With the impending collapse of the Citadel, two members of the Resistance are tasked with evacuating any citizens remaining. Little do they know that their mission sees them gaining critical information that puts the early fate of White Forest in their hands.

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NPC's | Rebel Zombie
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THRRRPT
THRRRPT Dec 8 2011, 1:25am says:

Same basic attributes as the standard civvie zombie, I assume?

+1 vote     reply to comment
MrtwovideoCards
MrtwovideoCards Dec 8 2011, 1:39am replied:

Nope.

+1 vote     reply to comment
THRRRPT
THRRRPT Dec 9 2011, 2:10pm replied:

Not sure how I feel about that, to be honest. I was under the impression that the Zombine's speed and ability to use grenades came from the genetic/cybernetic enhancements the host had received prior to becoming headcrabbed.

Now, don't get me wrong, I think the zombies randomly holding on to whatever weapons they were carrying is a neat addition, I just don't think it fits particularly well, especially for EVERY rebel zombie.

+1 vote     reply to comment
MrtwovideoCards
MrtwovideoCards Dec 9 2011, 8:17pm replied:

Not all of them will spawn with a weapon. Also the cybernetic thing is all wrong.

Aside that, it's really more about the gameplay than it is the realism here for us.

0 votes     reply to comment
av3nger
av3nger Sep 27 2012, 6:20pm replied:

Yeah, flood-esque.

+1 vote     reply to comment
Pelk
Pelk Dec 8 2011, 1:28am says:

John Patrick is no longer your friend. He is a zombie.

+1 vote     reply to comment
EricFong
EricFong Dec 8 2011, 4:15am says:

He's running.

Problem, human?

+5 votes     reply to comment
GmansFan
GmansFan Jul 10 2012, 6:46pm says:

Looks really cool, looking forward to this mod. On a side note, is there anywhere I can get a skin like this for Half-life 2.

+1 vote     reply to comment
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Description

He's a rebel, and he's a zombie. Haters gonna hate.

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Date
Dec 8th, 2011
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