allowing players to more easily

• Addition of 'unstable jumpholes' within Alaska that take users to a random destination that changes every fifteen minutes, in addition to additional wrecks and other items of interest.

• Ability to make NPC-style cargo demands upon other players via a new icon that appears when selecting a commodity item in a scan of another player's cargo.

• Unknown systems, Omicron Minor, and Omicron Major now appear on the universe map, various single-player jumpholes made mappable.

Cloak adjustments:

• Cloaks can no longer be engaged in cut scenes.

• Player contact lists update immediately when a ship uncloaks.

• Nanobots and shield batteries no longer function while cloaked.

We've also finalized a process by which we are able to quickly transfer characters across accounts without any apparent degradation to server stability. Players may now use the Contact Us page on our website to request such transfers if they've lost their multiplayer key as long as they provide the name of at least one character on the old account, and one on the new account. Note that the eight character per account limit still applies in the case of character transfers, and that all requests will be given proper scrutiny.

In addition, players may also use the Contact Us page to submit news articles that they wish to publish via the new in-game news system to us... though I feel it is important to note that we will be extremely picky as to what is accepted to be published on the server, so I will warn you ahead of time that the probability of such submissions being denied is high.

Post comment Comments
Guest Jun 30 2015 says:

This comment is currently awaiting admin approval, join now to view.

cantthinkofaname Jul 21 2010 says:

wish i could get back on proc but my connection is still not working (i gave up)

+1 vote     reply to comment
Bubb9 May 26 2010 says:

Looked nice, but the fact that Freelancer balancing(or unbalancing as it is) is preserved is a real let down and turn off.

+1 vote     reply to comment
Jeffman12 May 12 2010 says:

I'm interested, but after the reading I assume this is to remain private, correct?

+1 vote     reply to comment
Basinator May 12 2010 replied:

Jeffman, are you talking about the server or the modification?

Both are aviable in public, I am just not sure about if you are allowed to use parts of this modification for your own work.

But if you want to play: Sure, go ahead and play at the official Procyon Server.

More information about the server:

+1 vote     reply to comment
cantthinkofaname May 21 2010 replied:

just watch out for the zombies,tHeY tALkzZz LiKeZz ThIzZz

+1 vote     reply to comment
TotallySnappy May 11 2010 says:

nice so far, tracking

+1 vote     reply to comment
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

Send Message
Release date
Mod watch
Start tracking
Embed Buttons
Link to ProcyonHook by selecting a button and using the embed code provided more...
Last Update
5 years ago
4 members