Welcome to Company of Heroes: Eastern Front!

Eastern Front is a free mod for Company of Heroes. Following the ethos of mimicking a Relic Entertainment expansion pack, Eastern Front has succeeded in adding a full Soviet faction packed with unique and exciting units to the existing armie as well as the rugged Ostheer - a unique new Axis faction who was designed from the ground up to counter the Soviets s - a feat never before achieved in the Company of Heroes world.

We are constantly working to improve Eastern Front; our dedicated and experienced development team has worked on the mod for three years, and we don't intend to stop yet. The future will bring new campaigns, new reward units, further game mechanics and an overall better experience.

Special thanks to everybody who made this mod possible, including our supporters.

Extra Special Thanks to Christian Werner von Schlippenbach and Loran Dennis Kornis, much admired fellow modders who contributed so much. May you Rest in Peace friends.


Before downloading Eastern Front, please ensure that you have Company of Heroes patched to 2.700, this is vital as the mod relies on certain features from this latest patch. All future updates will be applied automatically through the Launcher.

Download EASTERN FRONT (Full) v2.30

-Does NOT require an existing Eastern Front install-

-Requires Company of Heroes ver. 2.700.2.42-

NOTE #1: Relic integrated Steamworks on Company of Heroes and turned off
the old servers since May 7th, 2013, this means the retail version is no
longer officially supported by them, so from now on, Eastern Front
can be played only with the new Steam version of CoH which
appears listed as "Company of Heroes (New Steam Version)"
in your Steam library. You can add your old CoH key in
Steam, for more information please read this.

NOTE #2: Eastern Front mod can be played in any CoH game
that is updated up to version 2.602. But you need to
install the compatibility fix for 2.602 in order to
not get a crash. If you install this fix in any
other version of CoH that is not 2.602
your mod will crash. We do not
support development for this
version of EF, so play
it at your own risk.

Problems, Issues and Bugs will get lost on our ModDB homepage.

We are warning you now that your query may not be answered by an Eastern Front developer if you post it below. We have probably already found an answer to your problem, so please follow this link to find the solution that works for you.


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RSS feed Articles

Hello comrades,

This weekend we have to show the reward tree that was supposed to come last week; this time is for the Ostheer faction and replaces the Army Elite Troops tree. The internal name we have for the tree is "Defenders of Budapest". Enjoy it!

LHS - Germany's Endgame

2CP - Burn them out!

Grant multiple Ostheer units access to incendiary ammunition. Panzerwerfer gains incendiary ammo, Sturmpios can throw brandflasche(molotov), LeIG 18s and mortars can fire incendiary rounds and the mortar as well.

2CP - Battle Hardened Crews

Allows your vehicles to gain veterancy at a faster rate.

5CP - Schwerer Panzergruppe detachment (1100 MP)

Call in a King Tiger accompanied by 2 ace veterancyt Surmpioniere squads able to repair under fire more efficiently.

LHS - Hungary's Finest

1CP - Fortify yourselves! (75 MU)

The moment you activate this ability, all units in cover or inside buildings won’t be able to move (or move at a slower pace), but won’t die to artillery or explosives, and take reduced damage from small arms fire. This ability is short, but should be able to protect you for a little while from your own artillery or enemy grenades and the like. Duration is around 8 to 12 seconds.

3CP - Hungarian Battlegroup (900 MP)

Request a Zrinyi II SPG and a Border Guard squad. The Zrinyi II has a 105 mm howitzer, and it is designed to fit the role of infantry support vehicle. The Border Guards are a 5-man squad that come equipped with two panceltoro rocket launchers and three M43 Danuvia smgs.

3CP - Siege Artillery (175 MU)

Allows the commander to fire a barrage of incendiary shells over a designated area. The projectiles will burn the area for some time, denying the area for infantry forces in the process.

The initial concept for this tree has being finished some hours ago, thus we still need to prepare the units(code for abilities and units, textures), so we don't have too many screenshots to add. Also, the names of the abilities might change later. For now is all we have to show, if you have any comment or tip please let us know by writting a comment here.

See you next week!
Archaic Entertainment Team

Fourth reward command tree: Urban Combat Doctrine

Fourth reward command tree: Urban Combat Doctrine

News 11 comments

We planned to show the second reward tree for Ostheer, however, we couldn't have it ready for today and instead we present you one for the Wehrmacht faction...

Second Reward Command Tree: Mechanized Warfare Strategy

Second Reward Command Tree: Mechanized Warfare Strategy

News 25 comments

Time to post the second planned reward tree for Eastern Front, and this time is for the Red Army... The Return of the Forgotten.

First Reward Command Tree: Romanian Support

First Reward Command Tree: Romanian Support

News 31 comments

A short update about the first Foreign Command Tree that will be used as reward for an Ostheer command tree(not discussed yet).

Eastern Front Mod status for the Steam version

Eastern Front Mod status for the Steam version

News 19 comments

Time for a new announcement; sorry for the delay of the news.

RSS feed Downloads
Eastern Front 2.30 FULL

Eastern Front 2.30 FULL

Full Version 184 comments

Latest Version! [REQUIRES COMPANY OF HEROES PATCH 2.700 / "New Steam Version"] Eastern Front ver. 2.30 'Pre-Steam'

Eastern Front Compatibility Patch for CoH 2.602

Eastern Front Compatibility Patch for CoH 2.602

Patch 60 comments

If you don't want to play EF in the old 2.602 version, just avoid this patch.



Full Version 211 comments

Latest Version! [REQUIRES COMPANY OF HEROES PATCH 2.700 / "New Steam Version"] Eastern Front Patch 2.10 'Ostheer'



Full Version 63 comments

Latest Version! [REQUIRES COMPANY OF HEROES PATCH 2.700 / "New Steam Version"] Eastern Front Patch 1.80 'Doped Cope'



Full Version 85 comments

[REQUIRES COMPANY OF HEROES PATCH 2.602] Eastern Front Patch 1.70 'Red October'

Download the Eastern Front Soundtrack

Download the Eastern Front Soundtrack

Music 13 comments

The long waited Eastern Front OST is now released! It includes Ostheer compositions as well, everything made by our Composer Alex Cottrell.

Post comment Comments  (0 - 10 of 16,317)

is this actually compatible with single player campaign?

Reply Good karma Bad karma+1 vote

Dear EF team
i am a new face here :) i loved your mod for 4 years of playing it oof line due to my work place !
and i can assure you , i am not the only on .
now thank good i can play it online and updated also :))
i want to ask you guys i just updated the latest Version 2.30 FULL
but i can't find the IS 3 !
can you help me please ?

Reply Good karma Bad karma+2 votes
blackbishop Creator

Just like @chs94 wrote, it was removed. I was one of the supporters of this vehicle, however, remember this model doesn't belong to this team, nor to any other CoH modding team so we don't have rights to use it.

We removed it to prevent us from getting problems when we release the mod in Steam. Think of it like a pre-emptive strike, and that affected some other models as well.

Reply Good karma+4 votes

IS 3 was removed from the game.

Reply Good karma Bad karma+3 votes

**** this mod and its creators for not allowing blitzkreig and this to work together

Reply Good karma Bad karma-4 votes

Why dont u create your own mod then?? Its their mod they can do anything they want.

Reply Good karma Bad karma+2 votes

I actually modded a few stuff from this mod so they would have Blitzkrieg's extended line of vision tweak where the soldiers will shoot further than their default shooting range. As much as i love this mod and respect their creators, i do have to agree that it's sort of idiotic that EF refuses to work with Blitzkrieg in order to create a better game than COH2. I think it's just their pride.

Reply Good karma Bad karma-2 votes
blackbishop Creator

No, it is because both teams have their own visions of what they want in these mods. Not sure how pride could factor into this. It is amazing how people feel entitled about things they shouldn't.

Adding BK mechanics wouldn't benefit this mod at all. It is more idiotic to bash both teams for not adding something we DON'T want to add and we are in our right to do so. Eastern Front was created to expand upon the original game with two new factions. That's what we offer and the reason this mod exist.

People come here wanting something we don't offer and we don't have any interest in offering at all, they get angry at that and somehow it is our fault and they think to know better what we should want on the mod.

If you want your own BK+EF mod you can make one yourself, create your own assets and upload it in moddb, no one is going to stop you if you do it. Same thing for the other guy.

Reply Good karma+4 votes

Hi, iam making a EF mod with system damage like BK,only i modding these values: weap machine guns, light machine guns, sub fusil, rifles and pistols,,(Accuracy-Damage-moving-range) for now(later vehicles) in six days i upload in modbb

Hola, estoy haciendo un mod de EF cambiando el sistema de daños como en BK, lo estoy probando, cambie los siguientes valores: weapons_HMG,LMG,SubFusiles, rifles, pistols (puntería,daño,movimiento,rango)
En seis dias lo subiré a modbb, es la primera vez que modifico algo, es divertido ver una ppsh haciendo estragos en una esquina de calle XD

Reply Good karma Bad karma+1 vote
blackbishop Creator

That's cool, but remember you shouldn't just upload the whole EF mod with your modifications and present it as yours, that's not allowed. If you want to upload your stuff, it should work as an add-on with EF (which only has the new files to OVERRIDE the vanilla ones, like the combiner mod does, which doesn't modify any of our original files) instead of a standalone mod.

Me parece bien, pero recuerda que no debes subir solamente nuestro EF mod con tus cambios y presentarlo como tu creación, eso no está permitido. Si quieres subir tu creación, esta deberá trabajar como un add-on con EF (el cuál solo tendría los archivos modificados que harían que IGNORARÁ los archivos originales, como el combiner mod lo hace, el cual no modifica ninguno de nuestros archivos) en vez de un mod que funcione solo.

Reply Good karma+1 vote

Ok, i upload an addon,only the archives that i modified.
Obviously the mod is not mine, and thank you for your guide in this.

Ok, entonces subiré un addon, solo los archivos que modifiqué.
Obviamente el mod no es mío, y gracias por guiarme en ésto.

Reply Good karma Bad karma+1 vote
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1577 votes submitted.

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Highest Rated (35 agree) 10/10

For those who know what Company of Heroes is, I will just review what the Eastern Front mods does. Overview: This mods adds the Soviet Union and soon the Ostheer, or the East Germany Army, to the Company of heroes game. You can still play the other factions, so there isn't a need to panic about not being able to play the Us or the Wermacht. Gameplay: Playing as the Soviets can be both fun and difficult. You begin the game with no engineers, and upgrades cost both fuel and ammo, so you can do what…

Jan 21 2010 by moraman

Lowest Rated (25 agree) 3/10

Simply, the Soviet faction is crap, the infantry is weak and costs too much, and if you actually can manage to play a game online your bound to get pwned by any other faction, even the US could kick the Soviet's ass easily if you could put them against each other. ------------------------------------------------ Update: Id be happy if they properly balanced their own units. Jagdtigers that are weaker than King Tigers, over expensive upgrades and units, units that aren't equal to the resources they…

Jan 21 2010 by ComradeWinston


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