This is the v1.2 of JPOG: The Forgotten. It features several aesthetic tweaks, namely new flora skins and minor edits to dinosaur skins, as well as modified...
Create the most amazing dinosaur theme park the world has ever seen, or battle your way through 12 intense missions that will truly test your skills against the awesome powers of nature and its most dominant creatures in Jurassic Park: Operation Genesis.
Once again, it's the end of the year. Time really flies nowadays, especially when I'm busier than ever. Anyway, enough chatter. Let's get on with it!
I'm going to clarify this issue: dinosaurs labelled DLC are species which were not cut from the game and bear special significance to the Jurassic Park universe and to JPOG. Unfortunately, by default, Forgotten already adds 14 species to the existing 25. This means that there is only one slot available for a DLC species. As of this post, you have the following choices between female Tyrannosaurus, Crichtonsaurus and Compsognathus.
Female Tyrannosaurus and Crichtonsaurus are bundled with the v1.1 release, in the folder 'DLC'. Compsognathus will be bundled with v1.2 in future. Why bundle the species into the release? Isn't it a waste of file space?
Actually, it's not. Even if you don't install the DLC species, they are still accessible in exercises. Jurassic Classic, for instance, uses female Tyrannosaurus in place of the male, regardless of whether you installed her or not. This leads neatly into our next segment.
I will be revamping the exercise 'Dangerous Abodes' and 'Any Port in a Storm', as I feel that the version that released in the mod was not very fun to play. In fact, my reliance on buffing up dinosaurs statwise in these two exercises, to make them more aggressive and whatnot, was not as pronounced as it should have been, and will likely be removed in the next release.
Removing this mechanic will also help to cut down file size, as I will be removing redundant files from the mod at release. Hopefully, the changes to the exercises will make it much more challenging and fulfilling to play.
The dinosaur list is mainly static now, as I've mentioned before. However, that doesn't mean that I won't be adding new content. As of now, I'm working on a new set of skins for some dinosaurs, especially those which received HD versions of their default skins in the mod.
What about new species? It may diverge a bit from the mod's intent of restoring the cut dinosaurs, but that goal has already been accomplished.
Chances are, they will use the same scheme as the Compsognathus, being exercise-exclusive dinosaurs. Unfortunately, I'm no miracle worker, so the 40 species cap remains. By default, they will be inaccessible in Operation Genesis and Site B modes. However, you can fix this just by inserting their names into the 'Dinolist.ini' and 'Fslhunt.ini', swapping out species as necessary. A detailed tutorial will come with v1.2.
From here on, any new species that are included will likely be fan favorites; I'll be checking out JPOG2 wishlists as well as other games' species lists as well for ideas on what to include. If there's a species YOU want to see, drop a comment here and I'll consider it for the next update.
As of v1.2, there are 5 new exercise-exclusive dinosaurs, bringing the total number of dinosaurs to 47. Check out the updated bestiary for more details.
Thank you all for your feedback on this mod. I'll keep you all posted!