An ambitious total-conversion modification for Relic's award-winning Company of Heroes® franchise, Modern Combat
transports players into the midst of a high-tech war between the current-day Chinese and United States armed forces.
Incorporating all-new factions, units, doctrines, gamemodes, artwork, music and maps, we aim to craft the most
immersive and enjoyable strategic representation of 21st-century combat possible on the PC.
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Our team has adhered wherever possible to the unique and innovative gameplay mechanics that made Company of
Heroes®
the stand-out real-time strategy that it is. Players will need to rely upon a variety of traditional tactics in
order to succeed, whilst at the same time utilising to full effect the highly-advanced weaponry and equipment
employed by the militaries of today. Modern Combat caters to newcomers and veterans alike, and incorporates both
traditional and 'Hardcore' damage systems.
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Modern Combat Full Installer 1.015

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If you encounter any issues during installation or whilst playing, visit our technical support forum.

If you have any suggestions or wish to provide feedback, please do so via our official balance forum.
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Hi again everyone!

Just to avoid any confusion from the get-go: yes, it's been over five (!) months since version 1.019 went live... and no, this isn't in regards to a new patch.

There are two reasons for this announcement:

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Firstly:

As some of you might already be aware, Modern Combat has now been Greenlit on Steam via the Company of Heroes Mod Initiative, and will soon be downloadable just like any other Steam game (a huge thankyou to SgtConti for setting everything up!).

This will hopefully sort out ~90% of all issues that people report regarding installation, particularly BAT file issues, directory misunderstandings and download interruptions. It will also make Modern Combat accessible to the entire Steam community (and hopefully give the mod's dwindling playerbase a shot in the arm).

There are several major obstacles that need to be addressed before the release can go ahead, but if all goes to plan (which it almost never does) then expect our Steam debut in approximately two weeks!

Upcoming Steam Release!

Beta version of the Modern Combat Steam page.

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Secondly:

Several times over the past few months I've mentioned a proposed rework of Modern Combat. After many months of personal experimentation behind the scenes, I think it's time to elaborate.

The plan is to create - for all intents and purposes - a Modern Combat v2.0 for CoH1. This rework would involve a complete overhaul of factions, units and doctrines, all with the intent of:

  • Making Modern Combat truly stand out, and less of a stylistic imitation of the original CoH (with the implementation of unique game mechanics entirely new to CoH modding).
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  • Breathing new life into the mod (taking the familiar and making it fresh again), as well as making a few select additions to the rosters of both factions. This would be an extremely efficient way to make full use of our existing assets whilst also giving the playerbase something novel to re-explore.
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  • Merging the US Army and Marine Corps into a single US faction (no more half-arsed standalone USMC faction), and then offering players the use of both factions (US and China) regardless of the DLC they own (or don't own).
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  • Taking the opportunity to incorporate long-requested additions and weed out the most unpopular elements of the mod.

I've already created a private demo build of the rework, and following small-scale internal testing have received some encouraging feedback, particularly concerning the unit overhauls and new game mechanics.


Experimental Air Superiority doctrine (as of five months ago). Read the description for details.

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However It's currently a solo project, with vital team-members like Darkbladecr inundated at university and DMz and Beefy working tirelessly (not punny?) over at Eastern Front for the past few months. Very little can be done in the realm of 3D modelling and animating until/unless these team-members are able to return.

Nevertheless, should this rework end up going ahead as planned, I'm eager to involve the fans moreso than we did during the initial release of Modern Combat in March 2012. If the community seems interested enough in such a project then I'll upload the current faction design documents for everyone to scrutinise and discuss.

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All the best!

~ Spoon, on behalf of the Modern Combat team.

Full Version v1.019

Full Version v1.019

News 65 comments

CoH: Modern Combat re-release v1.019. This re-release does away with the old installer and instead requires manual extraction. It also includes several...

Patch 1.017 and the 2013 ModDB MotY Awards!

Patch 1.017 and the 2013 ModDB MotY Awards!

News 20 comments

It's been ages since our last update (just over four months to be exact), and we'd like to apologise for the delay in administering some necessary fixes...

New Patch 1.016 with Updater and Launcher!

New Patch 1.016 with Updater and Launcher!

News 35 comments

Hope you are all having a great summer and enjoying the sunshine! We are glad to announce we are releasing our new patch today. We have been working hard...

Fixed Installer and new Mirrors

Fixed Installer and new Mirrors

News 22 comments

For those with a 32bit version of Windows you may have noticed that the installer does not work for you. This is now fixed and there are new mirror up...

RSS feed Downloads
CoH: Modern Combat - Full Version 1.019

CoH: Modern Combat - Full Version 1.019

Full Version 326 comments

Version 1.019 of Modern Combat, re-released as a single archive.

CoH: Modern Combat - Full Version 1.000 (OBSOLETE)

CoH: Modern Combat - Full Version 1.000 (OBSOLETE)

Full Version 204 comments

This is the selfextractor file for the fullversion 1.000 of CoH: Modern Combat. PLEASE READ THE DESCRIPTION TO FIND LINKS FOR INSTALL GUIDES

Post comment Comments  (30 - 40 of 11,358)
barry898
barry898

why can we only have one Abram main battle tank because that sucks

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Campaigner
Campaigner

Same reason you can only have one Tiger in CoH.

Balance. And I agree with their design.

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AAMC4
AAMC4

if you only can build a single M1A2 is because you are playing MC with regular COH damage system ... "in COH you only can build a single Tiger tank"

if you want build more than a single Abrams, you should play "hard core mode" .

where you create your new match in the down left corner, you will find the "victory condition", push where is the arrow pointing down and i will open a panel with differents victory types, you should choose where say : "Hard core"

"Hard core" has a real damage system, that means you can destroy a tank with 2 or 3 positives impact and a light armored vehicles with 1 or 2 impacts.

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GeneralFoda-se
GeneralFoda-se

Perhaps put british army or Russian army is a good idea??? is a big army and no are easy but if you can why not?...

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AAMC4
AAMC4

the problem is create the 3D max model of Russian and british tanks, APC, IFV, AFI...

other things is the animation and finally exporting these models to be added inside the game ....

if you know people interested on create this models, you need talks with "spoon"

for the moment the priority is create the new steam patch to let us play online and make few changes inside the game to make it more fun and enjoyable for gamers...

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GeneralFoda-se
GeneralFoda-se

Ok ! thanks from reply !

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AAMC4
AAMC4

Spoon I finally changed my COH to steam version, now i can play online... i really wish you can finally release the steam patch.... i really want play my first Modern Combat fight against you including if you will kick my %&·%&.... lol XD

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AAMC4
AAMC4

if is not much problem to do, would be nice if you fix the M1A2 tusk crow position.... it is in the wrong place...

this is how is looks like:

Missing-lynx.com

Missing-lynx.com

and this is how it should be for M1A2 tusk sep V2

Cybermodeler.com

Pds26.egloos.com

the new M1A2 Sep has this CROW

Farm3.staticflickr.com

but in your model have this one:

Creativecrash.com

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ubermensche
ubermensche

It's been more than 1 year since you guys provided any updates. Is the mod still being worked on? How's the Steam Greenlight going?

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AAMC4
AAMC4

Yes, they still working on this mod.
The steam patch will come zoom....spoon is working on that.
Be patient the new patch will be brutal and it will hace some good changes...

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Madara19
Madara19

Can you post some pictures of new models and units that you added in this mod. so that all of us would be amaze of your work. since you guys were working hard for the past 2 years. I love your work. :)

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AAMC4
AAMC4

sorry brother, i am not allowed make any comment or add any new pics about the new units for coming...

I just can say: you will put your face like this =D and =O when those vehicles and things will be ready to be released...

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Madara19
Madara19

XD your giving me the chills. seems like a lot of new awesome units will be release on the next patch. OK I'll wait.

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AAMC4
AAMC4

the next patch will be only few changes inside the game and the steam upgrade to allow us play this great game Player vs Player online ...

After that we need wait few more time to see all new stuff... take in mind, all developers have personal life, many problem to solve and many things to do...

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Madara19
Madara19

I like it when you said brutal :) this is going to be great!

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AAMC4
AAMC4

yes, it will be brutal... but first they will release the Steam patch and after that the new total rework patch...

just try to be patient, only few guys are working on this mod...

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Highest Rated (32 agree) 10/10

Fucking Awesome

Mar 13 2012 by Captain_Romulus

Lowest Rated (19 agree) 4/10

I think it's a great concept and everything, but really it's just Vanilla with reskins and different voices. That's what I felt when playing it, though I am a Blitzkrieg follower I prefer my tanks to kill light armored personal cars in 1 shoot and not 4 shoots, I also experienced sligtly problems playing with infantry as PLA does a pretty bad job against Amerian infantry but when I get my tanks I dominate the Battlefield. It's like the AI never really deploys tanks but only light armored cars, even…

Mar 13 2012 by SMGJohn

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