This mod makes bodies in Rise of the Witch King stay on the ground after a battle. The mod changes the time it takes the bodies to sink away. Most of all the units in the game now don't sink away for a long time. Heroes and other units like dragons and flying units won't stay. The reason for heroes to not stay is because if they die and don't sink away you can still see them in the below select which can be kind of annoying. Flying units would look very unrealistic when they die the game has them disappear right away because if it doesn't it just look likes the unit froze in the air.

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RSS Articles

Hello! guys I sure a lot of you already know but thanks to
Sauron-and-BalrogFTW you can now play one of the best Mods for Rise of the witch King with Bodies STAY!!!!!!!!
The pictures look awesome!! I really wish I could play it but it up for you guys to enjoy! The pictures look stunning! so if you have Edain mod 3.7.1 dont waste anymore time! download now!

From Sauron-and-BalrogFTW
"This is a very-small add-on/sub-mod for Edain 3.7.1 that makes all units stay for more than 3 hours
Some units do not stay and for now I can not fix since I have no idea how and this is my 1st mod

Credits:

Edain mod developers(For making Edain)
GeneralTantor for guiding/teaching me

PS ONLY for 3.7.1 compatible with every sub-mod

Backup your __edain_data.dat file and put this in when done"

Here is the download
Moddb.com

Compatibility to ROTWK Patch 2.01 is here!

Compatibility to ROTWK Patch 2.01 is here!

News

People asked why I made BSM with only the original version of the game and I said that my game can't run the patch sense I have the downloaded version...

Bodies Stay Mod II: Rise of The Corpse!

Bodies Stay Mod II: Rise of The Corpse!

News

Bodies Stay Mod is now complete with the complete saga of all three games now has Bodies Staying!!

RSS Files
Bodies Stay Edain 3.7.5

Bodies Stay Edain 3.7.5

Full Version 3 comments

Notes to take before download: Causes lag. It simply makes bodies stay in Edain 3.7.5

Bodies Stay mod for Edain 3.7.1

Bodies Stay mod for Edain 3.7.1

Full Version 4 comments

This is a very-small add-on/sub-mod for Edain 3.7.1 that makes all units stay for more than 3 hours Some units do not stay and for now I can not fix since...

BodiesStayModII:ROTC v2.01

BodiesStayModII:ROTC v2.01

Full Version 4 comments

Here is Bodies stay compatibility with 2.01 patch of ROTWK. This Version has not been tested so be sure to comment and tell me if it works thanks and...

Bodies Stay Mod II: Rise of The Corpse

Bodies Stay Mod II: Rise of The Corpse

Full Version 1 comment

Here it is Just download install and play!!!!!!!!!!!!!! Bodies Stay for BFME II: Rise of the Witch King. It does require the original version of the game...

Post comment Comments  (0 - 10 of 30)
Vanders
Vanders - - 560 comments

Can you make a new file for the latest Edain version?

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French_Fry
French_Fry - - 2,510 comments

Please please please please note that I took the screenshots with a horrible system. Now I have a much better system with no lag. All I changed was the GPU though: Radeon HD 1 gb DDR5 6850

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Legolas42
Legolas42 - - 1 comments

can anyone help me
I want to use this mod with another one so I wanted to edit the ini file but I didn't know how to?(I used the instructions),but it didn't work the game crashed,so please if anyone can help me on how to edit it,it would be appreciated.
<Thank you>

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French_Fry
French_Fry - - 2,510 comments

I can do it for you, except it will take me time to do so (rarely on)

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Asil030
Asil030 - - 68 comments

sorry but ur mod is useless : too much lags

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scruffy2737
scruffy2737 - - 261 comments

maybe if your computer didnt suck..

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French_Fry
French_Fry - - 2,510 comments

then don't use it

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French_Fry
French_Fry - - 2,510 comments

I NEVER EVER SAID YOU HAVE TO USE IT

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GeneralTantor Creator
GeneralTantor - - 623 comments

lol must get better PC =D

Reply Good karma+3 votes
French_Fry
French_Fry - - 2,510 comments

GUYS! Something has awakened...
I AM MAKIN A BODIE STAI MOD FO RJ ROTWK!
Well, when I have the time

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