CWC is a C&C Generals Zero Hour Total Conversion and also works with "The First Decade". It takes place from 1980-1989 and it features realistic units from the 80's.
We want CWC to be a mixture of realism and fun. CWC is more realistic than vanilla Generals, with real life weapon systems and side specific characteristics.
CWC offers 2 factions: Russia and USA. The Russians tend to use tanks and artillery (for example: T-72 / T-80, BM-21, 2S1 only to mention a few) while the USA rely on aircraft and high tech units (for example: F-15, F-16, F-117, A-10 etc.).

Also we have a lot of infantry in the game, not all of them are just cannon fodder. So engaging a T-80UK with a US Rifleman won't be a good idea. Other infantry units can be a real pain in the ass to armoured units though. We want the players to use more infantry than in regular Generals, where infantry wasn't the big deal. In CWC Infantry can be very useful, even against tanks if you have LAW/RPG-Soldiers.

For more information visit our Homepage at www.cold-war-crisis.de where you can get snips of information and brand new pics and downloads or visit our IRC Channel to talk to us: #CWC-Mod @ Irc.quakenet.org

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T-80 U and T-80 UK T-80 U and T-80 UK T-80 U and T-80 UK
Blog RSS Feed Report abuse Latest News: Add-on galore: New units, maps and a mission!

7 comments by 2312222 on Feb 16th, 2011

Hello there,

today is an interesting day for Cold War Crisis. Since the release of the mod, numerous third-party add-ons have been added to our ModDB page. The mod itself features some units (and other assets) created not by the core-team (e.g. the AH-6).

But today is special: We're proud to release the first add-on with patch 470! Grab it using the launcher or via manual download as usual.

This add-on, created by long-time supporters emperor, Batja, maximka123 and sukhoi, is based around a new game-mode called "Get Rolling!" (GR!) presented on three new maps [these are: Get Rolling! (Afternoon), Get Rolling! (Day) and Get Rolling! (Day, Snow)]. On these maps for 2 to 4 players, the Soviet player(s) has/have to destroy the US base, whereas the US player(s) has/have to defend it. There's no construction phase, no resource gathering, just non-stop-action.

Update: When playing on the GR! maps, make sure the northern position is taken by USSR player(s), while the southern position is taken by US player(s). Follow-up patch 469 shows which positions are intended for the two factions in the map-selection screen.

Uniquely, GR! also features three new units. The first two are high-quality remakes of the T-80 series, in the U and UK version.


These two tanks appear (only) on the three Get Rolling! maps. The third unit is an addition to the Soviet anti-tank force, namely the heavy assault helicopter Mi-28A.


The "Havoc" is featured in the three GR! maps, too. Furthermore, since the CWC-Team really thinks this add-on is pretty nice, Skleni has created a new single-player mission amply called "Latest Guardian" prominently featuring the helicopter.

Finally, GR! also contains new voice samples for many Soviet units. Both infantry (rifleman, machine gunner, sniper, anti-air) and vehicles (T-72, T-80 series and Mi-28A) have received new, better samples.

As you can see, that's quite some content! We wish to congratulate the four creators for their very nice addition and hope that you enjoy it as much as we did.

Finally, we would like to invite you to our official Tunngle network! Tunngle is an alternative to Hamachi supporting up to 255 players per network, available for free from www.tunngle.net. Check out our step-by-step guide on how to join the CWC network.

Greetings,

the CWC-Team

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Cold War Crisis v1.5 build 477 (Mac Version)

Cold War Crisis v1.5 build 477 (Mac Version)

Sep 18, 2009 Full Version 3 comments

Mac version of Cold War Crisis v1.5, build 477, ported & packaged by super_kev. It comes with the installer & launchers to allow the mod to be...

Map Development Kit 1.4 Update

Map Development Kit 1.4 Update

Aug 14, 2009 Mapping Tool 1 comment

Map.ini and map.str files for the secondary objective introduced in version 1.3.

Cold War Crisis v1.5 Final

Cold War Crisis v1.5 Final

Aug 3, 2009 Full Version 62 comments

The final version of CWC including all twenty patches since our original 2008 v1.0 release and the 2005 demo mission now re-packed as v1.5! Still requires...

Map Development Kit 1.3 Update

Map Development Kit 1.3 Update

Mar 20, 2009 Mapping Tool 3 comments

This is the v1.3 update for the Map Development Kit (MDK) for CWC. It adds scripts for another type of secondary objectives.

Map Development Kit 1.2 Update

Map Development Kit 1.2 Update

Nov 5, 2008 Patch 5 comments

This is the v1.2 update for the Map Development Kit (MDK) for CWC. This update is REQUIRED and must be applied to the original MDK as well as to maps...

Map Development Kit 1.1 Update

Map Development Kit 1.1 Update

Aug 16, 2008 Mapping Tool 2 comments

This is the v1.1 update for the Map Development Kit (MDK) for CWC. This update is REQUIRED and must be applied to the original MDK as well as to maps...

Comments  (0 - 10 of 1,471)
yauleong
yauleong Feb 8 2012, 10:34pm says:

can u make more realism for the tanker range
for new version.?
sorry for bad English

+1 vote     reply to comment
piggs
piggs Feb 5 2012, 10:40pm says:

any suggestions for safe sites to download the .NETFRAMEWORK v 2.07??

+1 vote     reply to comment
roko199200
roko199200 Jan 28 2012, 6:16pm says:

really great suggestion hope they consider it

+1 vote     reply to comment
MaroonBeret
MaroonBeret Jan 28 2012, 3:40am says:

For realistic game play, following options can be considered:

1. Attack helos dont Re-arm in air but fly back to helipad for re-arming.

2. Instead of making dozens of fuel/ammo depots, the option for constructing fuel and ammunition supply vehicles should be made which move to units when called for supplying.

This also means now units should carry limited ammunition and fuel.

This concept is used in game "WW3: Black gold"

3. Aircrafts(F-16,Mig-29 etc) also carry mini-gun 20/23mm used for dog fights or strafing ground units.

4. UH-60 should carry 7.62 MG for supporting the troops it drops, otherwise a nother chopper is required for fire support.


+6 votes     reply to comment
2EzO12
2EzO12 Jan 25 2012, 10:30am says:

does any one knows how to open this files cwc

+1 vote     reply to comment
roko199200
roko199200 Jan 19 2012, 11:48am says:

does the game have a trainer

+1 vote     reply to comment
roko199200
roko199200 Jan 19 2012, 10:16am says:

we need 8 players maps

+1 vote     reply to comment
roko199200
roko199200 Jan 19 2012, 10:10am says:

i want you to add mi-28 havoc to the skirmish game and add s-300 but what i want the most is adding tu-22 back fire to the tech tree instead of su-24 and i want that you add more factions to the game that will make this mod the best ever

+1 vote     reply to comment
steward
steward Jan 16 2012, 3:06pm says:

I think this mod is more realistic than any others, and it deserves to be done

consider me as your huge supporter

+1 vote     reply to comment
Hellsing2150
Hellsing2150 Jan 13 2012, 12:03am says:

put Leopard tank and my 28 to play in skirmish

+1 vote     reply to comment
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Released Jul 27, 2008
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