This mod makes bodies in Rise of the Witch King stay on the ground after a battle. The mod changes the time it takes the bodies to sink away. Most of all the units in the game now don't sink away for a long time. Heroes and other units like dragons and flying units won't stay. The reason for heroes to not stay is because if they die and don't sink away you can still see them in the below select which can be kind of annoying. Flying units would look very unrealistic when they die the game has them disappear right away because if it doesn't it just look likes the unit froze in the air.
Hello! guys I sure a lot of you already know but thanks to
Sauron-and-BalrogFTW you can now play one of the best Mods for Rise of the witch King with Bodies STAY!!!!!!!!
The pictures look awesome!! I really wish I could play it but it up for you guys to enjoy! The pictures look stunning! so if you have Edain mod 3.7.1 dont waste anymore time! download now!
"This is a very-small add-on/sub-mod for Edain 3.7.1 that makes all units stay for more than 3 hours
Some units do not stay and for now I can not fix since I have no idea how and this is my 1st mod
Edain mod developers(For making Edain)
GeneralTantor for guiding/teaching me
PS ONLY for 3.7.1 compatible with every sub-mod
Backup your __edain_data.dat file and put this in when done"
Here is the download
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