CWC is a C&C Generals Zero Hour Total Conversion and also works with "The First Decade". It takes place from 1980-1989 and it features realistic units from the 80's.
We want CWC to be a mixture of realism and fun. CWC is more realistic than vanilla Generals, with real life weapon systems and side specific characteristics.
CWC offers 2 factions: Russia and USA. The Russians tend to use tanks and artillery (for example: T-72 / T-80, BM-21, 2S1 only to mention a few) while the USA rely on aircraft and high tech units (for example: F-15, F-16, F-117, A-10 etc.).

Also we have a lot of infantry in the game, not all of them are just cannon fodder. So engaging a T-80UK with a US Rifleman won't be a good idea. Other infantry units can be a real pain in the ass to armoured units though. We want the players to use more infantry than in regular Generals, where infantry wasn't the big deal. In CWC Infantry can be very useful, even against tanks if you have LAW/RPG-Soldiers.

For more information visit our Homepage at www.cold-war-crisis.de where you can get snips of information and brand new pics and downloads.

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Let's celebrate

News 14 comments

Ten years ago the Cold War Crisis Mod for C&C Generals Zero Hour was revealed to the public. How did you like the first decade of Cold War Crisis. Tell us your greatest Cold War Crisis stories in the comments below.

Let's beginn the next chapter.

Greetings,
The CWC-Team

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What a great day to celebrate!

What a great day to celebrate!

News 16 comments

On April 20th, 2004 CWC was released to the public, which happens to be exactly 9 years ago today. That's a great reason to celebrate, if you ask us...

Add-on galore: New units, maps and a mission!

Add-on galore: New units, maps and a mission!

News 9 comments

We proudly present the first official add-on for Cold War Crisis: "Get Rolling!" created by long-time supporters emperor, Batja, maximka123 and sukhoi...

Happy CWC Day

Happy CWC Day

News 4 comments

Patch 473 including the brand-new Leopard 2A4 (added to the "Distant Thunder" Mission) has been released.

New patches available for Cold War Crisis! Check them out now!

New patches available for Cold War Crisis! Check them out now!

News 0 comments

New patches were recently released, fixing some minor bugs and improving the overall balance of the game.

RSS feed Downloads
Cold War Crisis v1.5 build 477 (Mac Version)

Cold War Crisis v1.5 build 477 (Mac Version)

Full Version 13 comments

Mac version of Cold War Crisis v1.5, build 477, ported & packaged by super_kev. It comes with the installer & launchers to allow the mod to be...

Map Development Kit 1.4 Update

Map Development Kit 1.4 Update

Mapping Tool 2 comments

Map.ini and map.str files for the secondary objective introduced in version 1.3.

Cold War Crisis v1.5 Final

Cold War Crisis v1.5 Final

Full Version 122 comments

The final version of CWC including all twenty patches since our original 2008 v1.0 release and the 2005 demo mission now re-packed as v1.5! Still requires...

Map Development Kit 1.3 Update

Map Development Kit 1.3 Update

Mapping Tool 3 comments

This is the v1.3 update for the Map Development Kit (MDK) for CWC. It adds scripts for another type of secondary objectives.

Map Development Kit 1.2 Update

Map Development Kit 1.2 Update

Patch 4 comments

This is the v1.2 update for the Map Development Kit (MDK) for CWC. This update is REQUIRED and must be applied to the original MDK as well as to maps...

Map Development Kit 1.1 Update

Map Development Kit 1.1 Update

Mapping Tool 2 comments

This is the v1.1 update for the Map Development Kit (MDK) for CWC. This update is REQUIRED and must be applied to the original MDK as well as to maps...

Post comment Comments  (0 - 10 of 1,636)
mresc
mresc

Awesome mod, but WAY too challenging on easiest difficulty. Is it possible to manually adjust AI difficulty via an .ini file or something, making it similar to a standard "easy" mode?

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DerKommissar
DerKommissar

Is there any documentation regarding the Genesis map generator? Every time I run it, it either stops working or does not give me any options.

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Machschnell66
Machschnell66

How do you get supply as the US in this game Im very confused

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Tao13
Tao13

how do i get RT-21 in multiplayer?

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samou2il
samou2il

where should i copy and paste the maps file . ???

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Guest
Guest

Hello, im struggling to win with russian side. American is easy, just spam anti-tank rocket soldiers, bradley, abrams and cobra helis when you get them.
Is there somewhere any strategy guide for playing with the russian side in this mod ?

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Blittzz
Blittzz

First of all, this game is not about spam.
Soviet AT vehicles have better turn rate and rate of fire while lacking brute firepower of TOWs. Also Soviet advanced tanks (Abrams level) have ATGMs, so you can kite enemy tank and snipe few of them before they even fire back at you.

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onikenshin
onikenshin

There is a missing required file on the one I use with origin. How do I get this to work using Origin?

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dbruce028
dbruce028

its simple uncheck every thing and hit play go click on generals and zerohour thing and hit generals zero hour thats how it works

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hunt1hunt
hunt1hunt

http://tieba.baidu.com/p/3900081455,the is picture
1, to achieve true reflection must set GameData.ini:
WaterPositi
WaterPositi
WaterPositi

WaterExtentX = 2000; 9999

WaterExtentY = 2000; 9999

WaterType = 2; the water parameters of the 0 reflection platform are 2 water.

2, in order to solve the problem 2 of the water on the ground is covered, must enable a special sky model: this special sky model is middle earth 2 in the sky, the sky attached model download address, located in the center of the map into the sky model can ensure that only water inverted image, opened a 3D shadow land does not appear to be a reflection

3, in order to solve the problem that the upper surface of the right corner of the map, it must be in the map to insert a small circle of the sky, and KindOf = CAN_CAST_REFLECTIONS PRELOAD set can be reflected by the property

4, in order to improve the transparency of water 2, water directly to see the surface material, we must produce a surface 3D model, and the surface of the model into a high degree of consistency in the map.

5, in order to solve the problem of the reflection of the N card, please put the D3D8.DLL special file in the game's root directory.

Sky model and mapping of the download: http://pan.baidu.com/s/1hqzYK1u

Reflection of the file to download: http://pan.baidu.com/s/1bndOtqB

At this point, the real reflection principle of the life of the platform is fully explained the teaching is completed.

hunt1hunt@163.com
http://tieba.baidu.com/p/3942840943
http://tieba.baidu.com/p/3900081455
http://tieba.baidu.com/p/3913731728

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9.4

658 votes submitted.

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Highest Rated (12 agree) 10/10

This mod is how Generals should have been. The quality of the work done in CWC is remarkable. I followed this mod ever since I first saw it in 2005, the first things that caught my eye was BMPs floating on water, just like in real life. The only game I had seen that in was Operation Flashpoint. So began a long wait, I visited the CWC website every week looking for updates, and every time there was an update it gave me a smile. I eventually registered at the CWC forums and posted a few posts. My…

Oct 9 2008 by Tore29

Lowest Rated (3 agree) 1/10

Very bad!!!

Feb 2 2011 by Nazim

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