An ambitious total-conversion modification for Relic's award-winning Company of Heroes franchise, Modern Combat transports players into the midst of a high-tech
war between the current-day Chinese and U.S. militaries.
Incorporating all-new factions, units, doctrines, gamemodes, artwork, music, maps, and singleplayer
missions, we aim
to craft the most immersive and enjoyable strategic representation of 21st-century combat possible on the PC.
Our team has adhered wherever possible to the unique and innovative gameplay mechanics that made CoH the fantastic RTS that it is. Players will need to rely
upon a variety of traditional tactics in order to succeed, such as directional cover and weapon teams, doctrinal abilities and combined-arms unit formations,
whilst at the same time utilising to full effect the highly-advanced weaponry and equipment employed by the armed forces of today. Modern Combat caters to newcomers and veterans alike, and incorporates both conventional and 'Hardcore' damage systems.

Modern Combat Full Installer 1.015

If you encounter any issues during installation or whilst playing, visit our
technical support forum.

If you have any suggestions or wish to provide feedback, please do so via our official balance forum.

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Predator Drone Humvee US Engineers
Blog RSS Feed Report abuse Latest News: Full Version v1.019

52 comments by I_am_a_Spoon on Aug 31st, 2014

Hi everyone. Time for another patch!

We haven't changed anything major this time around, however there are some important alterations that should probably be explained in more detail.

Firstly, we've disposed of the old MSI installer, which was becoming unintuitive and causing issues with repeat installations. We've reverted to a simple but reliable archive format instead.

We've also added an Uninstaller to make things easier. If you have an existing version of the mod, you need to uninstall it before extracting v1.019!

For detailed installation instructions, please visit our official download page at the following address:

Secondly, we've added 7 new maps by Omnicron and Unreal-Eugen, who have done a fantastic job in not only making these maps for you but in finding innovating new ways to use existing assets. We hope you like them!

We've also removed a number of unconverted community maps that were added to the mod despite being set during WWII and containing no modern assets.

The team has been quiet lately; we've been reduced to only a few people, and we're all beset by real-life obligations that have drastically reduced the time we can contribute to further development of this mod.

That said, we hope to persevere and have exciting plans for the future. It'd be premature to make promises at this point... but if all goes as planned then you can look forward to a new iteration of Modern Combat unlike any that have come before it. More news on this at a later date.

We hope you enjoy Modern Combat 1.019, and that all the players who have been experiencing installation problems can finally run the game without issue. Sorry it had to be a full re-release and not just a patch, but it was the only way for us to ensure everyone stays compatible online.

Have fun!

~ The Modern Combat Dev Team

CoH: Modern Combat - Full Version 1.019



  • Added an Uninstall batch file.
  • Fixed a fatal SCAR error that was occurring at the end of skirmish matches.
  • Increased default and maximum camera heights by 5 metres.
  • Increased slot item drop probabilities by 20%.
  • Several mine triggering and UI placement improvements.
  • Removed obsolete DLLs.
  • Removed obsolete manifest XML.


  • Removed the Predator drone's weapons load.
  • Removed the Paladin's lockdown ability (which the AI couldn't use).
  • Increased the range of the Paladin's default barrage.
  • Increased the speed of the Paladin's projectile.
  • Replaced placeholder 60mm mortar with an M224.


  • Reduced the munitions cost of PLA AT mines (from 50 to 40).
  • PLA AT mines can no longer insta-kill light vehicles, but are now guaranteed to cause an engine or tread critical when triggered (the probability of which was previously only 85%).
  • Reduced the munitions cost of PLA incendiary mines (from 20 to 10), and added a fuel cost (5).
  • Incendiary mines are now more effective.
  • Booby traps have been revised (increased in power, cost and ability duration). They now trigger a sequence of grenade detonations around the target point.
  • Fixed ZTZ59Ds being able to fire ATGMs with damaged main cannons.
  • Tweaked the formation of PLA Engineers.
  • Replaced placeholder 82mm mortar with a PP87.
  • Replaced placeholder flamethrower with a Type 74.


  • Some rebalancing and tweaks.
  • Gave special weapons to certain PLA troops.
  • Fixed Corpsman healing ability being permanently deactivated at random.
  • Removed shared timer on "Mark Target" ability.

Art, Localisation and Sound:

  • Added 3 new environment supply caches for mappers.
  • Improved Predator specular and gloss textures.
  • Made the aircraft minimap symbol more generic.
  • Replaced current tracers and smoke trails with the original smaller versions.
  • Fixed the Type 85 SMG's tracer.
  • Minor UCS localisation tweaks and fixes.
  • Italian localisation updated.
  • Czech localisation updated.
  • Polish localisation updated.
  • Chinese localisation updated.


  • Added new map: Golmud Outskirts (2p) by Unreal-Eugen.
  • Added new map: Huihe River (2p) by Omnicron.
  • Added new map: Zìyóu Square (2p) by Unreal-Eugen.
  • Added new map: Apocalypse (4p) by Omnicron.
  • Added new map: Quzhou Suburbs (4p) by Unreal-Eugen.
  • Added new map: Battle for Qhuai (6p) by Omnicron.
  • Added new map: Huangtian Rice Fields (6p) by Unreal-Eugen.
  • Removed 14 non-modern community maps.
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CoH: Modern Combat - Full Version 1.019

CoH: Modern Combat - Full Version 1.019

May 10, 2013 Full Version 261 comments

Version 1.019 of Modern Combat, re-released as a single archive.

CoH: Modern Combat - Full Version 1.000 (OBSOLETE)

CoH: Modern Combat - Full Version 1.000 (OBSOLETE)

Mar 13, 2012 Full Version 204 comments

This is the selfextractor file for the fullversion 1.000 of CoH: Modern Combat. PLEASE READ THE DESCRIPTION TO FIND LINKS FOR INSTALL GUIDES

Post comment Comments  (40 - 50 of 10,783)
Campaigner Dec 10 2014, 5:32pm says:

Cause of no activity by the devteam in a while I'm voting for Eastern Front.

+1 vote     reply to comment
AAMC4 Dec 12 2014, 7:18am replied:

well... I talked with "spoon" some weeks ago, they continue developing but they are adding new stuff for this mod, remember when you add something new for a faction you can unbalance the game a little bit...

Now We are on christmas and maybe the MC developers team wants take their vacations with their families, friends and childrens...

I am really sure, they will continue developing this great game but the problem is fine the free time to add new stuff... take in consideration some COH mods are making the change to COH2 because the tools are better for all developers team can create more things...

we only can wait, pray and continue supporting this guys to avoid they lose the interest on continue developing this mod.

+1 vote     reply to comment
Campaigner Dec 10 2014, 5:38pm replied:

Stupid 5min limit....

I thought I only had one vote.

Voted both Eastern Front and Modern Combat.

+1 vote     reply to comment
AAMC4 Dec 10 2014, 6:24pm replied:

lol XD yes, you only can vote one time for a single mod but you have a vote for every mod if you want...ofcourse if you vote for every COH mod is like non make a vote...

+1 vote     reply to comment
Campaigner Dec 11 2014, 9:53am replied:

No, it was every mod for itself. Important thing was that it kept itself in top 100 which should not be taken for granted.

+1 vote     reply to comment
GreyAngel Dec 9 2014, 8:56am says:

Can i install this mod on COH Tales of valor?...If yes How?...THX

+1 vote     reply to comment
AAMC4 Dec 9 2014, 12:11pm replied:

yes, you can install this mod with COH tales of valor...

just follow the instruction step by step on this website:

remember the instalation depends of What COH patch do you have? 2602 relics or 2700 + steam?

follow the respective instructions acording with your COH patch.

If you have any other problem, you can write me again

+1 vote     reply to comment
GreyAngel Dec 14 2014, 4:49pm replied:

I have Tales of valor...when i launch MC mod it opens CMD and instantly closes it...Thanks for the attention

+1 vote     reply to comment
Red-Jackal Dec 8 2014, 10:00pm says:

Just Voted, I've been with this Mod since its Birth and it clearly deserves it! It has always been this Mod and Eastern-Front for me but this year I hope its MC! Keep up with the work guys!

+1 vote     reply to comment
GoldenScarab Dec 8 2014, 1:14pm says:

it would be really cool if they add Russia or even a European country. I can just imagine how fun that would be.

+2 votes     reply to comment
spH3RiCal Dec 4 2014, 5:21pm says:


Do anyone know if there is any way to make GR custom map installer work with this mod?

For some reason I cannot load a saved custom map skirmish game. It keeps crashing to the main menu. The only way I managed to get it work was to install the maps with the GR installer.

Also, is there a problem with the modern combat forums? I tried to set up an account twice with no success (activation email never came).

+1 vote     reply to comment
AAMC4 Dec 8 2014, 5:27am replied:

did you try install those maps in:


Some map can be impossible to play save games, the same happen with others mod... I do not know why? but since relics stop works this bug appeared...

+1 vote     reply to comment
spH3RiCal Dec 8 2014, 5:47am replied:

I ll try it thnx

+1 vote     reply to comment
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Release Date
Released Mar 11, 2012
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658 votes submitted.

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Highest Rated (30 agree) 10/10

Fucking Awesome

Mar 13 2012, 8:09am by Captain_Romulus

Lowest Rated (19 agree) 4/10

I think it's a great concept and everything, but really it's just Vanilla with reskins and different voices. That's what I felt when playing it, though I am a Blitzkrieg follower I prefer my tanks to kill light armored personal cars in 1 shoot and not 4 shoots, I also experienced sligtly problems playing with infantry as PLA does a pretty bad job against Amerian infantry but when I get my tanks I dominate the Battlefield. It's like the AI never really deploys tanks but only light armored cars, even…

Mar 13 2012, 1:55pm by SMGJohn

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