CWC is a C&C Generals Zero Hour Total Conversion and also works with "The First Decade". It takes place from 1980-1989 and it features realistic units from the 80's.
We want CWC to be a mixture of realism and fun. CWC is more realistic than vanilla Generals, with real life weapon systems and side specific characteristics.
CWC offers 2 factions: Russia and USA. The Russians tend to use tanks and artillery (for example: T-72 / T-80, BM-21, 2S1 only to mention a few) while the USA rely on aircraft and high tech units (for example: F-15, F-16, F-117, A-10 etc.).

Also we have a lot of infantry in the game, not all of them are just cannon fodder. So engaging a T-80UK with a US Rifleman won't be a good idea. Other infantry units can be a real pain in the ass to armoured units though. We want the players to use more infantry than in regular Generals, where infantry wasn't the big deal. In CWC Infantry can be very useful, even against tanks if you have LAW/RPG-Soldiers.

For more information visit our Homepage at www.cold-war-crisis.de where you can get snips of information and brand new pics and downloads or visit our IRC Channel to talk to us: #CWC-Mod @ Irc.quakenet.org

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7 comments by [CWC]Widowmaker on Apr 20th, 2014

Ten years ago the Cold War Crisis Mod for C&C Generals Zero Hour was revealed to the public.  How did you like the first decade of Cold War Crisis. Tell us your greatest Cold War Crisis stories in the comments below.

Let's beginn the next chapter.

Greetings,
The CWC-Team 

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Cold War Crisis v1.5 build 477 (Mac Version)

Cold War Crisis v1.5 build 477 (Mac Version)

Sep 18, 2009 Full Version 8 comments

Mac version of Cold War Crisis v1.5, build 477, ported & packaged by super_kev. It comes with the installer & launchers to allow the mod to be...

Map Development Kit 1.4 Update

Map Development Kit 1.4 Update

Aug 14, 2009 Mapping Tool 2 comments

Map.ini and map.str files for the secondary objective introduced in version 1.3.

Cold War Crisis v1.5 Final

Cold War Crisis v1.5 Final

Aug 3, 2009 Full Version 103 comments

The final version of CWC including all twenty patches since our original 2008 v1.0 release and the 2005 demo mission now re-packed as v1.5! Still requires...

Map Development Kit 1.3 Update

Map Development Kit 1.3 Update

Mar 20, 2009 Mapping Tool 3 comments

This is the v1.3 update for the Map Development Kit (MDK) for CWC. It adds scripts for another type of secondary objectives.

Map Development Kit 1.2 Update

Map Development Kit 1.2 Update

Nov 5, 2008 Patch 4 comments

This is the v1.2 update for the Map Development Kit (MDK) for CWC. This update is REQUIRED and must be applied to the original MDK as well as to maps...

Map Development Kit 1.1 Update

Map Development Kit 1.1 Update

Aug 16, 2008 Mapping Tool 2 comments

This is the v1.1 update for the Map Development Kit (MDK) for CWC. This update is REQUIRED and must be applied to the original MDK as well as to maps...

Post comment Comments  (40 - 50 of 1,589)
osamaSYR
osamaSYR Jul 5 2013, 7:42am buried:

(buried)

Man this mod sucks ... cuz infantry and soldiers die inside civilian buildings what the Hell???

-8 votes     reply to comment
[CWC]SHADOW
[CWC]SHADOW Aug 10 2013, 5:02pm replied:

Uhm, do you really think IRL soldiers inside buildings are invincible? O_o

They have some kind of cover and concealment, but they also die when getting hit. If you want arcade gameplay, maybe CWC is not the mod for you.

+2 votes     reply to comment
DerKommissar
DerKommissar Jul 30 2013, 1:58am replied:

I don't get it, how is that a bad thing? Makes the game-play more realistic, while also creating a counter for garrisons. Sounds like a brilliant design decision.

+1 vote     reply to comment
Foreignsoul
Foreignsoul Jul 21 2013, 11:59pm replied:

you make a mod thats better, dont be mad that you suck

+3 votes     reply to comment
Commandodiamond
Commandodiamond Jul 1 2013, 12:18pm says:

Do you need a clean install for this?

+1 vote     reply to comment
Guest
Guest Jun 29 2013, 5:29pm says:

This comment is currently awaiting admin approval, join now to view.

cola27
cola27 Jun 15 2013, 11:02pm says:

hm.. i wonder i'em still able to steal enemey's general center & useing they's units agients them?

+2 votes     reply to comment
Guest
Guest Jun 25 2013, 9:37am replied:

This comment is currently awaiting admin approval, join now to view.

Thelord444
Thelord444 May 31 2013, 5:01am says:

Awesome mod but too much detail my computer gets very slow specially on USA

+2 votes     reply to comment
dhannemon13
dhannemon13 May 7 2013, 8:20am replied:

Then keep playin' straight, dude. Until level 3.

+1 vote     reply to comment
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C&C Generals: Zero Hour Icon
Platforms
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Official Page
Cold-war-crisis.de
Release Date
Released Jul 27, 2008
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640 votes submitted.

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Highest Rated (11 agree) 10/10

This mod is how Generals should have been. The quality of the work done in CWC is remarkable. I followed this mod ever since I first saw it in 2005, the first things that caught my eye was BMPs floating on water, just like in real life. The only game I had seen that in was Operation Flashpoint. So began a long wait, I visited the CWC website every week looking for updates, and every time there was an update it gave me a smile. I eventually registered at the CWC forums and posted a few posts. My…

Oct 9 2008, 6:39am by Tore29

Lowest Rated (3 agree) 1/10

Very bad!!!

Feb 2 2011, 9:53pm by Nazim

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