An ambitious total-conversion modification for Relic's award-winning Company of Heroes® franchise, Modern Combat
transports players into the midst of a high-tech war between the current-day Chinese and United States armed forces.
Incorporating all-new factions, units, doctrines, gamemodes, artwork, music and maps, we aim to craft the most
immersive and enjoyable strategic representation of 21st-century combat possible on the PC.
Our team has adhered wherever possible to the unique and innovative gameplay mechanics that made Company of
the stand-out real-time strategy that it is. Players will need to rely upon a variety of traditional tactics in
order to succeed, whilst at the same time utilising to full effect the highly-advanced weaponry and equipment
employed by the militaries of today. Modern Combat caters to newcomers and veterans alike, and incorporates both
traditional and 'Hardcore' damage systems.
Modern Combat Full Installer 1.015


If you encounter any issues during installation or whilst playing, visit our technical support forum.

If you have any suggestions or wish to provide feedback, please do so via our official balance forum.


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Hi again everyone!

Just to avoid any confusion from the get-go: yes, it's been over five (!) months since version 1.019 went live... and no, this isn't in regards to a new patch.

There are two reasons for this announcement:



As some of you might already be aware, Modern Combat has now been Greenlit on Steam via the Company of Heroes Mod Initiative, and will soon be downloadable just like any other Steam game (a huge thankyou to SgtConti for setting everything up!).

This will hopefully sort out ~90% of all issues that people report regarding installation, particularly BAT file issues, directory misunderstandings and download interruptions. It will also make Modern Combat accessible to the entire Steam community (and hopefully give the mod's dwindling playerbase a shot in the arm).

There are several major obstacles that need to be addressed before the release can go ahead, but if all goes to plan (which it almost never does) then expect our Steam debut in approximately two weeks!

Upcoming Steam Release!

Beta version of the Modern Combat Steam page.



Several times over the past few months I've mentioned a proposed rework of Modern Combat. After many months of personal experimentation behind the scenes, I think it's time to elaborate.

The plan is to create - for all intents and purposes - a Modern Combat v2.0 for CoH1. This rework would involve a complete overhaul of factions, units and doctrines, all with the intent of:

  • Making Modern Combat truly stand out, and less of a stylistic imitation of the original CoH (with the implementation of unique game mechanics entirely new to CoH modding).
  • Breathing new life into the mod (taking the familiar and making it fresh again), as well as making a few select additions to the rosters of both factions. This would be an extremely efficient way to make full use of our existing assets whilst also giving the playerbase something novel to re-explore.
  • Merging the US Army and Marine Corps into a single US faction (no more half-arsed standalone USMC faction), and then offering players the use of both factions (US and China) regardless of the DLC they own (or don't own).
  • Taking the opportunity to incorporate long-requested additions and weed out the most unpopular elements of the mod.

I've already created a private demo build of the rework, and following small-scale internal testing have received some encouraging feedback, particularly concerning the unit overhauls and new game mechanics.

Experimental Air Superiority doctrine (as of five months ago). Read the description for details.

However It's currently a solo project, with vital team-members like Darkbladecr inundated at university and DMz and Beefy working tirelessly (not punny?) over at Eastern Front for the past few months. Very little can be done in the realm of 3D modelling and animating until/unless these team-members are able to return.

Nevertheless, should this rework end up going ahead as planned, I'm eager to involve the fans moreso than we did during the initial release of Modern Combat in March 2012. If the community seems interested enough in such a project then I'll upload the current faction design documents for everyone to scrutinise and discuss.


All the best!

~ Spoon, on behalf of the Modern Combat team.

Full Version v1.019

Full Version v1.019

1 year ago News 60 comments

CoH: Modern Combat re-release v1.019. This re-release does away with the old installer and instead requires manual extraction. It also includes several...

Patch 1.017 and the 2013 ModDB MotY Awards!

Patch 1.017 and the 2013 ModDB MotY Awards!

2 years ago News 20 comments

It's been ages since our last update (just over four months to be exact), and we'd like to apologise for the delay in administering some necessary fixes...

New Patch 1.016 with Updater and Launcher!

New Patch 1.016 with Updater and Launcher!

2 years ago News 35 comments

Hope you are all having a great summer and enjoying the sunshine! We are glad to announce we are releasing our new patch today. We have been working hard...

Fixed Installer and new Mirrors

Fixed Installer and new Mirrors

2 years ago News 22 comments

For those with a 32bit version of Windows you may have noticed that the installer does not work for you. This is now fixed and there are new mirror up...

RSS feed Downloads
CoH: Modern Combat - Full Version 1.019

CoH: Modern Combat - Full Version 1.019

2 years ago Full Version 319 comments

Version 1.019 of Modern Combat, re-released as a single archive.

CoH: Modern Combat - Full Version 1.000 (OBSOLETE)

CoH: Modern Combat - Full Version 1.000 (OBSOLETE)

3 years ago Full Version 204 comments

This is the selfextractor file for the fullversion 1.000 of CoH: Modern Combat. PLEASE READ THE DESCRIPTION TO FIND LINKS FOR INSTALL GUIDES

Post comment Comments  (50 - 60 of 11,229)
randomcode Sep 18 2015 says:

The campaign is too difficult, USA Forces are too weak, the mod is good, your work is great, but the balance of this mod is too bad, please make it more balanced

+1 vote     reply to comment
AAMC4 Sep 20 2015 replied:

yes, the campaing is too difficult, use MG team, mortar team,. LAV ATGM and one AAVP ...

the MG team can maintain the enemy troops controlled, the lav ATGM can destroy tanks and armored vehicles easy, the Mortar can destoy other mortar team, troops nad AT weapons, the AAVP can reinforce your troops and can avoid your MG team be flanked by the enemy.

+1 vote     reply to comment
Protagonist-Artyom Sep 5 2015 says:


A friend and myself are planning on downloading this mod today. It looks very promising.

1. I wanted to ask if it's possible for you guys to make a video show casing all of the units, new buildings/textures and any A.I differences.

2. Is it possible to use this mod alongside the EC mod or any other realism mods's?

3. Have you guys thought about community founding so that you can have afford voice acting for the Chinese and maybe some extra dialogue for modern day yanks? I know that I'd be willing to pay for this mod if it became official DLC.

4. How's progress with the steam version? I'm not meaning to sound impatient, I'm just curious because I've always wanted a mod like this but I know that I'll only be able to play with my mate (due to modding being unpopular {I think}). However if this was on steam almost everyone would want to play it!

Lastly, from the video's I've watched, this mod looks great and I'm excited to try it out.


+2 votes     reply to comment
AAMC4 Sep 3 2015 says:

hey guys do you have any news, advance or something to say about the game improve? I really want see the new total rework..!!

+3 votes     reply to comment
roman9441 Sep 7 2015 replied:

It really quiet here ~ ~ I'm finish some reskin with wargame red dragon and I hope to hear some new. :) I hope it still in progress

+1 vote     reply to comment
AAMC4 Sep 8 2015 replied:

I hope so! IU have long time without receive any comment about this game from any developer... I am afraid !

+2 votes     reply to comment
CAC_021 Aug 8 2015 says:

Howdy. first off, I love this mod, its fun.

2ndly, Me and a friend are having issues. We both play vanilla coh together, the great war mod and EF mod, occasionally nhc too. But when we installed this, it says we are incompatible. We used the same download, and cleaned out the relaunch folder of anything MC related (the folder, and the other files) before install.

Any ideas what is causing that?

Also - whats the chance that you guys could make 'Operation: Stonewall' work with this mod? It'd be awesome it you could.

+1 vote     reply to comment
AAMC4 Aug 8 2015 replied:

first of all, both should have the same steam patch...

read this post carefully and follow "Darkbladecr" instruction to play with friends:

about stonewall, you should wait for Spoon answer...

+3 votes     reply to comment
Guest Aug 7 2015 says:

This comment is currently awaiting admin approval, join now to view.

AAMC4 Aug 7 2015 replied:

follow the installation instruction in this web site:

+1 vote     reply to comment
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Company of Heroes: Opposing Fronts
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Release date
Released 2012
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681 votes submitted.

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Highest Rated (32 agree) 10/10

Fucking Awesome

Mar 13 2012 by Captain_Romulus

Lowest Rated (19 agree) 4/10

I think it's a great concept and everything, but really it's just Vanilla with reskins and different voices. That's what I felt when playing it, though I am a Blitzkrieg follower I prefer my tanks to kill light armored personal cars in 1 shoot and not 4 shoots, I also experienced sligtly problems playing with infantry as PLA does a pretty bad job against Amerian infantry but when I get my tanks I dominate the Battlefield. It's like the AI never really deploys tanks but only light armored cars, even…

Mar 13 2012 by SMGJohn

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