The Underverse is a Total Conversion Mod for Freelancer Created By Team [RIP]

Based on the Chronicles of Riddick Movie series

Our Current VER is - 2.29

Based on the Chronicles of Riddick trilogy, we take you slightly into the future from the end of the third movie. It is now 30 years since Riddick sat on the throne and became the Necromonger leader. One of the first things he did was to stop the advance of the fleet into more territories and had them fall back to home space. Then he freed all who remained from the truely demolished worlds, Furyans being the first. Once news of this surfaced, other non-purified survivors began returning to their home systems to start the slow process of re-population. Riddick himself disappeared 15 years ago, his whereabouts and fate unknown.Now the houses are stirring again.Now the war drums are sounding again.Where will you be when it all starts again?!

Welcome to the UnderVerse! Featuring:dedicated event and special systems, 16dedicated clan buyable systems, 39 plus 5 Capitolsdedicated Sovereign systems where bad guys own bases, 26 systemsdedicated new player area called the Merchant Alley, 18 trading systems This is a Role Play server, not a PvP server. Adjust to our rules and have funPlease visit to view our rules before you come in and name your pilotWe have five factions, your clan can join one of them or you can remain a freelancer

Server Rules

Mod Credits

Image RSS Feed Latest Screens
2.28 MAP 2.28 The Underverse 2.26
Blog RSS Feed Report abuse Latest News: The Underverse 2.29 is here at last

0 comments by RIP-Soupman on Apr 25th, 2014

2.29 release notes

Entrance buoys have been added for the cave entrances in Illumnion (clickable and on 'solars').

The LODs have been extended in the cave tunnel sections so they all show in zoom view.

The docking range of the Illumnion base has been extended to 5km.

The 'Energy Blaster Cannon Turret' has been shortened to 'Energy Blaster Turret'.

The word Launcher has been added to the Moray Missile (Launcher).

The Server IP has been updated in the UnderVerse.txt

Loot drops have been added to the NPC Battleship groups. Wiping out a whole group will net you $15-$20mil if you don't blow it all up.

At Phoenix's request, the 'Viper MK7' has been renamed to 'Galactica MKVII' and all players who owned one have been updated to it.

The Galactica MKVII (Viper MK7) has a new sur so hits register correctly.

The names of the four Start Rocks in Feudal Wars have been updated to new names for the years' four winners: Ironmoon's BlueMoon, Goultek's Phrog Dispenser, Mick's Hole and Baron's Perch.

A large 15km sphere now surrounds the Mosh Pit Center Stage. This is the ThunderDome concept.

New loadscreens by Soupman.The jumpgate in Paradox (To Rock-n-Roll) will now show on the NAVMAP by default.

Added dealer names for the new [NEC] team.

Adjusted the BioSYN base for easier undocking.Hopefully have solved the last of the cross-texturing of the ships.

Three Bio domes are now scattered around the 'verse to play in. The one with grass and trees is in each Chat system. Empty ones are in Feudal Wars and the Mosh Pit. The mausoleum is in Dark Shadows.

A planet fragment has been salvaged from a Necromonger attack and has been towed to the Ukraine System as a reminder that evil still exists.

Thanks to brianmccumber aka Max for his work on the Conquest Icon face.

Attention to owners of Viper MK7's, to prevent you from being kicked for 'cheating' when logging that ship in for the first time, simply go to your accts\singleplayer folder and delete the contents. But if you forget, no worries. After the initial kick you will be able to log in as normal.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Freelancer Bio Dome Models

Freelancer Bio Dome Models

Apr 27, 2014 Models Pack 0 comments

You know the Domes From Vanilla that you could always look in but never play inside? well that is changed now ...if you want to add these to your mod...

Vanilla Total Conversion Mod Starter, Pack 3.1

Vanilla Total Conversion Mod Starter, Pack 3.1

Jun 4, 2010 Other 4 comments

This is the Long awaited Vanilla Total Conversion Mod Starter Pack by [RIP]Dwnundr.. The Difference Between this and the TCM Pack is it Retains Some Vanilla...

Freelancer Total Conversion Mod Starter, Pack 3.0

Freelancer Total Conversion Mod Starter, Pack 3.0

Jun 4, 2010 Other 0 comments

This is the Long awaited Total Conversion Mod Starter Pack by [RIP]Dwnundr.. Want to Build your Own TCM for Freelancer then this is the Starter pack for...

The UnderVerse - By Team [RIP] VER - 2.29

The UnderVerse - By Team [RIP] VER - 2.29

Dec 26, 2009 Full Version 4 comments

2.29 IS AVAIL NOW - activate it using FLMM 1.3 - DO NOT USE ANY OTHER VERSION OF FLMM With this Mod.

Post comment Comments  (0 - 10 of 99)
HunterKiller1 Dec 3 2014, 11:10am says:

Voted, like always. :)

+2 votes     reply to comment
Guest Dec 1 2014, 12:36pm says:

This comment is currently awaiting admin approval, join now to view.

Just~a~Guy Jun 23 2014, 12:29pm says:

Question: Do ppl still play on this server .. i installed and i couldnt find it

+1 vote     reply to comment
darkdaz Dec 2 2014, 12:29pm replied:

also add that when you got the mulitplayer screen. click on filter and ticked the box that says hide incompatible with the mod installed

+1 vote     reply to comment
RIP-Soupman Creator
RIP-Soupman Jun 24 2014, 9:57am replied:

yes we have people on every day . if you have trouble seeing the server You can try these methods

Method 1:

Right click your freelancer icon on your desktop and make the target look like this to get to the UnderVerse (edit to your path):

E:\Freelancer\EXE\Freelancer.exe -s65.102.199.196:2302


"C:\Program Files\Microsoft Games\Freelancer\EXE\Freelancer.exe" -s65.102.199.196:2302 (quotes only if your path has spaces in it)

To add more IPs leave a space and add them.

Method 2:

X-fire. This is a long post, best viewed here:

+1 vote   reply to comment
Just~a~Guy Jun 25 2014, 11:25am replied:

Thanks for the help!

+1 vote     reply to comment
Thepurpose May 12 2014, 4:47pm says:

Hello, I am new to the Underverse and wanted to check this conversion mod out but i'm having issues trying to get it to play in widescreen 1920x1080. I just wanted to know if there was a easyier way to get it to play in that resolution or do I need to use Hudshift and Jflp. I did try to use those dll's and I couldn't get it to work correctly. Please let me know what I need to do to experience this amazing mod. Thanks

+1 vote     reply to comment
HunterKiller1 Dec 3 2014, 11:07am replied:

There should be a fix on their forum.

+1 vote     reply to comment
RIP-DwnUndr May 12 2014, 8:43pm replied:

We have many help threads on the forum for widescreen, you can read them once you are registered. Far too complicated for this little space. :)

+1 vote     reply to comment
red_phoenix Apr 26 2014, 10:20am says:

been here just short of 3 years now, and I doubt I would have been anywhere else if I had heard about it earlier on!

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Freelancer Icon
Developed By
Send Message
Official Page
Release Date
Released Apr 23, 2009
Mod Watch
Track this mod
Community Rating



83 votes submitted.

You Say


Ratings closed.

Lowest Rated (2 agree) 1/10

just selfish idiots

Mar 5 2014, 9:54pm by Woolridge

Futuristic Sim
Embed Buttons

Promote The Underverse:By Team [RIP] VER - 2.29 on your homepage or blog by selecting a button and using the embed code provided (more).

The Underverse:By Team [RIP] VER - 2.29 The Underverse:By Team [RIP] VER - 2.29
The Underverse:By Team [RIP] VER - 2.29
2,893 of 23,275
Last Update
6 days ago
85 members