An ambitious total-conversion modification for Relic's award-winning Company of Heroes® franchise, Modern Combat
transports players into the midst of a high-tech war between the current-day Chinese and United States armed forces.
Incorporating all-new factions, units, doctrines, gamemodes, artwork, music and maps, we aim to craft the most
immersive and enjoyable strategic representation of 21st-century combat possible on the PC.
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Our team has adhered wherever possible to the unique and innovative gameplay mechanics that made Company of
Heroes®
the stand-out real-time strategy that it is. Players will need to rely upon a variety of traditional tactics in
order to succeed, whilst at the same time utilising to full effect the highly-advanced weaponry and equipment
employed by the militaries of today. Modern Combat caters to newcomers and veterans alike, and incorporates both
traditional and 'Hardcore' damage systems..
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Modern Combat Full Installer 1.015




If you encounter any issues during installation or whilst playing, visit our technical support forum.

If you have any suggestions or wish to provide feedback, please do so via our official balance forum.
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RSS Articles

Hi again everyone!

Just to avoid any confusion from the get-go: yes, it's been over five (!) months since version 1.019 went live... and no, this isn't in regards to a new patch.

There are two reasons for this announcement:

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Firstly:

As some of you might already be aware, Modern Combat has now been Greenlit on Steam via the Company of Heroes Mod Initiative, and will soon be downloadable just like any other Steam game (a huge thankyou to SgtConti for setting everything up!).

This will hopefully sort out ~90% of all issues that people report regarding installation, particularly BAT file issues, directory misunderstandings and download interruptions. It will also make Modern Combat accessible to the entire Steam community (and hopefully give the mod's dwindling playerbase a shot in the arm).

There are several major obstacles that need to be addressed before the release can go ahead, but if all goes to plan (which it almost never does) then expect our Steam debut in approximately two weeks!

Upcoming Steam Release!

Beta version of the Modern Combat Steam page.

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Secondly:

Several times over the past few months I've mentioned a proposed rework of Modern Combat. After many months of personal experimentation behind the scenes, I think it's time to elaborate.

The plan is to create - for all intents and purposes - a Modern Combat v2.0 for CoH1. This rework would involve a complete overhaul of factions, units and doctrines, all with the intent of:

  • Making Modern Combat truly stand out, and less of a stylistic imitation of the original CoH (with the implementation of unique game mechanics entirely new to CoH modding).
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  • Breathing new life into the mod (taking the familiar and making it fresh again), as well as making a few select additions to the rosters of both factions. This would be an extremely efficient way to make full use of our existing assets whilst also giving the playerbase something novel to re-explore.
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  • Merging the US Army and Marine Corps into a single US faction (no more half-arsed standalone USMC faction), and then offering players the use of both factions (US and China) regardless of the DLC they own (or don't own).
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  • Taking the opportunity to incorporate long-requested additions and weed out the most unpopular elements of the mod.

I've already created a private demo build of the rework, and following small-scale internal testing have received some encouraging feedback, particularly concerning the unit overhauls and new game mechanics.


Experimental Air Superiority doctrine (as of five months ago). Read the description for details.

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However It's currently a solo project, with vital team-members like Darkbladecr inundated at university and DMz and Beefy working tirelessly (not punny?) over at Eastern Front for the past few months. Very little can be done in the realm of 3D modelling and animating until/unless these team-members are able to return.

Nevertheless, should this rework end up going ahead as planned, I'm eager to involve the fans moreso than we did during the initial release of Modern Combat in March 2012. If the community seems interested enough in such a project then I'll upload the current faction design documents for everyone to scrutinise and discuss.

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All the best!

~ Spoon, on behalf of the Modern Combat team.

Full Version v1.019

Full Version v1.019

News 85 comments

CoH: Modern Combat re-release v1.019. This re-release does away with the old installer and instead requires manual extraction. It also includes several...

Patch 1.017 and the 2013 ModDB MotY Awards!

Patch 1.017 and the 2013 ModDB MotY Awards!

News 22 comments

It's been ages since our last update (just over four months to be exact), and we'd like to apologise for the delay in administering some necessary fixes...

New Patch 1.016 with Updater and Launcher!

New Patch 1.016 with Updater and Launcher!

News 37 comments

Hope you are all having a great summer and enjoying the sunshine! We are glad to announce we are releasing our new patch today. We have been working hard...

Fixed Installer and new Mirrors

Fixed Installer and new Mirrors

News 22 comments

For those with a 32bit version of Windows you may have noticed that the installer does not work for you. This is now fixed and there are new mirror up...

RSS Files
CoH: Modern Combat - v1.019 Hotfix

CoH: Modern Combat - v1.019 Hotfix

Patch 18 comments

Fixes the AI error caused by Relic's 2.700.2.43 patch. Not required for versions of the mod downloaded after 21/06/2017.

CoH: Modern Combat - v1.019 Full Release

CoH: Modern Combat - v1.019 Full Release

Full Version 347 comments

Version 1.019 of Modern Combat, re-released as a single archive.

CoH: Modern Combat - Full Version 1.000 (OBSOLETE)

CoH: Modern Combat - Full Version 1.000 (OBSOLETE)

Full Version 206 comments

This is the selfextractor file for the fullversion 1.000 of CoH: Modern Combat. PLEASE READ THE DESCRIPTION TO FIND LINKS FOR INSTALL GUIDES

Comments  (0 - 10 of 11,657)
Haze221
Haze221

So, mod is dead?

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vitto23
vitto23

OMG AAMC4 DUDE !!! i think spoon should thanks to you for keeping this mod page still alive !!!LOL From the first time I play this mod.it was 2012???OMG !!! How you doin AAMC4?Do still play this MOD???Btw do u still make your own "change"for this mod?Can you send me ?vito.chevyluminary@gmail.com?Thanks Man!!!

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AAMC4
AAMC4

hello brother ... how are you?
yes, i continue playing this mod but using my personal changes, i made huge changes...
i will send you soon something really amazing...

maybe you can help me to balance this game and make it more atractive...

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Herr_Faust
Herr_Faust

I think this mod is dead.
They're always saying that they will release the new update.
But since 2017 no update.
And 2019 is about to come.
I mean 2 years guys come on... I don't believe this guys anymore.

There is only 1 guy working for The End of Days mod(not for Company of Heroes but for similar game). And he releases new updates every 5-6 month.
How difficult it could be releasing an update for almost 2 years???
It's unbelievable lol

Those who are still checking this page; good luck.
I don't think they will release some kind of update..
So Bye

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Miraj.
Miraj.

Herr_Faust AAMC4
I agree. Don't they have a moddb account? They should have say something before leaving.
But for 2 years there are no updates.
I really wish they have updated this mod.
But yeah, I also think that everyone is gone.
I'm also leaving this mod since it is not developing anymore..
Anyway thanks for the mod :)
Bye!

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AAMC4
AAMC4

well .. we can modify this game together if you want Herr_Faust and Miraj

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AAMC4
AAMC4

i have long time without talks with no one of MC Developer team...

I have not idea whats happened? they should say something before leave...

i made my own changes really cool for this game ....

maybe i can plublish some pics about my changes to see what do you think

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Miraj.
Miraj.

I have discovered some things needs to be fixed.
Can you please fix these;

1- When I play as PLA, on the tactical map(in which you get by pressing Tab) my HQ is showing up with US Flag. And the US HQ is showing up by PLA flag. I don't know if its right to call as a flag but the "Star".

2- PLA infantry is SO WEAK! So there are 2 infantry as I see. Milita which is rookie. And Regulars are more professional (As I understand). But even my covered Regulars can't deal with US Rifle mans. I'm not even talking about US Special Forces loll. And about Militas; I think they're just waste of manpower :). I prefer Engineers rather than Militas.
PLA Engineers are okay. They're 3 man squad. But can deal with 4 man US Engineer squad. So I have no problem there. But please make some changes with PLA infantry :)

3- PLA talking better English than me loll. Please let them speak with Chineese even if we don't understand what they say, it would be cool :)

Here I did make a video where I play as PLA against Expert USA(recorded with 8X so its 16 minute): Youtu.be

You can see my HQ is showing up as US "Star?"
You can see US Rifle man(which should be equal to Milita) beats my best infantry unit(Regulars)
And ofcourse the language loll

Other than that; T H I S M O D I S A M A Z I N G ! :)

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AAMC4
AAMC4

1) i will search if exists that bug with the flags

2) yes, they are... in the new rework they start weak but with the upgrade they will make stronger.

3) they cant change or add chinese voices, it is too much work... i recommend you go to game settings and close units "speech"

anyway the US use the WWII game "speech" .

the new total rework will come with many changes ... i hope they finally finish and release this work....

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AAMC4
AAMC4

about make the predator can be buildable in factory , it is totally impossible...
I can add the ability for Captain to call recon support with a recharge time and fuel cost...

about add the M6 linebacker i already did it....

including i make the AH64 apache can be seleted and you can moved around the map by a periot of time.

the problem is : i am not allow make any release without developers aproval.

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mostsurpremepontiff
mostsurpremepontiff

Hey man. I think this mod is dead unfortunately, it probably will never be updated again. Do you think you could send me your updated files for this mod?

pontifcateofchristsect@gmail.com

It'd be much appreciated. Privately sending me/other individuals the modded files does not violate any sort of policy. Thanks

Alternatively, you could provide a 'guide' for individuals to implement the changes themselves. MP seems to be nonexistent so the changes you've made sound like a nice change for SP. Just throwing stuff out there.

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Mar 13 2012 by Captain_Romulus

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Upcoming project. At this point is it known to be an FPS style game. Not much information can be said at this time.

Jan 3 2015

BF2 - Project Reality: BF2 v1.0 Open BETA Released! Realitymod.com

Jul 3 2013

Black-sand-studio.com is online, setup still continues, forums coming soon

May 19 2013

Great News! A new server has been purchased, and setup should begin shortly. We will keep everyone posted :)

May 19 2013

Be sure to check out ModDb for any new specific mod updates.

May 7 2013

We are serching for a new host and should be able to revive the site (all new of coarse) and get things rolling again.

May 7 2013

Well it looks like the entire server has gone offline for awhile, we will notify all when it comes back up.

Apr 21 2013

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